[34] | 1 | |
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| 2 | /*============================================================================ |
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| 3 | |
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| 4 | This C source file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic |
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| 5 | Package, Release 2b. |
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| 6 | |
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| 7 | Written by John R. Hauser. This work was made possible in part by the |
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| 8 | International Computer Science Institute, located at Suite 600, 1947 Center |
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| 9 | Street, Berkeley, California 94704. Funding was partially provided by the |
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| 10 | National Science Foundation under grant MIP-9311980. The original version |
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| 11 | of this code was written as part of a project to build a fixed-point vector |
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| 12 | processor in collaboration with the University of California at Berkeley, |
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| 13 | overseen by Profs. Nelson Morgan and John Wawrzynek. More information |
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| 14 | is available through the Web page `http://www.cs.berkeley.edu/~jhauser/ |
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| 15 | arithmetic/SoftFloat.html'. |
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| 16 | |
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| 17 | THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has |
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| 18 | been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES |
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| 19 | RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS |
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| 20 | AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES, |
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| 21 | COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE |
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| 22 | EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE |
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| 23 | INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR |
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| 24 | OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE. |
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| 25 | |
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| 26 | Derivative works are acceptable, even for commercial purposes, so long as |
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| 27 | (1) the source code for the derivative work includes prominent notice that |
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| 28 | the work is derivative, and (2) the source code includes prominent notice with |
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| 29 | these four paragraphs for those parts of this code that are retained. |
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| 30 | |
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| 31 | =============================================================================*/ |
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| 32 | |
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| 33 | #include "softfloat.h" |
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| 34 | |
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| 35 | /*---------------------------------------------------------------------------- |
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| 36 | | Primitive arithmetic functions, including multi-word arithmetic, and |
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| 37 | | division and square root approximations. (Can be specialized to target if |
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| 38 | | desired.) |
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| 39 | *----------------------------------------------------------------------------*/ |
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| 40 | #include "softfloat-macros.h" |
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| 41 | |
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| 42 | /*---------------------------------------------------------------------------- |
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| 43 | | Functions and definitions to determine: (1) whether tininess for underflow |
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| 44 | | is detected before or after rounding by default, (2) what (if anything) |
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| 45 | | happens when exceptions are raised, (3) how signaling NaNs are distinguished |
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| 46 | | from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs |
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| 47 | | are propagated from function inputs to output. These details are target- |
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| 48 | | specific. |
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| 49 | *----------------------------------------------------------------------------*/ |
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| 50 | #include "softfloat-specialize.h" |
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| 51 | |
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| 52 | void set_float_rounding_mode(int val STATUS_PARAM) |
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| 53 | { |
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| 54 | STATUS(float_rounding_mode) = val; |
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| 55 | } |
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| 56 | |
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| 57 | void set_float_exception_flags(int val STATUS_PARAM) |
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| 58 | { |
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| 59 | STATUS(float_exception_flags) = val; |
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| 60 | } |
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| 61 | |
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| 62 | #ifdef FLOATX80 |
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| 63 | void set_floatx80_rounding_precision(int val STATUS_PARAM) |
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| 64 | { |
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| 65 | STATUS(floatx80_rounding_precision) = val; |
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| 66 | } |
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| 67 | #endif |
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| 68 | |
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| 69 | /*---------------------------------------------------------------------------- |
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| 70 | | Takes a 64-bit fixed-point value `absZ' with binary point between bits 6 |
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| 71 | | and 7, and returns the properly rounded 32-bit integer corresponding to the |
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| 72 | | input. If `zSign' is 1, the input is negated before being converted to an |
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| 73 | | integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input |
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| 74 | | is simply rounded to an integer, with the inexact exception raised if the |
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| 75 | | input cannot be represented exactly as an integer. However, if the fixed- |
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| 76 | | point input is too large, the invalid exception is raised and the largest |
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| 77 | | positive or negative integer is returned. |
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| 78 | *----------------------------------------------------------------------------*/ |
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| 79 | |
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| 80 | static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM) |
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| 81 | { |
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| 82 | int8 roundingMode; |
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| 83 | flag roundNearestEven; |
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| 84 | int8 roundIncrement, roundBits; |
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| 85 | int32 z; |
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| 86 | |
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| 87 | roundingMode = STATUS(float_rounding_mode); |
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| 88 | roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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| 89 | roundIncrement = 0x40; |
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| 90 | if ( ! roundNearestEven ) { |
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| 91 | if ( roundingMode == float_round_to_zero ) { |
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| 92 | roundIncrement = 0; |
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| 93 | } |
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| 94 | else { |
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| 95 | roundIncrement = 0x7F; |
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| 96 | if ( zSign ) { |
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| 97 | if ( roundingMode == float_round_up ) roundIncrement = 0; |
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| 98 | } |
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| 99 | else { |
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| 100 | if ( roundingMode == float_round_down ) roundIncrement = 0; |
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| 101 | } |
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| 102 | } |
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| 103 | } |
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| 104 | roundBits = absZ & 0x7F; |
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| 105 | absZ = ( absZ + roundIncrement )>>7; |
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| 106 | absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); |
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| 107 | z = absZ; |
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| 108 | if ( zSign ) z = - z; |
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| 109 | if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) { |
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| 110 | float_raise( float_flag_invalid STATUS_VAR); |
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| 111 | return zSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; |
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| 112 | } |
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| 113 | if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
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| 114 | return z; |
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| 115 | |
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| 116 | } |
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| 117 | |
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| 118 | /*---------------------------------------------------------------------------- |
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| 119 | | Takes the 128-bit fixed-point value formed by concatenating `absZ0' and |
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| 120 | | `absZ1', with binary point between bits 63 and 64 (between the input words), |
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| 121 | | and returns the properly rounded 64-bit integer corresponding to the input. |
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| 122 | | If `zSign' is 1, the input is negated before being converted to an integer. |
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| 123 | | Ordinarily, the fixed-point input is simply rounded to an integer, with |
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| 124 | | the inexact exception raised if the input cannot be represented exactly as |
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| 125 | | an integer. However, if the fixed-point input is too large, the invalid |
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| 126 | | exception is raised and the largest positive or negative integer is |
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| 127 | | returned. |
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| 128 | *----------------------------------------------------------------------------*/ |
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| 129 | |
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| 130 | static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PARAM) |
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| 131 | { |
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| 132 | int8 roundingMode; |
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| 133 | flag roundNearestEven, increment; |
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| 134 | int64 z; |
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| 135 | |
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| 136 | roundingMode = STATUS(float_rounding_mode); |
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| 137 | roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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| 138 | increment = ( (sbits64) absZ1 < 0 ); |
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| 139 | if ( ! roundNearestEven ) { |
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| 140 | if ( roundingMode == float_round_to_zero ) { |
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| 141 | increment = 0; |
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| 142 | } |
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| 143 | else { |
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| 144 | if ( zSign ) { |
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| 145 | increment = ( roundingMode == float_round_down ) && absZ1; |
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| 146 | } |
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| 147 | else { |
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| 148 | increment = ( roundingMode == float_round_up ) && absZ1; |
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| 149 | } |
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| 150 | } |
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| 151 | } |
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| 152 | if ( increment ) { |
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| 153 | ++absZ0; |
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| 154 | if ( absZ0 == 0 ) goto overflow; |
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| 155 | absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven ); |
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| 156 | } |
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| 157 | z = absZ0; |
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| 158 | if ( zSign ) z = - z; |
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| 159 | if ( z && ( ( z < 0 ) ^ zSign ) ) { |
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| 160 | overflow: |
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| 161 | float_raise( float_flag_invalid STATUS_VAR); |
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| 162 | return |
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| 163 | zSign ? (sbits64) LIT64( 0x8000000000000000 ) |
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| 164 | : LIT64( 0x7FFFFFFFFFFFFFFF ); |
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| 165 | } |
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| 166 | if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
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| 167 | return z; |
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| 168 | |
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| 169 | } |
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| 170 | |
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| 171 | /*---------------------------------------------------------------------------- |
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| 172 | | Returns the fraction bits of the single-precision floating-point value `a'. |
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| 173 | *----------------------------------------------------------------------------*/ |
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| 174 | |
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| 175 | INLINE bits32 extractFloat32Frac( float32 a ) |
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| 176 | { |
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| 177 | |
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| 178 | return a & 0x007FFFFF; |
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| 179 | |
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| 180 | } |
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| 181 | |
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| 182 | /*---------------------------------------------------------------------------- |
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| 183 | | Returns the exponent bits of the single-precision floating-point value `a'. |
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| 184 | *----------------------------------------------------------------------------*/ |
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| 185 | |
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| 186 | INLINE int16 extractFloat32Exp( float32 a ) |
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| 187 | { |
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| 188 | |
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| 189 | return ( a>>23 ) & 0xFF; |
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| 190 | |
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| 191 | } |
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| 192 | |
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| 193 | /*---------------------------------------------------------------------------- |
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| 194 | | Returns the sign bit of the single-precision floating-point value `a'. |
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| 195 | *----------------------------------------------------------------------------*/ |
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| 196 | |
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| 197 | INLINE flag extractFloat32Sign( float32 a ) |
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| 198 | { |
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| 199 | |
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| 200 | return a>>31; |
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| 201 | |
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| 202 | } |
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| 203 | |
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| 204 | /*---------------------------------------------------------------------------- |
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| 205 | | Normalizes the subnormal single-precision floating-point value represented |
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| 206 | | by the denormalized significand `aSig'. The normalized exponent and |
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| 207 | | significand are stored at the locations pointed to by `zExpPtr' and |
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| 208 | | `zSigPtr', respectively. |
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| 209 | *----------------------------------------------------------------------------*/ |
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| 210 | |
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| 211 | static void |
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| 212 | normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr ) |
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| 213 | { |
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| 214 | int8 shiftCount; |
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| 215 | |
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| 216 | shiftCount = countLeadingZeros32( aSig ) - 8; |
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| 217 | *zSigPtr = aSig<<shiftCount; |
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| 218 | *zExpPtr = 1 - shiftCount; |
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| 219 | |
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| 220 | } |
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| 221 | |
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| 222 | /*---------------------------------------------------------------------------- |
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| 223 | | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a |
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| 224 | | single-precision floating-point value, returning the result. After being |
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| 225 | | shifted into the proper positions, the three fields are simply added |
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| 226 | | together to form the result. This means that any integer portion of `zSig' |
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| 227 | | will be added into the exponent. Since a properly normalized significand |
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| 228 | | will have an integer portion equal to 1, the `zExp' input should be 1 less |
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| 229 | | than the desired result exponent whenever `zSig' is a complete, normalized |
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| 230 | | significand. |
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| 231 | *----------------------------------------------------------------------------*/ |
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| 232 | |
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| 233 | INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) |
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| 234 | { |
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| 235 | |
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| 236 | return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig; |
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| 237 | |
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| 238 | } |
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| 239 | |
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| 240 | /*---------------------------------------------------------------------------- |
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| 241 | | Takes an abstract floating-point value having sign `zSign', exponent `zExp', |
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| 242 | | and significand `zSig', and returns the proper single-precision floating- |
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| 243 | | point value corresponding to the abstract input. Ordinarily, the abstract |
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| 244 | | value is simply rounded and packed into the single-precision format, with |
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| 245 | | the inexact exception raised if the abstract input cannot be represented |
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| 246 | | exactly. However, if the abstract value is too large, the overflow and |
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| 247 | | inexact exceptions are raised and an infinity or maximal finite value is |
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| 248 | | returned. If the abstract value is too small, the input value is rounded to |
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| 249 | | a subnormal number, and the underflow and inexact exceptions are raised if |
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| 250 | | the abstract input cannot be represented exactly as a subnormal single- |
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| 251 | | precision floating-point number. |
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| 252 | | The input significand `zSig' has its binary point between bits 30 |
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| 253 | | and 29, which is 7 bits to the left of the usual location. This shifted |
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| 254 | | significand must be normalized or smaller. If `zSig' is not normalized, |
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| 255 | | `zExp' must be 0; in that case, the result returned is a subnormal number, |
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| 256 | | and it must not require rounding. In the usual case that `zSig' is |
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| 257 | | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. |
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| 258 | | The handling of underflow and overflow follows the IEC/IEEE Standard for |
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| 259 | | Binary Floating-Point Arithmetic. |
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| 260 | *----------------------------------------------------------------------------*/ |
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| 261 | |
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| 262 | static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM) |
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| 263 | { |
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| 264 | int8 roundingMode; |
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| 265 | flag roundNearestEven; |
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| 266 | int8 roundIncrement, roundBits; |
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| 267 | flag isTiny; |
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| 268 | |
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| 269 | roundingMode = STATUS(float_rounding_mode); |
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| 270 | roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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| 271 | roundIncrement = 0x40; |
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| 272 | if ( ! roundNearestEven ) { |
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| 273 | if ( roundingMode == float_round_to_zero ) { |
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| 274 | roundIncrement = 0; |
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| 275 | } |
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| 276 | else { |
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| 277 | roundIncrement = 0x7F; |
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| 278 | if ( zSign ) { |
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| 279 | if ( roundingMode == float_round_up ) roundIncrement = 0; |
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| 280 | } |
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| 281 | else { |
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| 282 | if ( roundingMode == float_round_down ) roundIncrement = 0; |
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| 283 | } |
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| 284 | } |
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| 285 | } |
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| 286 | roundBits = zSig & 0x7F; |
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| 287 | if ( 0xFD <= (bits16) zExp ) { |
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| 288 | if ( ( 0xFD < zExp ) |
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| 289 | || ( ( zExp == 0xFD ) |
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| 290 | && ( (sbits32) ( zSig + roundIncrement ) < 0 ) ) |
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| 291 | ) { |
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| 292 | float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); |
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| 293 | return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 ); |
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| 294 | } |
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| 295 | if ( zExp < 0 ) { |
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| 296 | isTiny = |
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| 297 | ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
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| 298 | || ( zExp < -1 ) |
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| 299 | || ( zSig + roundIncrement < 0x80000000 ); |
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| 300 | shift32RightJamming( zSig, - zExp, &zSig ); |
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| 301 | zExp = 0; |
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| 302 | roundBits = zSig & 0x7F; |
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| 303 | if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR); |
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| 304 | } |
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| 305 | } |
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| 306 | if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
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| 307 | zSig = ( zSig + roundIncrement )>>7; |
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| 308 | zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); |
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| 309 | if ( zSig == 0 ) zExp = 0; |
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| 310 | return packFloat32( zSign, zExp, zSig ); |
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| 311 | |
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| 312 | } |
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| 313 | |
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| 314 | /*---------------------------------------------------------------------------- |
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| 315 | | Takes an abstract floating-point value having sign `zSign', exponent `zExp', |
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| 316 | | and significand `zSig', and returns the proper single-precision floating- |
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| 317 | | point value corresponding to the abstract input. This routine is just like |
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| 318 | | `roundAndPackFloat32' except that `zSig' does not have to be normalized. |
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| 319 | | Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true'' |
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| 320 | | floating-point exponent. |
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| 321 | *----------------------------------------------------------------------------*/ |
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| 322 | |
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| 323 | static float32 |
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| 324 | normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM) |
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| 325 | { |
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| 326 | int8 shiftCount; |
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| 327 | |
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| 328 | shiftCount = countLeadingZeros32( zSig ) - 1; |
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| 329 | return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR); |
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| 330 | |
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| 331 | } |
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| 332 | |
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| 333 | /*---------------------------------------------------------------------------- |
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| 334 | | Returns the fraction bits of the double-precision floating-point value `a'. |
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| 335 | *----------------------------------------------------------------------------*/ |
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| 336 | |
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| 337 | INLINE bits64 extractFloat64Frac( float64 a ) |
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| 338 | { |
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| 339 | |
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| 340 | return a & LIT64( 0x000FFFFFFFFFFFFF ); |
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| 341 | |
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| 342 | } |
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| 343 | |
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| 344 | /*---------------------------------------------------------------------------- |
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| 345 | | Returns the exponent bits of the double-precision floating-point value `a'. |
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| 346 | *----------------------------------------------------------------------------*/ |
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| 347 | |
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| 348 | INLINE int16 extractFloat64Exp( float64 a ) |
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| 349 | { |
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| 350 | |
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| 351 | return ( a>>52 ) & 0x7FF; |
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| 352 | |
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| 353 | } |
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| 354 | |
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| 355 | /*---------------------------------------------------------------------------- |
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| 356 | | Returns the sign bit of the double-precision floating-point value `a'. |
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| 357 | *----------------------------------------------------------------------------*/ |
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| 358 | |
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| 359 | INLINE flag extractFloat64Sign( float64 a ) |
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| 360 | { |
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| 361 | |
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| 362 | return a>>63; |
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| 363 | |
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| 364 | } |
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| 365 | |
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| 366 | /*---------------------------------------------------------------------------- |
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| 367 | | Normalizes the subnormal double-precision floating-point value represented |
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| 368 | | by the denormalized significand `aSig'. The normalized exponent and |
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| 369 | | significand are stored at the locations pointed to by `zExpPtr' and |
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| 370 | | `zSigPtr', respectively. |
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| 371 | *----------------------------------------------------------------------------*/ |
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| 372 | |
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| 373 | static void |
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| 374 | normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr ) |
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| 375 | { |
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| 376 | int8 shiftCount; |
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| 377 | |
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| 378 | shiftCount = countLeadingZeros64( aSig ) - 11; |
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| 379 | *zSigPtr = aSig<<shiftCount; |
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| 380 | *zExpPtr = 1 - shiftCount; |
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| 381 | |
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| 382 | } |
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| 383 | |
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| 384 | /*---------------------------------------------------------------------------- |
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| 385 | | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a |
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| 386 | | double-precision floating-point value, returning the result. After being |
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| 387 | | shifted into the proper positions, the three fields are simply added |
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| 388 | | together to form the result. This means that any integer portion of `zSig' |
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| 389 | | will be added into the exponent. Since a properly normalized significand |
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| 390 | | will have an integer portion equal to 1, the `zExp' input should be 1 less |
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| 391 | | than the desired result exponent whenever `zSig' is a complete, normalized |
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| 392 | | significand. |
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| 393 | *----------------------------------------------------------------------------*/ |
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| 394 | |
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| 395 | INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig ) |
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| 396 | { |
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| 397 | |
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| 398 | return ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig; |
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| 399 | |
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| 400 | } |
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| 401 | |
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| 402 | /*---------------------------------------------------------------------------- |
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| 403 | | Takes an abstract floating-point value having sign `zSign', exponent `zExp', |
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| 404 | | and significand `zSig', and returns the proper double-precision floating- |
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| 405 | | point value corresponding to the abstract input. Ordinarily, the abstract |
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| 406 | | value is simply rounded and packed into the double-precision format, with |
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| 407 | | the inexact exception raised if the abstract input cannot be represented |
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| 408 | | exactly. However, if the abstract value is too large, the overflow and |
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| 409 | | inexact exceptions are raised and an infinity or maximal finite value is |
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| 410 | | returned. If the abstract value is too small, the input value is rounded |
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| 411 | | to a subnormal number, and the underflow and inexact exceptions are raised |
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| 412 | | if the abstract input cannot be represented exactly as a subnormal double- |
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| 413 | | precision floating-point number. |
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| 414 | | The input significand `zSig' has its binary point between bits 62 |
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| 415 | | and 61, which is 10 bits to the left of the usual location. This shifted |
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| 416 | | significand must be normalized or smaller. If `zSig' is not normalized, |
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| 417 | | `zExp' must be 0; in that case, the result returned is a subnormal number, |
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| 418 | | and it must not require rounding. In the usual case that `zSig' is |
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| 419 | | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. |
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| 420 | | The handling of underflow and overflow follows the IEC/IEEE Standard for |
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| 421 | | Binary Floating-Point Arithmetic. |
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| 422 | *----------------------------------------------------------------------------*/ |
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| 423 | |
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| 424 | static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM) |
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| 425 | { |
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| 426 | int8 roundingMode; |
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| 427 | flag roundNearestEven; |
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| 428 | int16 roundIncrement, roundBits; |
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| 429 | flag isTiny; |
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| 430 | |
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| 431 | roundingMode = STATUS(float_rounding_mode); |
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| 432 | roundNearestEven = ( roundingMode == float_round_nearest_even ); |
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| 433 | roundIncrement = 0x200; |
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| 434 | if ( ! roundNearestEven ) { |
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| 435 | if ( roundingMode == float_round_to_zero ) { |
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| 436 | roundIncrement = 0; |
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| 437 | } |
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| 438 | else { |
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| 439 | roundIncrement = 0x3FF; |
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| 440 | if ( zSign ) { |
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| 441 | if ( roundingMode == float_round_up ) roundIncrement = 0; |
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| 442 | } |
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| 443 | else { |
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| 444 | if ( roundingMode == float_round_down ) roundIncrement = 0; |
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| 445 | } |
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| 446 | } |
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| 447 | } |
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| 448 | roundBits = zSig & 0x3FF; |
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| 449 | if ( 0x7FD <= (bits16) zExp ) { |
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| 450 | if ( ( 0x7FD < zExp ) |
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| 451 | || ( ( zExp == 0x7FD ) |
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| 452 | && ( (sbits64) ( zSig + roundIncrement ) < 0 ) ) |
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| 453 | ) { |
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| 454 | float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); |
---|
| 455 | return packFloat64( zSign, 0x7FF, 0 ) - ( roundIncrement == 0 ); |
---|
| 456 | } |
---|
| 457 | if ( zExp < 0 ) { |
---|
| 458 | isTiny = |
---|
| 459 | ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
---|
| 460 | || ( zExp < -1 ) |
---|
| 461 | || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) ); |
---|
| 462 | shift64RightJamming( zSig, - zExp, &zSig ); |
---|
| 463 | zExp = 0; |
---|
| 464 | roundBits = zSig & 0x3FF; |
---|
| 465 | if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR); |
---|
| 466 | } |
---|
| 467 | } |
---|
| 468 | if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 469 | zSig = ( zSig + roundIncrement )>>10; |
---|
| 470 | zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven ); |
---|
| 471 | if ( zSig == 0 ) zExp = 0; |
---|
| 472 | return packFloat64( zSign, zExp, zSig ); |
---|
| 473 | |
---|
| 474 | } |
---|
| 475 | |
---|
| 476 | /*---------------------------------------------------------------------------- |
---|
| 477 | | Takes an abstract floating-point value having sign `zSign', exponent `zExp', |
---|
| 478 | | and significand `zSig', and returns the proper double-precision floating- |
---|
| 479 | | point value corresponding to the abstract input. This routine is just like |
---|
| 480 | | `roundAndPackFloat64' except that `zSig' does not have to be normalized. |
---|
| 481 | | Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true'' |
---|
| 482 | | floating-point exponent. |
---|
| 483 | *----------------------------------------------------------------------------*/ |
---|
| 484 | |
---|
| 485 | static float64 |
---|
| 486 | normalizeRoundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM) |
---|
| 487 | { |
---|
| 488 | int8 shiftCount; |
---|
| 489 | |
---|
| 490 | shiftCount = countLeadingZeros64( zSig ) - 1; |
---|
| 491 | return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR); |
---|
| 492 | |
---|
| 493 | } |
---|
| 494 | |
---|
| 495 | #ifdef FLOATX80 |
---|
| 496 | |
---|
| 497 | /*---------------------------------------------------------------------------- |
---|
| 498 | | Returns the fraction bits of the extended double-precision floating-point |
---|
| 499 | | value `a'. |
---|
| 500 | *----------------------------------------------------------------------------*/ |
---|
| 501 | |
---|
| 502 | INLINE bits64 extractFloatx80Frac( floatx80 a ) |
---|
| 503 | { |
---|
| 504 | |
---|
| 505 | return a.low; |
---|
| 506 | |
---|
| 507 | } |
---|
| 508 | |
---|
| 509 | /*---------------------------------------------------------------------------- |
---|
| 510 | | Returns the exponent bits of the extended double-precision floating-point |
---|
| 511 | | value `a'. |
---|
| 512 | *----------------------------------------------------------------------------*/ |
---|
| 513 | |
---|
| 514 | INLINE int32 extractFloatx80Exp( floatx80 a ) |
---|
| 515 | { |
---|
| 516 | |
---|
| 517 | return a.high & 0x7FFF; |
---|
| 518 | |
---|
| 519 | } |
---|
| 520 | |
---|
| 521 | /*---------------------------------------------------------------------------- |
---|
| 522 | | Returns the sign bit of the extended double-precision floating-point value |
---|
| 523 | | `a'. |
---|
| 524 | *----------------------------------------------------------------------------*/ |
---|
| 525 | |
---|
| 526 | INLINE flag extractFloatx80Sign( floatx80 a ) |
---|
| 527 | { |
---|
| 528 | |
---|
| 529 | return a.high>>15; |
---|
| 530 | |
---|
| 531 | } |
---|
| 532 | |
---|
| 533 | /*---------------------------------------------------------------------------- |
---|
| 534 | | Normalizes the subnormal extended double-precision floating-point value |
---|
| 535 | | represented by the denormalized significand `aSig'. The normalized exponent |
---|
| 536 | | and significand are stored at the locations pointed to by `zExpPtr' and |
---|
| 537 | | `zSigPtr', respectively. |
---|
| 538 | *----------------------------------------------------------------------------*/ |
---|
| 539 | |
---|
| 540 | static void |
---|
| 541 | normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr ) |
---|
| 542 | { |
---|
| 543 | int8 shiftCount; |
---|
| 544 | |
---|
| 545 | shiftCount = countLeadingZeros64( aSig ); |
---|
| 546 | *zSigPtr = aSig<<shiftCount; |
---|
| 547 | *zExpPtr = 1 - shiftCount; |
---|
| 548 | |
---|
| 549 | } |
---|
| 550 | |
---|
| 551 | /*---------------------------------------------------------------------------- |
---|
| 552 | | Packs the sign `zSign', exponent `zExp', and significand `zSig' into an |
---|
| 553 | | extended double-precision floating-point value, returning the result. |
---|
| 554 | *----------------------------------------------------------------------------*/ |
---|
| 555 | |
---|
| 556 | INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig ) |
---|
| 557 | { |
---|
| 558 | floatx80 z; |
---|
| 559 | |
---|
| 560 | z.low = zSig; |
---|
| 561 | z.high = ( ( (bits16) zSign )<<15 ) + zExp; |
---|
| 562 | return z; |
---|
| 563 | |
---|
| 564 | } |
---|
| 565 | |
---|
| 566 | /*---------------------------------------------------------------------------- |
---|
| 567 | | Takes an abstract floating-point value having sign `zSign', exponent `zExp', |
---|
| 568 | | and extended significand formed by the concatenation of `zSig0' and `zSig1', |
---|
| 569 | | and returns the proper extended double-precision floating-point value |
---|
| 570 | | corresponding to the abstract input. Ordinarily, the abstract value is |
---|
| 571 | | rounded and packed into the extended double-precision format, with the |
---|
| 572 | | inexact exception raised if the abstract input cannot be represented |
---|
| 573 | | exactly. However, if the abstract value is too large, the overflow and |
---|
| 574 | | inexact exceptions are raised and an infinity or maximal finite value is |
---|
| 575 | | returned. If the abstract value is too small, the input value is rounded to |
---|
| 576 | | a subnormal number, and the underflow and inexact exceptions are raised if |
---|
| 577 | | the abstract input cannot be represented exactly as a subnormal extended |
---|
| 578 | | double-precision floating-point number. |
---|
| 579 | | If `roundingPrecision' is 32 or 64, the result is rounded to the same |
---|
| 580 | | number of bits as single or double precision, respectively. Otherwise, the |
---|
| 581 | | result is rounded to the full precision of the extended double-precision |
---|
| 582 | | format. |
---|
| 583 | | The input significand must be normalized or smaller. If the input |
---|
| 584 | | significand is not normalized, `zExp' must be 0; in that case, the result |
---|
| 585 | | returned is a subnormal number, and it must not require rounding. The |
---|
| 586 | | handling of underflow and overflow follows the IEC/IEEE Standard for Binary |
---|
| 587 | | Floating-Point Arithmetic. |
---|
| 588 | *----------------------------------------------------------------------------*/ |
---|
| 589 | |
---|
| 590 | static floatx80 |
---|
| 591 | roundAndPackFloatx80( |
---|
| 592 | int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 |
---|
| 593 | STATUS_PARAM) |
---|
| 594 | { |
---|
| 595 | int8 roundingMode; |
---|
| 596 | flag roundNearestEven, increment, isTiny; |
---|
| 597 | int64 roundIncrement, roundMask, roundBits; |
---|
| 598 | |
---|
| 599 | roundingMode = STATUS(float_rounding_mode); |
---|
| 600 | roundNearestEven = ( roundingMode == float_round_nearest_even ); |
---|
| 601 | if ( roundingPrecision == 80 ) goto precision80; |
---|
| 602 | if ( roundingPrecision == 64 ) { |
---|
| 603 | roundIncrement = LIT64( 0x0000000000000400 ); |
---|
| 604 | roundMask = LIT64( 0x00000000000007FF ); |
---|
| 605 | } |
---|
| 606 | else if ( roundingPrecision == 32 ) { |
---|
| 607 | roundIncrement = LIT64( 0x0000008000000000 ); |
---|
| 608 | roundMask = LIT64( 0x000000FFFFFFFFFF ); |
---|
| 609 | } |
---|
| 610 | else { |
---|
| 611 | goto precision80; |
---|
| 612 | } |
---|
| 613 | zSig0 |= ( zSig1 != 0 ); |
---|
| 614 | if ( ! roundNearestEven ) { |
---|
| 615 | if ( roundingMode == float_round_to_zero ) { |
---|
| 616 | roundIncrement = 0; |
---|
| 617 | } |
---|
| 618 | else { |
---|
| 619 | roundIncrement = roundMask; |
---|
| 620 | if ( zSign ) { |
---|
| 621 | if ( roundingMode == float_round_up ) roundIncrement = 0; |
---|
| 622 | } |
---|
| 623 | else { |
---|
| 624 | if ( roundingMode == float_round_down ) roundIncrement = 0; |
---|
| 625 | } |
---|
| 626 | } |
---|
| 627 | } |
---|
| 628 | roundBits = zSig0 & roundMask; |
---|
| 629 | if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { |
---|
| 630 | if ( ( 0x7FFE < zExp ) |
---|
| 631 | || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) ) |
---|
| 632 | ) { |
---|
| 633 | goto overflow; |
---|
| 634 | } |
---|
| 635 | if ( zExp <= 0 ) { |
---|
| 636 | isTiny = |
---|
| 637 | ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
---|
| 638 | || ( zExp < 0 ) |
---|
| 639 | || ( zSig0 <= zSig0 + roundIncrement ); |
---|
| 640 | shift64RightJamming( zSig0, 1 - zExp, &zSig0 ); |
---|
| 641 | zExp = 0; |
---|
| 642 | roundBits = zSig0 & roundMask; |
---|
| 643 | if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR); |
---|
| 644 | if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 645 | zSig0 += roundIncrement; |
---|
| 646 | if ( (sbits64) zSig0 < 0 ) zExp = 1; |
---|
| 647 | roundIncrement = roundMask + 1; |
---|
| 648 | if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { |
---|
| 649 | roundMask |= roundIncrement; |
---|
| 650 | } |
---|
| 651 | zSig0 &= ~ roundMask; |
---|
| 652 | return packFloatx80( zSign, zExp, zSig0 ); |
---|
| 653 | } |
---|
| 654 | } |
---|
| 655 | if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 656 | zSig0 += roundIncrement; |
---|
| 657 | if ( zSig0 < roundIncrement ) { |
---|
| 658 | ++zExp; |
---|
| 659 | zSig0 = LIT64( 0x8000000000000000 ); |
---|
| 660 | } |
---|
| 661 | roundIncrement = roundMask + 1; |
---|
| 662 | if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { |
---|
| 663 | roundMask |= roundIncrement; |
---|
| 664 | } |
---|
| 665 | zSig0 &= ~ roundMask; |
---|
| 666 | if ( zSig0 == 0 ) zExp = 0; |
---|
| 667 | return packFloatx80( zSign, zExp, zSig0 ); |
---|
| 668 | precision80: |
---|
| 669 | increment = ( (sbits64) zSig1 < 0 ); |
---|
| 670 | if ( ! roundNearestEven ) { |
---|
| 671 | if ( roundingMode == float_round_to_zero ) { |
---|
| 672 | increment = 0; |
---|
| 673 | } |
---|
| 674 | else { |
---|
| 675 | if ( zSign ) { |
---|
| 676 | increment = ( roundingMode == float_round_down ) && zSig1; |
---|
| 677 | } |
---|
| 678 | else { |
---|
| 679 | increment = ( roundingMode == float_round_up ) && zSig1; |
---|
| 680 | } |
---|
| 681 | } |
---|
| 682 | } |
---|
| 683 | if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { |
---|
| 684 | if ( ( 0x7FFE < zExp ) |
---|
| 685 | || ( ( zExp == 0x7FFE ) |
---|
| 686 | && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) ) |
---|
| 687 | && increment |
---|
| 688 | ) |
---|
| 689 | ) { |
---|
| 690 | roundMask = 0; |
---|
| 691 | overflow: |
---|
| 692 | float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); |
---|
| 693 | if ( ( roundingMode == float_round_to_zero ) |
---|
| 694 | || ( zSign && ( roundingMode == float_round_up ) ) |
---|
| 695 | || ( ! zSign && ( roundingMode == float_round_down ) ) |
---|
| 696 | ) { |
---|
| 697 | return packFloatx80( zSign, 0x7FFE, ~ roundMask ); |
---|
| 698 | } |
---|
| 699 | return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 700 | } |
---|
| 701 | if ( zExp <= 0 ) { |
---|
| 702 | isTiny = |
---|
| 703 | ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
---|
| 704 | || ( zExp < 0 ) |
---|
| 705 | || ! increment |
---|
| 706 | || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) ); |
---|
| 707 | shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 ); |
---|
| 708 | zExp = 0; |
---|
| 709 | if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR); |
---|
| 710 | if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 711 | if ( roundNearestEven ) { |
---|
| 712 | increment = ( (sbits64) zSig1 < 0 ); |
---|
| 713 | } |
---|
| 714 | else { |
---|
| 715 | if ( zSign ) { |
---|
| 716 | increment = ( roundingMode == float_round_down ) && zSig1; |
---|
| 717 | } |
---|
| 718 | else { |
---|
| 719 | increment = ( roundingMode == float_round_up ) && zSig1; |
---|
| 720 | } |
---|
| 721 | } |
---|
| 722 | if ( increment ) { |
---|
| 723 | ++zSig0; |
---|
| 724 | zSig0 &= |
---|
| 725 | ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven ); |
---|
| 726 | if ( (sbits64) zSig0 < 0 ) zExp = 1; |
---|
| 727 | } |
---|
| 728 | return packFloatx80( zSign, zExp, zSig0 ); |
---|
| 729 | } |
---|
| 730 | } |
---|
| 731 | if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 732 | if ( increment ) { |
---|
| 733 | ++zSig0; |
---|
| 734 | if ( zSig0 == 0 ) { |
---|
| 735 | ++zExp; |
---|
| 736 | zSig0 = LIT64( 0x8000000000000000 ); |
---|
| 737 | } |
---|
| 738 | else { |
---|
| 739 | zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven ); |
---|
| 740 | } |
---|
| 741 | } |
---|
| 742 | else { |
---|
| 743 | if ( zSig0 == 0 ) zExp = 0; |
---|
| 744 | } |
---|
| 745 | return packFloatx80( zSign, zExp, zSig0 ); |
---|
| 746 | |
---|
| 747 | } |
---|
| 748 | |
---|
| 749 | /*---------------------------------------------------------------------------- |
---|
| 750 | | Takes an abstract floating-point value having sign `zSign', exponent |
---|
| 751 | | `zExp', and significand formed by the concatenation of `zSig0' and `zSig1', |
---|
| 752 | | and returns the proper extended double-precision floating-point value |
---|
| 753 | | corresponding to the abstract input. This routine is just like |
---|
| 754 | | `roundAndPackFloatx80' except that the input significand does not have to be |
---|
| 755 | | normalized. |
---|
| 756 | *----------------------------------------------------------------------------*/ |
---|
| 757 | |
---|
| 758 | static floatx80 |
---|
| 759 | normalizeRoundAndPackFloatx80( |
---|
| 760 | int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 |
---|
| 761 | STATUS_PARAM) |
---|
| 762 | { |
---|
| 763 | int8 shiftCount; |
---|
| 764 | |
---|
| 765 | if ( zSig0 == 0 ) { |
---|
| 766 | zSig0 = zSig1; |
---|
| 767 | zSig1 = 0; |
---|
| 768 | zExp -= 64; |
---|
| 769 | } |
---|
| 770 | shiftCount = countLeadingZeros64( zSig0 ); |
---|
| 771 | shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); |
---|
| 772 | zExp -= shiftCount; |
---|
| 773 | return |
---|
| 774 | roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 STATUS_VAR); |
---|
| 775 | |
---|
| 776 | } |
---|
| 777 | |
---|
| 778 | #endif |
---|
| 779 | |
---|
| 780 | #ifdef FLOAT128 |
---|
| 781 | |
---|
| 782 | /*---------------------------------------------------------------------------- |
---|
| 783 | | Returns the least-significant 64 fraction bits of the quadruple-precision |
---|
| 784 | | floating-point value `a'. |
---|
| 785 | *----------------------------------------------------------------------------*/ |
---|
| 786 | |
---|
| 787 | INLINE bits64 extractFloat128Frac1( float128 a ) |
---|
| 788 | { |
---|
| 789 | |
---|
| 790 | return a.low; |
---|
| 791 | |
---|
| 792 | } |
---|
| 793 | |
---|
| 794 | /*---------------------------------------------------------------------------- |
---|
| 795 | | Returns the most-significant 48 fraction bits of the quadruple-precision |
---|
| 796 | | floating-point value `a'. |
---|
| 797 | *----------------------------------------------------------------------------*/ |
---|
| 798 | |
---|
| 799 | INLINE bits64 extractFloat128Frac0( float128 a ) |
---|
| 800 | { |
---|
| 801 | |
---|
| 802 | return a.high & LIT64( 0x0000FFFFFFFFFFFF ); |
---|
| 803 | |
---|
| 804 | } |
---|
| 805 | |
---|
| 806 | /*---------------------------------------------------------------------------- |
---|
| 807 | | Returns the exponent bits of the quadruple-precision floating-point value |
---|
| 808 | | `a'. |
---|
| 809 | *----------------------------------------------------------------------------*/ |
---|
| 810 | |
---|
| 811 | INLINE int32 extractFloat128Exp( float128 a ) |
---|
| 812 | { |
---|
| 813 | |
---|
| 814 | return ( a.high>>48 ) & 0x7FFF; |
---|
| 815 | |
---|
| 816 | } |
---|
| 817 | |
---|
| 818 | /*---------------------------------------------------------------------------- |
---|
| 819 | | Returns the sign bit of the quadruple-precision floating-point value `a'. |
---|
| 820 | *----------------------------------------------------------------------------*/ |
---|
| 821 | |
---|
| 822 | INLINE flag extractFloat128Sign( float128 a ) |
---|
| 823 | { |
---|
| 824 | |
---|
| 825 | return a.high>>63; |
---|
| 826 | |
---|
| 827 | } |
---|
| 828 | |
---|
| 829 | /*---------------------------------------------------------------------------- |
---|
| 830 | | Normalizes the subnormal quadruple-precision floating-point value |
---|
| 831 | | represented by the denormalized significand formed by the concatenation of |
---|
| 832 | | `aSig0' and `aSig1'. The normalized exponent is stored at the location |
---|
| 833 | | pointed to by `zExpPtr'. The most significant 49 bits of the normalized |
---|
| 834 | | significand are stored at the location pointed to by `zSig0Ptr', and the |
---|
| 835 | | least significant 64 bits of the normalized significand are stored at the |
---|
| 836 | | location pointed to by `zSig1Ptr'. |
---|
| 837 | *----------------------------------------------------------------------------*/ |
---|
| 838 | |
---|
| 839 | static void |
---|
| 840 | normalizeFloat128Subnormal( |
---|
| 841 | bits64 aSig0, |
---|
| 842 | bits64 aSig1, |
---|
| 843 | int32 *zExpPtr, |
---|
| 844 | bits64 *zSig0Ptr, |
---|
| 845 | bits64 *zSig1Ptr |
---|
| 846 | ) |
---|
| 847 | { |
---|
| 848 | int8 shiftCount; |
---|
| 849 | |
---|
| 850 | if ( aSig0 == 0 ) { |
---|
| 851 | shiftCount = countLeadingZeros64( aSig1 ) - 15; |
---|
| 852 | if ( shiftCount < 0 ) { |
---|
| 853 | *zSig0Ptr = aSig1>>( - shiftCount ); |
---|
| 854 | *zSig1Ptr = aSig1<<( shiftCount & 63 ); |
---|
| 855 | } |
---|
| 856 | else { |
---|
| 857 | *zSig0Ptr = aSig1<<shiftCount; |
---|
| 858 | *zSig1Ptr = 0; |
---|
| 859 | } |
---|
| 860 | *zExpPtr = - shiftCount - 63; |
---|
| 861 | } |
---|
| 862 | else { |
---|
| 863 | shiftCount = countLeadingZeros64( aSig0 ) - 15; |
---|
| 864 | shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr ); |
---|
| 865 | *zExpPtr = 1 - shiftCount; |
---|
| 866 | } |
---|
| 867 | |
---|
| 868 | } |
---|
| 869 | |
---|
| 870 | /*---------------------------------------------------------------------------- |
---|
| 871 | | Packs the sign `zSign', the exponent `zExp', and the significand formed |
---|
| 872 | | by the concatenation of `zSig0' and `zSig1' into a quadruple-precision |
---|
| 873 | | floating-point value, returning the result. After being shifted into the |
---|
| 874 | | proper positions, the three fields `zSign', `zExp', and `zSig0' are simply |
---|
| 875 | | added together to form the most significant 32 bits of the result. This |
---|
| 876 | | means that any integer portion of `zSig0' will be added into the exponent. |
---|
| 877 | | Since a properly normalized significand will have an integer portion equal |
---|
| 878 | | to 1, the `zExp' input should be 1 less than the desired result exponent |
---|
| 879 | | whenever `zSig0' and `zSig1' concatenated form a complete, normalized |
---|
| 880 | | significand. |
---|
| 881 | *----------------------------------------------------------------------------*/ |
---|
| 882 | |
---|
| 883 | INLINE float128 |
---|
| 884 | packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 ) |
---|
| 885 | { |
---|
| 886 | float128 z; |
---|
| 887 | |
---|
| 888 | z.low = zSig1; |
---|
| 889 | z.high = ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<48 ) + zSig0; |
---|
| 890 | return z; |
---|
| 891 | |
---|
| 892 | } |
---|
| 893 | |
---|
| 894 | /*---------------------------------------------------------------------------- |
---|
| 895 | | Takes an abstract floating-point value having sign `zSign', exponent `zExp', |
---|
| 896 | | and extended significand formed by the concatenation of `zSig0', `zSig1', |
---|
| 897 | | and `zSig2', and returns the proper quadruple-precision floating-point value |
---|
| 898 | | corresponding to the abstract input. Ordinarily, the abstract value is |
---|
| 899 | | simply rounded and packed into the quadruple-precision format, with the |
---|
| 900 | | inexact exception raised if the abstract input cannot be represented |
---|
| 901 | | exactly. However, if the abstract value is too large, the overflow and |
---|
| 902 | | inexact exceptions are raised and an infinity or maximal finite value is |
---|
| 903 | | returned. If the abstract value is too small, the input value is rounded to |
---|
| 904 | | a subnormal number, and the underflow and inexact exceptions are raised if |
---|
| 905 | | the abstract input cannot be represented exactly as a subnormal quadruple- |
---|
| 906 | | precision floating-point number. |
---|
| 907 | | The input significand must be normalized or smaller. If the input |
---|
| 908 | | significand is not normalized, `zExp' must be 0; in that case, the result |
---|
| 909 | | returned is a subnormal number, and it must not require rounding. In the |
---|
| 910 | | usual case that the input significand is normalized, `zExp' must be 1 less |
---|
| 911 | | than the ``true'' floating-point exponent. The handling of underflow and |
---|
| 912 | | overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 913 | *----------------------------------------------------------------------------*/ |
---|
| 914 | |
---|
| 915 | static float128 |
---|
| 916 | roundAndPackFloat128( |
---|
| 917 | flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2 STATUS_PARAM) |
---|
| 918 | { |
---|
| 919 | int8 roundingMode; |
---|
| 920 | flag roundNearestEven, increment, isTiny; |
---|
| 921 | |
---|
| 922 | roundingMode = STATUS(float_rounding_mode); |
---|
| 923 | roundNearestEven = ( roundingMode == float_round_nearest_even ); |
---|
| 924 | increment = ( (sbits64) zSig2 < 0 ); |
---|
| 925 | if ( ! roundNearestEven ) { |
---|
| 926 | if ( roundingMode == float_round_to_zero ) { |
---|
| 927 | increment = 0; |
---|
| 928 | } |
---|
| 929 | else { |
---|
| 930 | if ( zSign ) { |
---|
| 931 | increment = ( roundingMode == float_round_down ) && zSig2; |
---|
| 932 | } |
---|
| 933 | else { |
---|
| 934 | increment = ( roundingMode == float_round_up ) && zSig2; |
---|
| 935 | } |
---|
| 936 | } |
---|
| 937 | } |
---|
| 938 | if ( 0x7FFD <= (bits32) zExp ) { |
---|
| 939 | if ( ( 0x7FFD < zExp ) |
---|
| 940 | || ( ( zExp == 0x7FFD ) |
---|
| 941 | && eq128( |
---|
| 942 | LIT64( 0x0001FFFFFFFFFFFF ), |
---|
| 943 | LIT64( 0xFFFFFFFFFFFFFFFF ), |
---|
| 944 | zSig0, |
---|
| 945 | zSig1 |
---|
| 946 | ) |
---|
| 947 | && increment |
---|
| 948 | ) |
---|
| 949 | ) { |
---|
| 950 | float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); |
---|
| 951 | if ( ( roundingMode == float_round_to_zero ) |
---|
| 952 | || ( zSign && ( roundingMode == float_round_up ) ) |
---|
| 953 | || ( ! zSign && ( roundingMode == float_round_down ) ) |
---|
| 954 | ) { |
---|
| 955 | return |
---|
| 956 | packFloat128( |
---|
| 957 | zSign, |
---|
| 958 | 0x7FFE, |
---|
| 959 | LIT64( 0x0000FFFFFFFFFFFF ), |
---|
| 960 | LIT64( 0xFFFFFFFFFFFFFFFF ) |
---|
| 961 | ); |
---|
| 962 | } |
---|
| 963 | return packFloat128( zSign, 0x7FFF, 0, 0 ); |
---|
| 964 | } |
---|
| 965 | if ( zExp < 0 ) { |
---|
| 966 | isTiny = |
---|
| 967 | ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) |
---|
| 968 | || ( zExp < -1 ) |
---|
| 969 | || ! increment |
---|
| 970 | || lt128( |
---|
| 971 | zSig0, |
---|
| 972 | zSig1, |
---|
| 973 | LIT64( 0x0001FFFFFFFFFFFF ), |
---|
| 974 | LIT64( 0xFFFFFFFFFFFFFFFF ) |
---|
| 975 | ); |
---|
| 976 | shift128ExtraRightJamming( |
---|
| 977 | zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 ); |
---|
| 978 | zExp = 0; |
---|
| 979 | if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR); |
---|
| 980 | if ( roundNearestEven ) { |
---|
| 981 | increment = ( (sbits64) zSig2 < 0 ); |
---|
| 982 | } |
---|
| 983 | else { |
---|
| 984 | if ( zSign ) { |
---|
| 985 | increment = ( roundingMode == float_round_down ) && zSig2; |
---|
| 986 | } |
---|
| 987 | else { |
---|
| 988 | increment = ( roundingMode == float_round_up ) && zSig2; |
---|
| 989 | } |
---|
| 990 | } |
---|
| 991 | } |
---|
| 992 | } |
---|
| 993 | if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 994 | if ( increment ) { |
---|
| 995 | add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 ); |
---|
| 996 | zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven ); |
---|
| 997 | } |
---|
| 998 | else { |
---|
| 999 | if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0; |
---|
| 1000 | } |
---|
| 1001 | return packFloat128( zSign, zExp, zSig0, zSig1 ); |
---|
| 1002 | |
---|
| 1003 | } |
---|
| 1004 | |
---|
| 1005 | /*---------------------------------------------------------------------------- |
---|
| 1006 | | Takes an abstract floating-point value having sign `zSign', exponent `zExp', |
---|
| 1007 | | and significand formed by the concatenation of `zSig0' and `zSig1', and |
---|
| 1008 | | returns the proper quadruple-precision floating-point value corresponding |
---|
| 1009 | | to the abstract input. This routine is just like `roundAndPackFloat128' |
---|
| 1010 | | except that the input significand has fewer bits and does not have to be |
---|
| 1011 | | normalized. In all cases, `zExp' must be 1 less than the ``true'' floating- |
---|
| 1012 | | point exponent. |
---|
| 1013 | *----------------------------------------------------------------------------*/ |
---|
| 1014 | |
---|
| 1015 | static float128 |
---|
| 1016 | normalizeRoundAndPackFloat128( |
---|
| 1017 | flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM) |
---|
| 1018 | { |
---|
| 1019 | int8 shiftCount; |
---|
| 1020 | bits64 zSig2; |
---|
| 1021 | |
---|
| 1022 | if ( zSig0 == 0 ) { |
---|
| 1023 | zSig0 = zSig1; |
---|
| 1024 | zSig1 = 0; |
---|
| 1025 | zExp -= 64; |
---|
| 1026 | } |
---|
| 1027 | shiftCount = countLeadingZeros64( zSig0 ) - 15; |
---|
| 1028 | if ( 0 <= shiftCount ) { |
---|
| 1029 | zSig2 = 0; |
---|
| 1030 | shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); |
---|
| 1031 | } |
---|
| 1032 | else { |
---|
| 1033 | shift128ExtraRightJamming( |
---|
| 1034 | zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 ); |
---|
| 1035 | } |
---|
| 1036 | zExp -= shiftCount; |
---|
| 1037 | return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR); |
---|
| 1038 | |
---|
| 1039 | } |
---|
| 1040 | |
---|
| 1041 | #endif |
---|
| 1042 | |
---|
| 1043 | /*---------------------------------------------------------------------------- |
---|
| 1044 | | Returns the result of converting the 32-bit two's complement integer `a' |
---|
| 1045 | | to the single-precision floating-point format. The conversion is performed |
---|
| 1046 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1047 | *----------------------------------------------------------------------------*/ |
---|
| 1048 | |
---|
| 1049 | float32 int32_to_float32( int32 a STATUS_PARAM ) |
---|
| 1050 | { |
---|
| 1051 | flag zSign; |
---|
| 1052 | |
---|
| 1053 | if ( a == 0 ) return 0; |
---|
| 1054 | if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 ); |
---|
| 1055 | zSign = ( a < 0 ); |
---|
| 1056 | return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR ); |
---|
| 1057 | |
---|
| 1058 | } |
---|
| 1059 | |
---|
| 1060 | /*---------------------------------------------------------------------------- |
---|
| 1061 | | Returns the result of converting the 32-bit two's complement integer `a' |
---|
| 1062 | | to the double-precision floating-point format. The conversion is performed |
---|
| 1063 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1064 | *----------------------------------------------------------------------------*/ |
---|
| 1065 | |
---|
| 1066 | float64 int32_to_float64( int32 a STATUS_PARAM ) |
---|
| 1067 | { |
---|
| 1068 | flag zSign; |
---|
| 1069 | uint32 absA; |
---|
| 1070 | int8 shiftCount; |
---|
| 1071 | bits64 zSig; |
---|
| 1072 | |
---|
| 1073 | if ( a == 0 ) return 0; |
---|
| 1074 | zSign = ( a < 0 ); |
---|
| 1075 | absA = zSign ? - a : a; |
---|
| 1076 | shiftCount = countLeadingZeros32( absA ) + 21; |
---|
| 1077 | zSig = absA; |
---|
| 1078 | return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount ); |
---|
| 1079 | |
---|
| 1080 | } |
---|
| 1081 | |
---|
| 1082 | #ifdef FLOATX80 |
---|
| 1083 | |
---|
| 1084 | /*---------------------------------------------------------------------------- |
---|
| 1085 | | Returns the result of converting the 32-bit two's complement integer `a' |
---|
| 1086 | | to the extended double-precision floating-point format. The conversion |
---|
| 1087 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1088 | | Arithmetic. |
---|
| 1089 | *----------------------------------------------------------------------------*/ |
---|
| 1090 | |
---|
| 1091 | floatx80 int32_to_floatx80( int32 a STATUS_PARAM ) |
---|
| 1092 | { |
---|
| 1093 | flag zSign; |
---|
| 1094 | uint32 absA; |
---|
| 1095 | int8 shiftCount; |
---|
| 1096 | bits64 zSig; |
---|
| 1097 | |
---|
| 1098 | if ( a == 0 ) return packFloatx80( 0, 0, 0 ); |
---|
| 1099 | zSign = ( a < 0 ); |
---|
| 1100 | absA = zSign ? - a : a; |
---|
| 1101 | shiftCount = countLeadingZeros32( absA ) + 32; |
---|
| 1102 | zSig = absA; |
---|
| 1103 | return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount ); |
---|
| 1104 | |
---|
| 1105 | } |
---|
| 1106 | |
---|
| 1107 | #endif |
---|
| 1108 | |
---|
| 1109 | #ifdef FLOAT128 |
---|
| 1110 | |
---|
| 1111 | /*---------------------------------------------------------------------------- |
---|
| 1112 | | Returns the result of converting the 32-bit two's complement integer `a' to |
---|
| 1113 | | the quadruple-precision floating-point format. The conversion is performed |
---|
| 1114 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1115 | *----------------------------------------------------------------------------*/ |
---|
| 1116 | |
---|
| 1117 | float128 int32_to_float128( int32 a STATUS_PARAM ) |
---|
| 1118 | { |
---|
| 1119 | flag zSign; |
---|
| 1120 | uint32 absA; |
---|
| 1121 | int8 shiftCount; |
---|
| 1122 | bits64 zSig0; |
---|
| 1123 | |
---|
| 1124 | if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); |
---|
| 1125 | zSign = ( a < 0 ); |
---|
| 1126 | absA = zSign ? - a : a; |
---|
| 1127 | shiftCount = countLeadingZeros32( absA ) + 17; |
---|
| 1128 | zSig0 = absA; |
---|
| 1129 | return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 ); |
---|
| 1130 | |
---|
| 1131 | } |
---|
| 1132 | |
---|
| 1133 | #endif |
---|
| 1134 | |
---|
| 1135 | /*---------------------------------------------------------------------------- |
---|
| 1136 | | Returns the result of converting the 64-bit two's complement integer `a' |
---|
| 1137 | | to the single-precision floating-point format. The conversion is performed |
---|
| 1138 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1139 | *----------------------------------------------------------------------------*/ |
---|
| 1140 | |
---|
| 1141 | float32 int64_to_float32( int64 a STATUS_PARAM ) |
---|
| 1142 | { |
---|
| 1143 | flag zSign; |
---|
| 1144 | uint64 absA; |
---|
| 1145 | int8 shiftCount; |
---|
| 1146 | |
---|
| 1147 | if ( a == 0 ) return 0; |
---|
| 1148 | zSign = ( a < 0 ); |
---|
| 1149 | absA = zSign ? - a : a; |
---|
| 1150 | shiftCount = countLeadingZeros64( absA ) - 40; |
---|
| 1151 | if ( 0 <= shiftCount ) { |
---|
| 1152 | return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount ); |
---|
| 1153 | } |
---|
| 1154 | else { |
---|
| 1155 | shiftCount += 7; |
---|
| 1156 | if ( shiftCount < 0 ) { |
---|
| 1157 | shift64RightJamming( absA, - shiftCount, &absA ); |
---|
| 1158 | } |
---|
| 1159 | else { |
---|
| 1160 | absA <<= shiftCount; |
---|
| 1161 | } |
---|
| 1162 | return roundAndPackFloat32( zSign, 0x9C - shiftCount, absA STATUS_VAR ); |
---|
| 1163 | } |
---|
| 1164 | |
---|
| 1165 | } |
---|
| 1166 | |
---|
| 1167 | /*---------------------------------------------------------------------------- |
---|
| 1168 | | Returns the result of converting the 64-bit two's complement integer `a' |
---|
| 1169 | | to the double-precision floating-point format. The conversion is performed |
---|
| 1170 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1171 | *----------------------------------------------------------------------------*/ |
---|
| 1172 | |
---|
| 1173 | float64 int64_to_float64( int64 a STATUS_PARAM ) |
---|
| 1174 | { |
---|
| 1175 | flag zSign; |
---|
| 1176 | |
---|
| 1177 | if ( a == 0 ) return 0; |
---|
| 1178 | if ( a == (sbits64) LIT64( 0x8000000000000000 ) ) { |
---|
| 1179 | return packFloat64( 1, 0x43E, 0 ); |
---|
| 1180 | } |
---|
| 1181 | zSign = ( a < 0 ); |
---|
| 1182 | return normalizeRoundAndPackFloat64( zSign, 0x43C, zSign ? - a : a STATUS_VAR ); |
---|
| 1183 | |
---|
| 1184 | } |
---|
| 1185 | |
---|
| 1186 | #ifdef FLOATX80 |
---|
| 1187 | |
---|
| 1188 | /*---------------------------------------------------------------------------- |
---|
| 1189 | | Returns the result of converting the 64-bit two's complement integer `a' |
---|
| 1190 | | to the extended double-precision floating-point format. The conversion |
---|
| 1191 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1192 | | Arithmetic. |
---|
| 1193 | *----------------------------------------------------------------------------*/ |
---|
| 1194 | |
---|
| 1195 | floatx80 int64_to_floatx80( int64 a STATUS_PARAM ) |
---|
| 1196 | { |
---|
| 1197 | flag zSign; |
---|
| 1198 | uint64 absA; |
---|
| 1199 | int8 shiftCount; |
---|
| 1200 | |
---|
| 1201 | if ( a == 0 ) return packFloatx80( 0, 0, 0 ); |
---|
| 1202 | zSign = ( a < 0 ); |
---|
| 1203 | absA = zSign ? - a : a; |
---|
| 1204 | shiftCount = countLeadingZeros64( absA ); |
---|
| 1205 | return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount ); |
---|
| 1206 | |
---|
| 1207 | } |
---|
| 1208 | |
---|
| 1209 | #endif |
---|
| 1210 | |
---|
| 1211 | #ifdef FLOAT128 |
---|
| 1212 | |
---|
| 1213 | /*---------------------------------------------------------------------------- |
---|
| 1214 | | Returns the result of converting the 64-bit two's complement integer `a' to |
---|
| 1215 | | the quadruple-precision floating-point format. The conversion is performed |
---|
| 1216 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1217 | *----------------------------------------------------------------------------*/ |
---|
| 1218 | |
---|
| 1219 | float128 int64_to_float128( int64 a STATUS_PARAM ) |
---|
| 1220 | { |
---|
| 1221 | flag zSign; |
---|
| 1222 | uint64 absA; |
---|
| 1223 | int8 shiftCount; |
---|
| 1224 | int32 zExp; |
---|
| 1225 | bits64 zSig0, zSig1; |
---|
| 1226 | |
---|
| 1227 | if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); |
---|
| 1228 | zSign = ( a < 0 ); |
---|
| 1229 | absA = zSign ? - a : a; |
---|
| 1230 | shiftCount = countLeadingZeros64( absA ) + 49; |
---|
| 1231 | zExp = 0x406E - shiftCount; |
---|
| 1232 | if ( 64 <= shiftCount ) { |
---|
| 1233 | zSig1 = 0; |
---|
| 1234 | zSig0 = absA; |
---|
| 1235 | shiftCount -= 64; |
---|
| 1236 | } |
---|
| 1237 | else { |
---|
| 1238 | zSig1 = absA; |
---|
| 1239 | zSig0 = 0; |
---|
| 1240 | } |
---|
| 1241 | shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); |
---|
| 1242 | return packFloat128( zSign, zExp, zSig0, zSig1 ); |
---|
| 1243 | |
---|
| 1244 | } |
---|
| 1245 | |
---|
| 1246 | #endif |
---|
| 1247 | |
---|
| 1248 | /*---------------------------------------------------------------------------- |
---|
| 1249 | | Returns the result of converting the single-precision floating-point value |
---|
| 1250 | | `a' to the 32-bit two's complement integer format. The conversion is |
---|
| 1251 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1252 | | Arithmetic---which means in particular that the conversion is rounded |
---|
| 1253 | | according to the current rounding mode. If `a' is a NaN, the largest |
---|
| 1254 | | positive integer is returned. Otherwise, if the conversion overflows, the |
---|
| 1255 | | largest integer with the same sign as `a' is returned. |
---|
| 1256 | *----------------------------------------------------------------------------*/ |
---|
| 1257 | |
---|
| 1258 | int32 float32_to_int32( float32 a STATUS_PARAM ) |
---|
| 1259 | { |
---|
| 1260 | flag aSign; |
---|
| 1261 | int16 aExp, shiftCount; |
---|
| 1262 | bits32 aSig; |
---|
| 1263 | bits64 aSig64; |
---|
| 1264 | |
---|
| 1265 | aSig = extractFloat32Frac( a ); |
---|
| 1266 | aExp = extractFloat32Exp( a ); |
---|
| 1267 | aSign = extractFloat32Sign( a ); |
---|
| 1268 | if ( ( aExp == 0xFF ) && aSig ) aSign = 0; |
---|
| 1269 | if ( aExp ) aSig |= 0x00800000; |
---|
| 1270 | shiftCount = 0xAF - aExp; |
---|
| 1271 | aSig64 = aSig; |
---|
| 1272 | aSig64 <<= 32; |
---|
| 1273 | if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 ); |
---|
| 1274 | return roundAndPackInt32( aSign, aSig64 STATUS_VAR ); |
---|
| 1275 | |
---|
| 1276 | } |
---|
| 1277 | |
---|
| 1278 | /*---------------------------------------------------------------------------- |
---|
| 1279 | | Returns the result of converting the single-precision floating-point value |
---|
| 1280 | | `a' to the 32-bit two's complement integer format. The conversion is |
---|
| 1281 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1282 | | Arithmetic, except that the conversion is always rounded toward zero. |
---|
| 1283 | | If `a' is a NaN, the largest positive integer is returned. Otherwise, if |
---|
| 1284 | | the conversion overflows, the largest integer with the same sign as `a' is |
---|
| 1285 | | returned. |
---|
| 1286 | *----------------------------------------------------------------------------*/ |
---|
| 1287 | |
---|
| 1288 | int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM ) |
---|
| 1289 | { |
---|
| 1290 | flag aSign; |
---|
| 1291 | int16 aExp, shiftCount; |
---|
| 1292 | bits32 aSig; |
---|
| 1293 | int32 z; |
---|
| 1294 | |
---|
| 1295 | aSig = extractFloat32Frac( a ); |
---|
| 1296 | aExp = extractFloat32Exp( a ); |
---|
| 1297 | aSign = extractFloat32Sign( a ); |
---|
| 1298 | shiftCount = aExp - 0x9E; |
---|
| 1299 | if ( 0 <= shiftCount ) { |
---|
| 1300 | if ( a != 0xCF000000 ) { |
---|
| 1301 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1302 | if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF; |
---|
| 1303 | } |
---|
| 1304 | return (sbits32) 0x80000000; |
---|
| 1305 | } |
---|
| 1306 | else if ( aExp <= 0x7E ) { |
---|
| 1307 | if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 1308 | return 0; |
---|
| 1309 | } |
---|
| 1310 | aSig = ( aSig | 0x00800000 )<<8; |
---|
| 1311 | z = aSig>>( - shiftCount ); |
---|
| 1312 | if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) { |
---|
| 1313 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 1314 | } |
---|
| 1315 | if ( aSign ) z = - z; |
---|
| 1316 | return z; |
---|
| 1317 | |
---|
| 1318 | } |
---|
| 1319 | |
---|
| 1320 | /*---------------------------------------------------------------------------- |
---|
| 1321 | | Returns the result of converting the single-precision floating-point value |
---|
| 1322 | | `a' to the 64-bit two's complement integer format. The conversion is |
---|
| 1323 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1324 | | Arithmetic---which means in particular that the conversion is rounded |
---|
| 1325 | | according to the current rounding mode. If `a' is a NaN, the largest |
---|
| 1326 | | positive integer is returned. Otherwise, if the conversion overflows, the |
---|
| 1327 | | largest integer with the same sign as `a' is returned. |
---|
| 1328 | *----------------------------------------------------------------------------*/ |
---|
| 1329 | |
---|
| 1330 | int64 float32_to_int64( float32 a STATUS_PARAM ) |
---|
| 1331 | { |
---|
| 1332 | flag aSign; |
---|
| 1333 | int16 aExp, shiftCount; |
---|
| 1334 | bits32 aSig; |
---|
| 1335 | bits64 aSig64, aSigExtra; |
---|
| 1336 | |
---|
| 1337 | aSig = extractFloat32Frac( a ); |
---|
| 1338 | aExp = extractFloat32Exp( a ); |
---|
| 1339 | aSign = extractFloat32Sign( a ); |
---|
| 1340 | shiftCount = 0xBE - aExp; |
---|
| 1341 | if ( shiftCount < 0 ) { |
---|
| 1342 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1343 | if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) { |
---|
| 1344 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 1345 | } |
---|
| 1346 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 1347 | } |
---|
| 1348 | if ( aExp ) aSig |= 0x00800000; |
---|
| 1349 | aSig64 = aSig; |
---|
| 1350 | aSig64 <<= 40; |
---|
| 1351 | shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra ); |
---|
| 1352 | return roundAndPackInt64( aSign, aSig64, aSigExtra STATUS_VAR ); |
---|
| 1353 | |
---|
| 1354 | } |
---|
| 1355 | |
---|
| 1356 | /*---------------------------------------------------------------------------- |
---|
| 1357 | | Returns the result of converting the single-precision floating-point value |
---|
| 1358 | | `a' to the 64-bit two's complement integer format. The conversion is |
---|
| 1359 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1360 | | Arithmetic, except that the conversion is always rounded toward zero. If |
---|
| 1361 | | `a' is a NaN, the largest positive integer is returned. Otherwise, if the |
---|
| 1362 | | conversion overflows, the largest integer with the same sign as `a' is |
---|
| 1363 | | returned. |
---|
| 1364 | *----------------------------------------------------------------------------*/ |
---|
| 1365 | |
---|
| 1366 | int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM ) |
---|
| 1367 | { |
---|
| 1368 | flag aSign; |
---|
| 1369 | int16 aExp, shiftCount; |
---|
| 1370 | bits32 aSig; |
---|
| 1371 | bits64 aSig64; |
---|
| 1372 | int64 z; |
---|
| 1373 | |
---|
| 1374 | aSig = extractFloat32Frac( a ); |
---|
| 1375 | aExp = extractFloat32Exp( a ); |
---|
| 1376 | aSign = extractFloat32Sign( a ); |
---|
| 1377 | shiftCount = aExp - 0xBE; |
---|
| 1378 | if ( 0 <= shiftCount ) { |
---|
| 1379 | if ( a != 0xDF000000 ) { |
---|
| 1380 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1381 | if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) { |
---|
| 1382 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 1383 | } |
---|
| 1384 | } |
---|
| 1385 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 1386 | } |
---|
| 1387 | else if ( aExp <= 0x7E ) { |
---|
| 1388 | if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 1389 | return 0; |
---|
| 1390 | } |
---|
| 1391 | aSig64 = aSig | 0x00800000; |
---|
| 1392 | aSig64 <<= 40; |
---|
| 1393 | z = aSig64>>( - shiftCount ); |
---|
| 1394 | if ( (bits64) ( aSig64<<( shiftCount & 63 ) ) ) { |
---|
| 1395 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 1396 | } |
---|
| 1397 | if ( aSign ) z = - z; |
---|
| 1398 | return z; |
---|
| 1399 | |
---|
| 1400 | } |
---|
| 1401 | |
---|
| 1402 | /*---------------------------------------------------------------------------- |
---|
| 1403 | | Returns the result of converting the single-precision floating-point value |
---|
| 1404 | | `a' to the double-precision floating-point format. The conversion is |
---|
| 1405 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1406 | | Arithmetic. |
---|
| 1407 | *----------------------------------------------------------------------------*/ |
---|
| 1408 | |
---|
| 1409 | float64 float32_to_float64( float32 a STATUS_PARAM ) |
---|
| 1410 | { |
---|
| 1411 | flag aSign; |
---|
| 1412 | int16 aExp; |
---|
| 1413 | bits32 aSig; |
---|
| 1414 | |
---|
| 1415 | aSig = extractFloat32Frac( a ); |
---|
| 1416 | aExp = extractFloat32Exp( a ); |
---|
| 1417 | aSign = extractFloat32Sign( a ); |
---|
| 1418 | if ( aExp == 0xFF ) { |
---|
| 1419 | if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a STATUS_VAR )); |
---|
| 1420 | return packFloat64( aSign, 0x7FF, 0 ); |
---|
| 1421 | } |
---|
| 1422 | if ( aExp == 0 ) { |
---|
| 1423 | if ( aSig == 0 ) return packFloat64( aSign, 0, 0 ); |
---|
| 1424 | normalizeFloat32Subnormal( aSig, &aExp, &aSig ); |
---|
| 1425 | --aExp; |
---|
| 1426 | } |
---|
| 1427 | return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 ); |
---|
| 1428 | |
---|
| 1429 | } |
---|
| 1430 | |
---|
| 1431 | #ifdef FLOATX80 |
---|
| 1432 | |
---|
| 1433 | /*---------------------------------------------------------------------------- |
---|
| 1434 | | Returns the result of converting the single-precision floating-point value |
---|
| 1435 | | `a' to the extended double-precision floating-point format. The conversion |
---|
| 1436 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1437 | | Arithmetic. |
---|
| 1438 | *----------------------------------------------------------------------------*/ |
---|
| 1439 | |
---|
| 1440 | floatx80 float32_to_floatx80( float32 a STATUS_PARAM ) |
---|
| 1441 | { |
---|
| 1442 | flag aSign; |
---|
| 1443 | int16 aExp; |
---|
| 1444 | bits32 aSig; |
---|
| 1445 | |
---|
| 1446 | aSig = extractFloat32Frac( a ); |
---|
| 1447 | aExp = extractFloat32Exp( a ); |
---|
| 1448 | aSign = extractFloat32Sign( a ); |
---|
| 1449 | if ( aExp == 0xFF ) { |
---|
| 1450 | if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a STATUS_VAR ) ); |
---|
| 1451 | return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 1452 | } |
---|
| 1453 | if ( aExp == 0 ) { |
---|
| 1454 | if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); |
---|
| 1455 | normalizeFloat32Subnormal( aSig, &aExp, &aSig ); |
---|
| 1456 | } |
---|
| 1457 | aSig |= 0x00800000; |
---|
| 1458 | return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 ); |
---|
| 1459 | |
---|
| 1460 | } |
---|
| 1461 | |
---|
| 1462 | #endif |
---|
| 1463 | |
---|
| 1464 | #ifdef FLOAT128 |
---|
| 1465 | |
---|
| 1466 | /*---------------------------------------------------------------------------- |
---|
| 1467 | | Returns the result of converting the single-precision floating-point value |
---|
| 1468 | | `a' to the double-precision floating-point format. The conversion is |
---|
| 1469 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 1470 | | Arithmetic. |
---|
| 1471 | *----------------------------------------------------------------------------*/ |
---|
| 1472 | |
---|
| 1473 | float128 float32_to_float128( float32 a STATUS_PARAM ) |
---|
| 1474 | { |
---|
| 1475 | flag aSign; |
---|
| 1476 | int16 aExp; |
---|
| 1477 | bits32 aSig; |
---|
| 1478 | |
---|
| 1479 | aSig = extractFloat32Frac( a ); |
---|
| 1480 | aExp = extractFloat32Exp( a ); |
---|
| 1481 | aSign = extractFloat32Sign( a ); |
---|
| 1482 | if ( aExp == 0xFF ) { |
---|
| 1483 | if ( aSig ) return commonNaNToFloat128( float32ToCommonNaN( a STATUS_VAR ) ); |
---|
| 1484 | return packFloat128( aSign, 0x7FFF, 0, 0 ); |
---|
| 1485 | } |
---|
| 1486 | if ( aExp == 0 ) { |
---|
| 1487 | if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 ); |
---|
| 1488 | normalizeFloat32Subnormal( aSig, &aExp, &aSig ); |
---|
| 1489 | --aExp; |
---|
| 1490 | } |
---|
| 1491 | return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 ); |
---|
| 1492 | |
---|
| 1493 | } |
---|
| 1494 | |
---|
| 1495 | #endif |
---|
| 1496 | |
---|
| 1497 | /*---------------------------------------------------------------------------- |
---|
| 1498 | | Rounds the single-precision floating-point value `a' to an integer, and |
---|
| 1499 | | returns the result as a single-precision floating-point value. The |
---|
| 1500 | | operation is performed according to the IEC/IEEE Standard for Binary |
---|
| 1501 | | Floating-Point Arithmetic. |
---|
| 1502 | *----------------------------------------------------------------------------*/ |
---|
| 1503 | |
---|
| 1504 | float32 float32_round_to_int( float32 a STATUS_PARAM) |
---|
| 1505 | { |
---|
| 1506 | flag aSign; |
---|
| 1507 | int16 aExp; |
---|
| 1508 | bits32 lastBitMask, roundBitsMask; |
---|
| 1509 | int8 roundingMode; |
---|
| 1510 | float32 z; |
---|
| 1511 | |
---|
| 1512 | aExp = extractFloat32Exp( a ); |
---|
| 1513 | if ( 0x96 <= aExp ) { |
---|
| 1514 | if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) { |
---|
| 1515 | return propagateFloat32NaN( a, a STATUS_VAR ); |
---|
| 1516 | } |
---|
| 1517 | return a; |
---|
| 1518 | } |
---|
| 1519 | if ( aExp <= 0x7E ) { |
---|
| 1520 | if ( (bits32) ( a<<1 ) == 0 ) return a; |
---|
| 1521 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 1522 | aSign = extractFloat32Sign( a ); |
---|
| 1523 | switch ( STATUS(float_rounding_mode) ) { |
---|
| 1524 | case float_round_nearest_even: |
---|
| 1525 | if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) { |
---|
| 1526 | return packFloat32( aSign, 0x7F, 0 ); |
---|
| 1527 | } |
---|
| 1528 | break; |
---|
| 1529 | case float_round_down: |
---|
| 1530 | return aSign ? 0xBF800000 : 0; |
---|
| 1531 | case float_round_up: |
---|
| 1532 | return aSign ? 0x80000000 : 0x3F800000; |
---|
| 1533 | } |
---|
| 1534 | return packFloat32( aSign, 0, 0 ); |
---|
| 1535 | } |
---|
| 1536 | lastBitMask = 1; |
---|
| 1537 | lastBitMask <<= 0x96 - aExp; |
---|
| 1538 | roundBitsMask = lastBitMask - 1; |
---|
| 1539 | z = a; |
---|
| 1540 | roundingMode = STATUS(float_rounding_mode); |
---|
| 1541 | if ( roundingMode == float_round_nearest_even ) { |
---|
| 1542 | z += lastBitMask>>1; |
---|
| 1543 | if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; |
---|
| 1544 | } |
---|
| 1545 | else if ( roundingMode != float_round_to_zero ) { |
---|
| 1546 | if ( extractFloat32Sign( z ) ^ ( roundingMode == float_round_up ) ) { |
---|
| 1547 | z += roundBitsMask; |
---|
| 1548 | } |
---|
| 1549 | } |
---|
| 1550 | z &= ~ roundBitsMask; |
---|
| 1551 | if ( z != a ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 1552 | return z; |
---|
| 1553 | |
---|
| 1554 | } |
---|
| 1555 | |
---|
| 1556 | /*---------------------------------------------------------------------------- |
---|
| 1557 | | Returns the result of adding the absolute values of the single-precision |
---|
| 1558 | | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated |
---|
| 1559 | | before being returned. `zSign' is ignored if the result is a NaN. |
---|
| 1560 | | The addition is performed according to the IEC/IEEE Standard for Binary |
---|
| 1561 | | Floating-Point Arithmetic. |
---|
| 1562 | *----------------------------------------------------------------------------*/ |
---|
| 1563 | |
---|
| 1564 | static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) |
---|
| 1565 | { |
---|
| 1566 | int16 aExp, bExp, zExp; |
---|
| 1567 | bits32 aSig, bSig, zSig; |
---|
| 1568 | int16 expDiff; |
---|
| 1569 | |
---|
| 1570 | aSig = extractFloat32Frac( a ); |
---|
| 1571 | aExp = extractFloat32Exp( a ); |
---|
| 1572 | bSig = extractFloat32Frac( b ); |
---|
| 1573 | bExp = extractFloat32Exp( b ); |
---|
| 1574 | expDiff = aExp - bExp; |
---|
| 1575 | aSig <<= 6; |
---|
| 1576 | bSig <<= 6; |
---|
| 1577 | if ( 0 < expDiff ) { |
---|
| 1578 | if ( aExp == 0xFF ) { |
---|
| 1579 | if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1580 | return a; |
---|
| 1581 | } |
---|
| 1582 | if ( bExp == 0 ) { |
---|
| 1583 | --expDiff; |
---|
| 1584 | } |
---|
| 1585 | else { |
---|
| 1586 | bSig |= 0x20000000; |
---|
| 1587 | } |
---|
| 1588 | shift32RightJamming( bSig, expDiff, &bSig ); |
---|
| 1589 | zExp = aExp; |
---|
| 1590 | } |
---|
| 1591 | else if ( expDiff < 0 ) { |
---|
| 1592 | if ( bExp == 0xFF ) { |
---|
| 1593 | if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1594 | return packFloat32( zSign, 0xFF, 0 ); |
---|
| 1595 | } |
---|
| 1596 | if ( aExp == 0 ) { |
---|
| 1597 | ++expDiff; |
---|
| 1598 | } |
---|
| 1599 | else { |
---|
| 1600 | aSig |= 0x20000000; |
---|
| 1601 | } |
---|
| 1602 | shift32RightJamming( aSig, - expDiff, &aSig ); |
---|
| 1603 | zExp = bExp; |
---|
| 1604 | } |
---|
| 1605 | else { |
---|
| 1606 | if ( aExp == 0xFF ) { |
---|
| 1607 | if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1608 | return a; |
---|
| 1609 | } |
---|
| 1610 | if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 ); |
---|
| 1611 | zSig = 0x40000000 + aSig + bSig; |
---|
| 1612 | zExp = aExp; |
---|
| 1613 | goto roundAndPack; |
---|
| 1614 | } |
---|
| 1615 | aSig |= 0x20000000; |
---|
| 1616 | zSig = ( aSig + bSig )<<1; |
---|
| 1617 | --zExp; |
---|
| 1618 | if ( (sbits32) zSig < 0 ) { |
---|
| 1619 | zSig = aSig + bSig; |
---|
| 1620 | ++zExp; |
---|
| 1621 | } |
---|
| 1622 | roundAndPack: |
---|
| 1623 | return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); |
---|
| 1624 | |
---|
| 1625 | } |
---|
| 1626 | |
---|
| 1627 | /*---------------------------------------------------------------------------- |
---|
| 1628 | | Returns the result of subtracting the absolute values of the single- |
---|
| 1629 | | precision floating-point values `a' and `b'. If `zSign' is 1, the |
---|
| 1630 | | difference is negated before being returned. `zSign' is ignored if the |
---|
| 1631 | | result is a NaN. The subtraction is performed according to the IEC/IEEE |
---|
| 1632 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 1633 | *----------------------------------------------------------------------------*/ |
---|
| 1634 | |
---|
| 1635 | static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) |
---|
| 1636 | { |
---|
| 1637 | int16 aExp, bExp, zExp; |
---|
| 1638 | bits32 aSig, bSig, zSig; |
---|
| 1639 | int16 expDiff; |
---|
| 1640 | |
---|
| 1641 | aSig = extractFloat32Frac( a ); |
---|
| 1642 | aExp = extractFloat32Exp( a ); |
---|
| 1643 | bSig = extractFloat32Frac( b ); |
---|
| 1644 | bExp = extractFloat32Exp( b ); |
---|
| 1645 | expDiff = aExp - bExp; |
---|
| 1646 | aSig <<= 7; |
---|
| 1647 | bSig <<= 7; |
---|
| 1648 | if ( 0 < expDiff ) goto aExpBigger; |
---|
| 1649 | if ( expDiff < 0 ) goto bExpBigger; |
---|
| 1650 | if ( aExp == 0xFF ) { |
---|
| 1651 | if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1652 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1653 | return float32_default_nan; |
---|
| 1654 | } |
---|
| 1655 | if ( aExp == 0 ) { |
---|
| 1656 | aExp = 1; |
---|
| 1657 | bExp = 1; |
---|
| 1658 | } |
---|
| 1659 | if ( bSig < aSig ) goto aBigger; |
---|
| 1660 | if ( aSig < bSig ) goto bBigger; |
---|
| 1661 | return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); |
---|
| 1662 | bExpBigger: |
---|
| 1663 | if ( bExp == 0xFF ) { |
---|
| 1664 | if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1665 | return packFloat32( zSign ^ 1, 0xFF, 0 ); |
---|
| 1666 | } |
---|
| 1667 | if ( aExp == 0 ) { |
---|
| 1668 | ++expDiff; |
---|
| 1669 | } |
---|
| 1670 | else { |
---|
| 1671 | aSig |= 0x40000000; |
---|
| 1672 | } |
---|
| 1673 | shift32RightJamming( aSig, - expDiff, &aSig ); |
---|
| 1674 | bSig |= 0x40000000; |
---|
| 1675 | bBigger: |
---|
| 1676 | zSig = bSig - aSig; |
---|
| 1677 | zExp = bExp; |
---|
| 1678 | zSign ^= 1; |
---|
| 1679 | goto normalizeRoundAndPack; |
---|
| 1680 | aExpBigger: |
---|
| 1681 | if ( aExp == 0xFF ) { |
---|
| 1682 | if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1683 | return a; |
---|
| 1684 | } |
---|
| 1685 | if ( bExp == 0 ) { |
---|
| 1686 | --expDiff; |
---|
| 1687 | } |
---|
| 1688 | else { |
---|
| 1689 | bSig |= 0x40000000; |
---|
| 1690 | } |
---|
| 1691 | shift32RightJamming( bSig, expDiff, &bSig ); |
---|
| 1692 | aSig |= 0x40000000; |
---|
| 1693 | aBigger: |
---|
| 1694 | zSig = aSig - bSig; |
---|
| 1695 | zExp = aExp; |
---|
| 1696 | normalizeRoundAndPack: |
---|
| 1697 | --zExp; |
---|
| 1698 | return normalizeRoundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); |
---|
| 1699 | |
---|
| 1700 | } |
---|
| 1701 | |
---|
| 1702 | /*---------------------------------------------------------------------------- |
---|
| 1703 | | Returns the result of adding the single-precision floating-point values `a' |
---|
| 1704 | | and `b'. The operation is performed according to the IEC/IEEE Standard for |
---|
| 1705 | | Binary Floating-Point Arithmetic. |
---|
| 1706 | *----------------------------------------------------------------------------*/ |
---|
| 1707 | |
---|
| 1708 | float32 float32_add( float32 a, float32 b STATUS_PARAM ) |
---|
| 1709 | { |
---|
| 1710 | flag aSign, bSign; |
---|
| 1711 | |
---|
| 1712 | aSign = extractFloat32Sign( a ); |
---|
| 1713 | bSign = extractFloat32Sign( b ); |
---|
| 1714 | if ( aSign == bSign ) { |
---|
| 1715 | return addFloat32Sigs( a, b, aSign STATUS_VAR); |
---|
| 1716 | } |
---|
| 1717 | else { |
---|
| 1718 | return subFloat32Sigs( a, b, aSign STATUS_VAR ); |
---|
| 1719 | } |
---|
| 1720 | |
---|
| 1721 | } |
---|
| 1722 | |
---|
| 1723 | /*---------------------------------------------------------------------------- |
---|
| 1724 | | Returns the result of subtracting the single-precision floating-point values |
---|
| 1725 | | `a' and `b'. The operation is performed according to the IEC/IEEE Standard |
---|
| 1726 | | for Binary Floating-Point Arithmetic. |
---|
| 1727 | *----------------------------------------------------------------------------*/ |
---|
| 1728 | |
---|
| 1729 | float32 float32_sub( float32 a, float32 b STATUS_PARAM ) |
---|
| 1730 | { |
---|
| 1731 | flag aSign, bSign; |
---|
| 1732 | |
---|
| 1733 | aSign = extractFloat32Sign( a ); |
---|
| 1734 | bSign = extractFloat32Sign( b ); |
---|
| 1735 | if ( aSign == bSign ) { |
---|
| 1736 | return subFloat32Sigs( a, b, aSign STATUS_VAR ); |
---|
| 1737 | } |
---|
| 1738 | else { |
---|
| 1739 | return addFloat32Sigs( a, b, aSign STATUS_VAR ); |
---|
| 1740 | } |
---|
| 1741 | |
---|
| 1742 | } |
---|
| 1743 | |
---|
| 1744 | /*---------------------------------------------------------------------------- |
---|
| 1745 | | Returns the result of multiplying the single-precision floating-point values |
---|
| 1746 | | `a' and `b'. The operation is performed according to the IEC/IEEE Standard |
---|
| 1747 | | for Binary Floating-Point Arithmetic. |
---|
| 1748 | *----------------------------------------------------------------------------*/ |
---|
| 1749 | |
---|
| 1750 | float32 float32_mul( float32 a, float32 b STATUS_PARAM ) |
---|
| 1751 | { |
---|
| 1752 | flag aSign, bSign, zSign; |
---|
| 1753 | int16 aExp, bExp, zExp; |
---|
| 1754 | bits32 aSig, bSig; |
---|
| 1755 | bits64 zSig64; |
---|
| 1756 | bits32 zSig; |
---|
| 1757 | |
---|
| 1758 | aSig = extractFloat32Frac( a ); |
---|
| 1759 | aExp = extractFloat32Exp( a ); |
---|
| 1760 | aSign = extractFloat32Sign( a ); |
---|
| 1761 | bSig = extractFloat32Frac( b ); |
---|
| 1762 | bExp = extractFloat32Exp( b ); |
---|
| 1763 | bSign = extractFloat32Sign( b ); |
---|
| 1764 | zSign = aSign ^ bSign; |
---|
| 1765 | if ( aExp == 0xFF ) { |
---|
| 1766 | if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { |
---|
| 1767 | return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1768 | } |
---|
| 1769 | if ( ( bExp | bSig ) == 0 ) { |
---|
| 1770 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1771 | return float32_default_nan; |
---|
| 1772 | } |
---|
| 1773 | return packFloat32( zSign, 0xFF, 0 ); |
---|
| 1774 | } |
---|
| 1775 | if ( bExp == 0xFF ) { |
---|
| 1776 | if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1777 | if ( ( aExp | aSig ) == 0 ) { |
---|
| 1778 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1779 | return float32_default_nan; |
---|
| 1780 | } |
---|
| 1781 | return packFloat32( zSign, 0xFF, 0 ); |
---|
| 1782 | } |
---|
| 1783 | if ( aExp == 0 ) { |
---|
| 1784 | if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); |
---|
| 1785 | normalizeFloat32Subnormal( aSig, &aExp, &aSig ); |
---|
| 1786 | } |
---|
| 1787 | if ( bExp == 0 ) { |
---|
| 1788 | if ( bSig == 0 ) return packFloat32( zSign, 0, 0 ); |
---|
| 1789 | normalizeFloat32Subnormal( bSig, &bExp, &bSig ); |
---|
| 1790 | } |
---|
| 1791 | zExp = aExp + bExp - 0x7F; |
---|
| 1792 | aSig = ( aSig | 0x00800000 )<<7; |
---|
| 1793 | bSig = ( bSig | 0x00800000 )<<8; |
---|
| 1794 | shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 ); |
---|
| 1795 | zSig = zSig64; |
---|
| 1796 | if ( 0 <= (sbits32) ( zSig<<1 ) ) { |
---|
| 1797 | zSig <<= 1; |
---|
| 1798 | --zExp; |
---|
| 1799 | } |
---|
| 1800 | return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); |
---|
| 1801 | |
---|
| 1802 | } |
---|
| 1803 | |
---|
| 1804 | /*---------------------------------------------------------------------------- |
---|
| 1805 | | Returns the result of dividing the single-precision floating-point value `a' |
---|
| 1806 | | by the corresponding value `b'. The operation is performed according to the |
---|
| 1807 | | IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1808 | *----------------------------------------------------------------------------*/ |
---|
| 1809 | |
---|
| 1810 | float32 float32_div( float32 a, float32 b STATUS_PARAM ) |
---|
| 1811 | { |
---|
| 1812 | flag aSign, bSign, zSign; |
---|
| 1813 | int16 aExp, bExp, zExp; |
---|
| 1814 | bits32 aSig, bSig, zSig; |
---|
| 1815 | |
---|
| 1816 | aSig = extractFloat32Frac( a ); |
---|
| 1817 | aExp = extractFloat32Exp( a ); |
---|
| 1818 | aSign = extractFloat32Sign( a ); |
---|
| 1819 | bSig = extractFloat32Frac( b ); |
---|
| 1820 | bExp = extractFloat32Exp( b ); |
---|
| 1821 | bSign = extractFloat32Sign( b ); |
---|
| 1822 | zSign = aSign ^ bSign; |
---|
| 1823 | if ( aExp == 0xFF ) { |
---|
| 1824 | if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1825 | if ( bExp == 0xFF ) { |
---|
| 1826 | if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1827 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1828 | return float32_default_nan; |
---|
| 1829 | } |
---|
| 1830 | return packFloat32( zSign, 0xFF, 0 ); |
---|
| 1831 | } |
---|
| 1832 | if ( bExp == 0xFF ) { |
---|
| 1833 | if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1834 | return packFloat32( zSign, 0, 0 ); |
---|
| 1835 | } |
---|
| 1836 | if ( bExp == 0 ) { |
---|
| 1837 | if ( bSig == 0 ) { |
---|
| 1838 | if ( ( aExp | aSig ) == 0 ) { |
---|
| 1839 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1840 | return float32_default_nan; |
---|
| 1841 | } |
---|
| 1842 | float_raise( float_flag_divbyzero STATUS_VAR); |
---|
| 1843 | return packFloat32( zSign, 0xFF, 0 ); |
---|
| 1844 | } |
---|
| 1845 | normalizeFloat32Subnormal( bSig, &bExp, &bSig ); |
---|
| 1846 | } |
---|
| 1847 | if ( aExp == 0 ) { |
---|
| 1848 | if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); |
---|
| 1849 | normalizeFloat32Subnormal( aSig, &aExp, &aSig ); |
---|
| 1850 | } |
---|
| 1851 | zExp = aExp - bExp + 0x7D; |
---|
| 1852 | aSig = ( aSig | 0x00800000 )<<7; |
---|
| 1853 | bSig = ( bSig | 0x00800000 )<<8; |
---|
| 1854 | if ( bSig <= ( aSig + aSig ) ) { |
---|
| 1855 | aSig >>= 1; |
---|
| 1856 | ++zExp; |
---|
| 1857 | } |
---|
| 1858 | zSig = ( ( (bits64) aSig )<<32 ) / bSig; |
---|
| 1859 | if ( ( zSig & 0x3F ) == 0 ) { |
---|
| 1860 | zSig |= ( (bits64) bSig * zSig != ( (bits64) aSig )<<32 ); |
---|
| 1861 | } |
---|
| 1862 | return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); |
---|
| 1863 | |
---|
| 1864 | } |
---|
| 1865 | |
---|
| 1866 | /*---------------------------------------------------------------------------- |
---|
| 1867 | | Returns the remainder of the single-precision floating-point value `a' |
---|
| 1868 | | with respect to the corresponding value `b'. The operation is performed |
---|
| 1869 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 1870 | *----------------------------------------------------------------------------*/ |
---|
| 1871 | |
---|
| 1872 | float32 float32_rem( float32 a, float32 b STATUS_PARAM ) |
---|
| 1873 | { |
---|
| 1874 | flag aSign, bSign, zSign; |
---|
| 1875 | int16 aExp, bExp, expDiff; |
---|
| 1876 | bits32 aSig, bSig; |
---|
| 1877 | bits32 q; |
---|
| 1878 | bits64 aSig64, bSig64, q64; |
---|
| 1879 | bits32 alternateASig; |
---|
| 1880 | sbits32 sigMean; |
---|
| 1881 | |
---|
| 1882 | aSig = extractFloat32Frac( a ); |
---|
| 1883 | aExp = extractFloat32Exp( a ); |
---|
| 1884 | aSign = extractFloat32Sign( a ); |
---|
| 1885 | bSig = extractFloat32Frac( b ); |
---|
| 1886 | bExp = extractFloat32Exp( b ); |
---|
| 1887 | bSign = extractFloat32Sign( b ); |
---|
| 1888 | if ( aExp == 0xFF ) { |
---|
| 1889 | if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { |
---|
| 1890 | return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1891 | } |
---|
| 1892 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1893 | return float32_default_nan; |
---|
| 1894 | } |
---|
| 1895 | if ( bExp == 0xFF ) { |
---|
| 1896 | if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR ); |
---|
| 1897 | return a; |
---|
| 1898 | } |
---|
| 1899 | if ( bExp == 0 ) { |
---|
| 1900 | if ( bSig == 0 ) { |
---|
| 1901 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1902 | return float32_default_nan; |
---|
| 1903 | } |
---|
| 1904 | normalizeFloat32Subnormal( bSig, &bExp, &bSig ); |
---|
| 1905 | } |
---|
| 1906 | if ( aExp == 0 ) { |
---|
| 1907 | if ( aSig == 0 ) return a; |
---|
| 1908 | normalizeFloat32Subnormal( aSig, &aExp, &aSig ); |
---|
| 1909 | } |
---|
| 1910 | expDiff = aExp - bExp; |
---|
| 1911 | aSig |= 0x00800000; |
---|
| 1912 | bSig |= 0x00800000; |
---|
| 1913 | if ( expDiff < 32 ) { |
---|
| 1914 | aSig <<= 8; |
---|
| 1915 | bSig <<= 8; |
---|
| 1916 | if ( expDiff < 0 ) { |
---|
| 1917 | if ( expDiff < -1 ) return a; |
---|
| 1918 | aSig >>= 1; |
---|
| 1919 | } |
---|
| 1920 | q = ( bSig <= aSig ); |
---|
| 1921 | if ( q ) aSig -= bSig; |
---|
| 1922 | if ( 0 < expDiff ) { |
---|
| 1923 | q = ( ( (bits64) aSig )<<32 ) / bSig; |
---|
| 1924 | q >>= 32 - expDiff; |
---|
| 1925 | bSig >>= 2; |
---|
| 1926 | aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; |
---|
| 1927 | } |
---|
| 1928 | else { |
---|
| 1929 | aSig >>= 2; |
---|
| 1930 | bSig >>= 2; |
---|
| 1931 | } |
---|
| 1932 | } |
---|
| 1933 | else { |
---|
| 1934 | if ( bSig <= aSig ) aSig -= bSig; |
---|
| 1935 | aSig64 = ( (bits64) aSig )<<40; |
---|
| 1936 | bSig64 = ( (bits64) bSig )<<40; |
---|
| 1937 | expDiff -= 64; |
---|
| 1938 | while ( 0 < expDiff ) { |
---|
| 1939 | q64 = estimateDiv128To64( aSig64, 0, bSig64 ); |
---|
| 1940 | q64 = ( 2 < q64 ) ? q64 - 2 : 0; |
---|
| 1941 | aSig64 = - ( ( bSig * q64 )<<38 ); |
---|
| 1942 | expDiff -= 62; |
---|
| 1943 | } |
---|
| 1944 | expDiff += 64; |
---|
| 1945 | q64 = estimateDiv128To64( aSig64, 0, bSig64 ); |
---|
| 1946 | q64 = ( 2 < q64 ) ? q64 - 2 : 0; |
---|
| 1947 | q = q64>>( 64 - expDiff ); |
---|
| 1948 | bSig <<= 6; |
---|
| 1949 | aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q; |
---|
| 1950 | } |
---|
| 1951 | do { |
---|
| 1952 | alternateASig = aSig; |
---|
| 1953 | ++q; |
---|
| 1954 | aSig -= bSig; |
---|
| 1955 | } while ( 0 <= (sbits32) aSig ); |
---|
| 1956 | sigMean = aSig + alternateASig; |
---|
| 1957 | if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { |
---|
| 1958 | aSig = alternateASig; |
---|
| 1959 | } |
---|
| 1960 | zSign = ( (sbits32) aSig < 0 ); |
---|
| 1961 | if ( zSign ) aSig = - aSig; |
---|
| 1962 | return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR ); |
---|
| 1963 | |
---|
| 1964 | } |
---|
| 1965 | |
---|
| 1966 | /*---------------------------------------------------------------------------- |
---|
| 1967 | | Returns the square root of the single-precision floating-point value `a'. |
---|
| 1968 | | The operation is performed according to the IEC/IEEE Standard for Binary |
---|
| 1969 | | Floating-Point Arithmetic. |
---|
| 1970 | *----------------------------------------------------------------------------*/ |
---|
| 1971 | |
---|
| 1972 | float32 float32_sqrt( float32 a STATUS_PARAM ) |
---|
| 1973 | { |
---|
| 1974 | flag aSign; |
---|
| 1975 | int16 aExp, zExp; |
---|
| 1976 | bits32 aSig, zSig; |
---|
| 1977 | bits64 rem, term; |
---|
| 1978 | |
---|
| 1979 | aSig = extractFloat32Frac( a ); |
---|
| 1980 | aExp = extractFloat32Exp( a ); |
---|
| 1981 | aSign = extractFloat32Sign( a ); |
---|
| 1982 | if ( aExp == 0xFF ) { |
---|
| 1983 | if ( aSig ) return propagateFloat32NaN( a, 0 STATUS_VAR ); |
---|
| 1984 | if ( ! aSign ) return a; |
---|
| 1985 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1986 | return float32_default_nan; |
---|
| 1987 | } |
---|
| 1988 | if ( aSign ) { |
---|
| 1989 | if ( ( aExp | aSig ) == 0 ) return a; |
---|
| 1990 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 1991 | return float32_default_nan; |
---|
| 1992 | } |
---|
| 1993 | if ( aExp == 0 ) { |
---|
| 1994 | if ( aSig == 0 ) return 0; |
---|
| 1995 | normalizeFloat32Subnormal( aSig, &aExp, &aSig ); |
---|
| 1996 | } |
---|
| 1997 | zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E; |
---|
| 1998 | aSig = ( aSig | 0x00800000 )<<8; |
---|
| 1999 | zSig = estimateSqrt32( aExp, aSig ) + 2; |
---|
| 2000 | if ( ( zSig & 0x7F ) <= 5 ) { |
---|
| 2001 | if ( zSig < 2 ) { |
---|
| 2002 | zSig = 0x7FFFFFFF; |
---|
| 2003 | goto roundAndPack; |
---|
| 2004 | } |
---|
| 2005 | aSig >>= aExp & 1; |
---|
| 2006 | term = ( (bits64) zSig ) * zSig; |
---|
| 2007 | rem = ( ( (bits64) aSig )<<32 ) - term; |
---|
| 2008 | while ( (sbits64) rem < 0 ) { |
---|
| 2009 | --zSig; |
---|
| 2010 | rem += ( ( (bits64) zSig )<<1 ) | 1; |
---|
| 2011 | } |
---|
| 2012 | zSig |= ( rem != 0 ); |
---|
| 2013 | } |
---|
| 2014 | shift32RightJamming( zSig, 1, &zSig ); |
---|
| 2015 | roundAndPack: |
---|
| 2016 | return roundAndPackFloat32( 0, zExp, zSig STATUS_VAR ); |
---|
| 2017 | |
---|
| 2018 | } |
---|
| 2019 | |
---|
| 2020 | /*---------------------------------------------------------------------------- |
---|
| 2021 | | Returns 1 if the single-precision floating-point value `a' is equal to |
---|
| 2022 | | the corresponding value `b', and 0 otherwise. The comparison is performed |
---|
| 2023 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2024 | *----------------------------------------------------------------------------*/ |
---|
| 2025 | |
---|
| 2026 | flag float32_eq( float32 a, float32 b STATUS_PARAM ) |
---|
| 2027 | { |
---|
| 2028 | |
---|
| 2029 | if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) |
---|
| 2030 | || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) |
---|
| 2031 | ) { |
---|
| 2032 | if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { |
---|
| 2033 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2034 | } |
---|
| 2035 | return 0; |
---|
| 2036 | } |
---|
| 2037 | return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); |
---|
| 2038 | |
---|
| 2039 | } |
---|
| 2040 | |
---|
| 2041 | /*---------------------------------------------------------------------------- |
---|
| 2042 | | Returns 1 if the single-precision floating-point value `a' is less than |
---|
| 2043 | | or equal to the corresponding value `b', and 0 otherwise. The comparison |
---|
| 2044 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2045 | | Arithmetic. |
---|
| 2046 | *----------------------------------------------------------------------------*/ |
---|
| 2047 | |
---|
| 2048 | flag float32_le( float32 a, float32 b STATUS_PARAM ) |
---|
| 2049 | { |
---|
| 2050 | flag aSign, bSign; |
---|
| 2051 | |
---|
| 2052 | if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) |
---|
| 2053 | || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) |
---|
| 2054 | ) { |
---|
| 2055 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2056 | return 0; |
---|
| 2057 | } |
---|
| 2058 | aSign = extractFloat32Sign( a ); |
---|
| 2059 | bSign = extractFloat32Sign( b ); |
---|
| 2060 | if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); |
---|
| 2061 | return ( a == b ) || ( aSign ^ ( a < b ) ); |
---|
| 2062 | |
---|
| 2063 | } |
---|
| 2064 | |
---|
| 2065 | /*---------------------------------------------------------------------------- |
---|
| 2066 | | Returns 1 if the single-precision floating-point value `a' is less than |
---|
| 2067 | | the corresponding value `b', and 0 otherwise. The comparison is performed |
---|
| 2068 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2069 | *----------------------------------------------------------------------------*/ |
---|
| 2070 | |
---|
| 2071 | flag float32_lt( float32 a, float32 b STATUS_PARAM ) |
---|
| 2072 | { |
---|
| 2073 | flag aSign, bSign; |
---|
| 2074 | |
---|
| 2075 | if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) |
---|
| 2076 | || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) |
---|
| 2077 | ) { |
---|
| 2078 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2079 | return 0; |
---|
| 2080 | } |
---|
| 2081 | aSign = extractFloat32Sign( a ); |
---|
| 2082 | bSign = extractFloat32Sign( b ); |
---|
| 2083 | if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); |
---|
| 2084 | return ( a != b ) && ( aSign ^ ( a < b ) ); |
---|
| 2085 | |
---|
| 2086 | } |
---|
| 2087 | |
---|
| 2088 | /*---------------------------------------------------------------------------- |
---|
| 2089 | | Returns 1 if the single-precision floating-point value `a' is equal to |
---|
| 2090 | | the corresponding value `b', and 0 otherwise. The invalid exception is |
---|
| 2091 | | raised if either operand is a NaN. Otherwise, the comparison is performed |
---|
| 2092 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2093 | *----------------------------------------------------------------------------*/ |
---|
| 2094 | |
---|
| 2095 | flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) |
---|
| 2096 | { |
---|
| 2097 | |
---|
| 2098 | if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) |
---|
| 2099 | || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) |
---|
| 2100 | ) { |
---|
| 2101 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2102 | return 0; |
---|
| 2103 | } |
---|
| 2104 | return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); |
---|
| 2105 | |
---|
| 2106 | } |
---|
| 2107 | |
---|
| 2108 | /*---------------------------------------------------------------------------- |
---|
| 2109 | | Returns 1 if the single-precision floating-point value `a' is less than or |
---|
| 2110 | | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not |
---|
| 2111 | | cause an exception. Otherwise, the comparison is performed according to the |
---|
| 2112 | | IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2113 | *----------------------------------------------------------------------------*/ |
---|
| 2114 | |
---|
| 2115 | flag float32_le_quiet( float32 a, float32 b STATUS_PARAM ) |
---|
| 2116 | { |
---|
| 2117 | flag aSign, bSign; |
---|
| 2118 | |
---|
| 2119 | if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) |
---|
| 2120 | || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) |
---|
| 2121 | ) { |
---|
| 2122 | if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { |
---|
| 2123 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2124 | } |
---|
| 2125 | return 0; |
---|
| 2126 | } |
---|
| 2127 | aSign = extractFloat32Sign( a ); |
---|
| 2128 | bSign = extractFloat32Sign( b ); |
---|
| 2129 | if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); |
---|
| 2130 | return ( a == b ) || ( aSign ^ ( a < b ) ); |
---|
| 2131 | |
---|
| 2132 | } |
---|
| 2133 | |
---|
| 2134 | /*---------------------------------------------------------------------------- |
---|
| 2135 | | Returns 1 if the single-precision floating-point value `a' is less than |
---|
| 2136 | | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an |
---|
| 2137 | | exception. Otherwise, the comparison is performed according to the IEC/IEEE |
---|
| 2138 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 2139 | *----------------------------------------------------------------------------*/ |
---|
| 2140 | |
---|
| 2141 | flag float32_lt_quiet( float32 a, float32 b STATUS_PARAM ) |
---|
| 2142 | { |
---|
| 2143 | flag aSign, bSign; |
---|
| 2144 | |
---|
| 2145 | if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) |
---|
| 2146 | || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) |
---|
| 2147 | ) { |
---|
| 2148 | if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { |
---|
| 2149 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2150 | } |
---|
| 2151 | return 0; |
---|
| 2152 | } |
---|
| 2153 | aSign = extractFloat32Sign( a ); |
---|
| 2154 | bSign = extractFloat32Sign( b ); |
---|
| 2155 | if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); |
---|
| 2156 | return ( a != b ) && ( aSign ^ ( a < b ) ); |
---|
| 2157 | |
---|
| 2158 | } |
---|
| 2159 | |
---|
| 2160 | /*---------------------------------------------------------------------------- |
---|
| 2161 | | Returns the result of converting the double-precision floating-point value |
---|
| 2162 | | `a' to the 32-bit two's complement integer format. The conversion is |
---|
| 2163 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2164 | | Arithmetic---which means in particular that the conversion is rounded |
---|
| 2165 | | according to the current rounding mode. If `a' is a NaN, the largest |
---|
| 2166 | | positive integer is returned. Otherwise, if the conversion overflows, the |
---|
| 2167 | | largest integer with the same sign as `a' is returned. |
---|
| 2168 | *----------------------------------------------------------------------------*/ |
---|
| 2169 | |
---|
| 2170 | int32 float64_to_int32( float64 a STATUS_PARAM ) |
---|
| 2171 | { |
---|
| 2172 | flag aSign; |
---|
| 2173 | int16 aExp, shiftCount; |
---|
| 2174 | bits64 aSig; |
---|
| 2175 | |
---|
| 2176 | aSig = extractFloat64Frac( a ); |
---|
| 2177 | aExp = extractFloat64Exp( a ); |
---|
| 2178 | aSign = extractFloat64Sign( a ); |
---|
| 2179 | if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; |
---|
| 2180 | if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); |
---|
| 2181 | shiftCount = 0x42C - aExp; |
---|
| 2182 | if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig ); |
---|
| 2183 | return roundAndPackInt32( aSign, aSig STATUS_VAR ); |
---|
| 2184 | |
---|
| 2185 | } |
---|
| 2186 | |
---|
| 2187 | /*---------------------------------------------------------------------------- |
---|
| 2188 | | Returns the result of converting the double-precision floating-point value |
---|
| 2189 | | `a' to the 32-bit two's complement integer format. The conversion is |
---|
| 2190 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2191 | | Arithmetic, except that the conversion is always rounded toward zero. |
---|
| 2192 | | If `a' is a NaN, the largest positive integer is returned. Otherwise, if |
---|
| 2193 | | the conversion overflows, the largest integer with the same sign as `a' is |
---|
| 2194 | | returned. |
---|
| 2195 | *----------------------------------------------------------------------------*/ |
---|
| 2196 | |
---|
| 2197 | int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM ) |
---|
| 2198 | { |
---|
| 2199 | flag aSign; |
---|
| 2200 | int16 aExp, shiftCount; |
---|
| 2201 | bits64 aSig, savedASig; |
---|
| 2202 | int32 z; |
---|
| 2203 | |
---|
| 2204 | aSig = extractFloat64Frac( a ); |
---|
| 2205 | aExp = extractFloat64Exp( a ); |
---|
| 2206 | aSign = extractFloat64Sign( a ); |
---|
| 2207 | if ( 0x41E < aExp ) { |
---|
| 2208 | if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; |
---|
| 2209 | goto invalid; |
---|
| 2210 | } |
---|
| 2211 | else if ( aExp < 0x3FF ) { |
---|
| 2212 | if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 2213 | return 0; |
---|
| 2214 | } |
---|
| 2215 | aSig |= LIT64( 0x0010000000000000 ); |
---|
| 2216 | shiftCount = 0x433 - aExp; |
---|
| 2217 | savedASig = aSig; |
---|
| 2218 | aSig >>= shiftCount; |
---|
| 2219 | z = aSig; |
---|
| 2220 | if ( aSign ) z = - z; |
---|
| 2221 | if ( ( z < 0 ) ^ aSign ) { |
---|
| 2222 | invalid: |
---|
| 2223 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2224 | return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; |
---|
| 2225 | } |
---|
| 2226 | if ( ( aSig<<shiftCount ) != savedASig ) { |
---|
| 2227 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 2228 | } |
---|
| 2229 | return z; |
---|
| 2230 | |
---|
| 2231 | } |
---|
| 2232 | |
---|
| 2233 | /*---------------------------------------------------------------------------- |
---|
| 2234 | | Returns the result of converting the double-precision floating-point value |
---|
| 2235 | | `a' to the 64-bit two's complement integer format. The conversion is |
---|
| 2236 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2237 | | Arithmetic---which means in particular that the conversion is rounded |
---|
| 2238 | | according to the current rounding mode. If `a' is a NaN, the largest |
---|
| 2239 | | positive integer is returned. Otherwise, if the conversion overflows, the |
---|
| 2240 | | largest integer with the same sign as `a' is returned. |
---|
| 2241 | *----------------------------------------------------------------------------*/ |
---|
| 2242 | |
---|
| 2243 | int64 float64_to_int64( float64 a STATUS_PARAM ) |
---|
| 2244 | { |
---|
| 2245 | flag aSign; |
---|
| 2246 | int16 aExp, shiftCount; |
---|
| 2247 | bits64 aSig, aSigExtra; |
---|
| 2248 | |
---|
| 2249 | aSig = extractFloat64Frac( a ); |
---|
| 2250 | aExp = extractFloat64Exp( a ); |
---|
| 2251 | aSign = extractFloat64Sign( a ); |
---|
| 2252 | if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); |
---|
| 2253 | shiftCount = 0x433 - aExp; |
---|
| 2254 | if ( shiftCount <= 0 ) { |
---|
| 2255 | if ( 0x43E < aExp ) { |
---|
| 2256 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2257 | if ( ! aSign |
---|
| 2258 | || ( ( aExp == 0x7FF ) |
---|
| 2259 | && ( aSig != LIT64( 0x0010000000000000 ) ) ) |
---|
| 2260 | ) { |
---|
| 2261 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 2262 | } |
---|
| 2263 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 2264 | } |
---|
| 2265 | aSigExtra = 0; |
---|
| 2266 | aSig <<= - shiftCount; |
---|
| 2267 | } |
---|
| 2268 | else { |
---|
| 2269 | shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra ); |
---|
| 2270 | } |
---|
| 2271 | return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR ); |
---|
| 2272 | |
---|
| 2273 | } |
---|
| 2274 | |
---|
| 2275 | /*---------------------------------------------------------------------------- |
---|
| 2276 | | Returns the result of converting the double-precision floating-point value |
---|
| 2277 | | `a' to the 64-bit two's complement integer format. The conversion is |
---|
| 2278 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2279 | | Arithmetic, except that the conversion is always rounded toward zero. |
---|
| 2280 | | If `a' is a NaN, the largest positive integer is returned. Otherwise, if |
---|
| 2281 | | the conversion overflows, the largest integer with the same sign as `a' is |
---|
| 2282 | | returned. |
---|
| 2283 | *----------------------------------------------------------------------------*/ |
---|
| 2284 | |
---|
| 2285 | int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM ) |
---|
| 2286 | { |
---|
| 2287 | flag aSign; |
---|
| 2288 | int16 aExp, shiftCount; |
---|
| 2289 | bits64 aSig; |
---|
| 2290 | int64 z; |
---|
| 2291 | |
---|
| 2292 | aSig = extractFloat64Frac( a ); |
---|
| 2293 | aExp = extractFloat64Exp( a ); |
---|
| 2294 | aSign = extractFloat64Sign( a ); |
---|
| 2295 | if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); |
---|
| 2296 | shiftCount = aExp - 0x433; |
---|
| 2297 | if ( 0 <= shiftCount ) { |
---|
| 2298 | if ( 0x43E <= aExp ) { |
---|
| 2299 | if ( a != LIT64( 0xC3E0000000000000 ) ) { |
---|
| 2300 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2301 | if ( ! aSign |
---|
| 2302 | || ( ( aExp == 0x7FF ) |
---|
| 2303 | && ( aSig != LIT64( 0x0010000000000000 ) ) ) |
---|
| 2304 | ) { |
---|
| 2305 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 2306 | } |
---|
| 2307 | } |
---|
| 2308 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 2309 | } |
---|
| 2310 | z = aSig<<shiftCount; |
---|
| 2311 | } |
---|
| 2312 | else { |
---|
| 2313 | if ( aExp < 0x3FE ) { |
---|
| 2314 | if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 2315 | return 0; |
---|
| 2316 | } |
---|
| 2317 | z = aSig>>( - shiftCount ); |
---|
| 2318 | if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) { |
---|
| 2319 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 2320 | } |
---|
| 2321 | } |
---|
| 2322 | if ( aSign ) z = - z; |
---|
| 2323 | return z; |
---|
| 2324 | |
---|
| 2325 | } |
---|
| 2326 | |
---|
| 2327 | /*---------------------------------------------------------------------------- |
---|
| 2328 | | Returns the result of converting the double-precision floating-point value |
---|
| 2329 | | `a' to the single-precision floating-point format. The conversion is |
---|
| 2330 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2331 | | Arithmetic. |
---|
| 2332 | *----------------------------------------------------------------------------*/ |
---|
| 2333 | |
---|
| 2334 | float32 float64_to_float32( float64 a STATUS_PARAM ) |
---|
| 2335 | { |
---|
| 2336 | flag aSign; |
---|
| 2337 | int16 aExp; |
---|
| 2338 | bits64 aSig; |
---|
| 2339 | bits32 zSig; |
---|
| 2340 | |
---|
| 2341 | aSig = extractFloat64Frac( a ); |
---|
| 2342 | aExp = extractFloat64Exp( a ); |
---|
| 2343 | aSign = extractFloat64Sign( a ); |
---|
| 2344 | if ( aExp == 0x7FF ) { |
---|
| 2345 | if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a STATUS_VAR ) ); |
---|
| 2346 | return packFloat32( aSign, 0xFF, 0 ); |
---|
| 2347 | } |
---|
| 2348 | shift64RightJamming( aSig, 22, &aSig ); |
---|
| 2349 | zSig = aSig; |
---|
| 2350 | if ( aExp || zSig ) { |
---|
| 2351 | zSig |= 0x40000000; |
---|
| 2352 | aExp -= 0x381; |
---|
| 2353 | } |
---|
| 2354 | return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR ); |
---|
| 2355 | |
---|
| 2356 | } |
---|
| 2357 | |
---|
| 2358 | #ifdef FLOATX80 |
---|
| 2359 | |
---|
| 2360 | /*---------------------------------------------------------------------------- |
---|
| 2361 | | Returns the result of converting the double-precision floating-point value |
---|
| 2362 | | `a' to the extended double-precision floating-point format. The conversion |
---|
| 2363 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2364 | | Arithmetic. |
---|
| 2365 | *----------------------------------------------------------------------------*/ |
---|
| 2366 | |
---|
| 2367 | floatx80 float64_to_floatx80( float64 a STATUS_PARAM ) |
---|
| 2368 | { |
---|
| 2369 | flag aSign; |
---|
| 2370 | int16 aExp; |
---|
| 2371 | bits64 aSig; |
---|
| 2372 | |
---|
| 2373 | aSig = extractFloat64Frac( a ); |
---|
| 2374 | aExp = extractFloat64Exp( a ); |
---|
| 2375 | aSign = extractFloat64Sign( a ); |
---|
| 2376 | if ( aExp == 0x7FF ) { |
---|
| 2377 | if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a STATUS_VAR ) ); |
---|
| 2378 | return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 2379 | } |
---|
| 2380 | if ( aExp == 0 ) { |
---|
| 2381 | if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); |
---|
| 2382 | normalizeFloat64Subnormal( aSig, &aExp, &aSig ); |
---|
| 2383 | } |
---|
| 2384 | return |
---|
| 2385 | packFloatx80( |
---|
| 2386 | aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 ); |
---|
| 2387 | |
---|
| 2388 | } |
---|
| 2389 | |
---|
| 2390 | #endif |
---|
| 2391 | |
---|
| 2392 | #ifdef FLOAT128 |
---|
| 2393 | |
---|
| 2394 | /*---------------------------------------------------------------------------- |
---|
| 2395 | | Returns the result of converting the double-precision floating-point value |
---|
| 2396 | | `a' to the quadruple-precision floating-point format. The conversion is |
---|
| 2397 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2398 | | Arithmetic. |
---|
| 2399 | *----------------------------------------------------------------------------*/ |
---|
| 2400 | |
---|
| 2401 | float128 float64_to_float128( float64 a STATUS_PARAM ) |
---|
| 2402 | { |
---|
| 2403 | flag aSign; |
---|
| 2404 | int16 aExp; |
---|
| 2405 | bits64 aSig, zSig0, zSig1; |
---|
| 2406 | |
---|
| 2407 | aSig = extractFloat64Frac( a ); |
---|
| 2408 | aExp = extractFloat64Exp( a ); |
---|
| 2409 | aSign = extractFloat64Sign( a ); |
---|
| 2410 | if ( aExp == 0x7FF ) { |
---|
| 2411 | if ( aSig ) return commonNaNToFloat128( float64ToCommonNaN( a STATUS_VAR ) ); |
---|
| 2412 | return packFloat128( aSign, 0x7FFF, 0, 0 ); |
---|
| 2413 | } |
---|
| 2414 | if ( aExp == 0 ) { |
---|
| 2415 | if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 ); |
---|
| 2416 | normalizeFloat64Subnormal( aSig, &aExp, &aSig ); |
---|
| 2417 | --aExp; |
---|
| 2418 | } |
---|
| 2419 | shift128Right( aSig, 0, 4, &zSig0, &zSig1 ); |
---|
| 2420 | return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 ); |
---|
| 2421 | |
---|
| 2422 | } |
---|
| 2423 | |
---|
| 2424 | #endif |
---|
| 2425 | |
---|
| 2426 | /*---------------------------------------------------------------------------- |
---|
| 2427 | | Rounds the double-precision floating-point value `a' to an integer, and |
---|
| 2428 | | returns the result as a double-precision floating-point value. The |
---|
| 2429 | | operation is performed according to the IEC/IEEE Standard for Binary |
---|
| 2430 | | Floating-Point Arithmetic. |
---|
| 2431 | *----------------------------------------------------------------------------*/ |
---|
| 2432 | |
---|
| 2433 | float64 float64_round_to_int( float64 a STATUS_PARAM ) |
---|
| 2434 | { |
---|
| 2435 | flag aSign; |
---|
| 2436 | int16 aExp; |
---|
| 2437 | bits64 lastBitMask, roundBitsMask; |
---|
| 2438 | int8 roundingMode; |
---|
| 2439 | float64 z; |
---|
| 2440 | |
---|
| 2441 | aExp = extractFloat64Exp( a ); |
---|
| 2442 | if ( 0x433 <= aExp ) { |
---|
| 2443 | if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) { |
---|
| 2444 | return propagateFloat64NaN( a, a STATUS_VAR ); |
---|
| 2445 | } |
---|
| 2446 | return a; |
---|
| 2447 | } |
---|
| 2448 | if ( aExp < 0x3FF ) { |
---|
| 2449 | if ( (bits64) ( a<<1 ) == 0 ) return a; |
---|
| 2450 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 2451 | aSign = extractFloat64Sign( a ); |
---|
| 2452 | switch ( STATUS(float_rounding_mode) ) { |
---|
| 2453 | case float_round_nearest_even: |
---|
| 2454 | if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) { |
---|
| 2455 | return packFloat64( aSign, 0x3FF, 0 ); |
---|
| 2456 | } |
---|
| 2457 | break; |
---|
| 2458 | case float_round_down: |
---|
| 2459 | return aSign ? LIT64( 0xBFF0000000000000 ) : 0; |
---|
| 2460 | case float_round_up: |
---|
| 2461 | return |
---|
| 2462 | aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ); |
---|
| 2463 | } |
---|
| 2464 | return packFloat64( aSign, 0, 0 ); |
---|
| 2465 | } |
---|
| 2466 | lastBitMask = 1; |
---|
| 2467 | lastBitMask <<= 0x433 - aExp; |
---|
| 2468 | roundBitsMask = lastBitMask - 1; |
---|
| 2469 | z = a; |
---|
| 2470 | roundingMode = STATUS(float_rounding_mode); |
---|
| 2471 | if ( roundingMode == float_round_nearest_even ) { |
---|
| 2472 | z += lastBitMask>>1; |
---|
| 2473 | if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; |
---|
| 2474 | } |
---|
| 2475 | else if ( roundingMode != float_round_to_zero ) { |
---|
| 2476 | if ( extractFloat64Sign( z ) ^ ( roundingMode == float_round_up ) ) { |
---|
| 2477 | z += roundBitsMask; |
---|
| 2478 | } |
---|
| 2479 | } |
---|
| 2480 | z &= ~ roundBitsMask; |
---|
| 2481 | if ( z != a ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 2482 | return z; |
---|
| 2483 | |
---|
| 2484 | } |
---|
| 2485 | |
---|
| 2486 | /*---------------------------------------------------------------------------- |
---|
| 2487 | | Returns the result of adding the absolute values of the double-precision |
---|
| 2488 | | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated |
---|
| 2489 | | before being returned. `zSign' is ignored if the result is a NaN. |
---|
| 2490 | | The addition is performed according to the IEC/IEEE Standard for Binary |
---|
| 2491 | | Floating-Point Arithmetic. |
---|
| 2492 | *----------------------------------------------------------------------------*/ |
---|
| 2493 | |
---|
| 2494 | static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) |
---|
| 2495 | { |
---|
| 2496 | int16 aExp, bExp, zExp; |
---|
| 2497 | bits64 aSig, bSig, zSig; |
---|
| 2498 | int16 expDiff; |
---|
| 2499 | |
---|
| 2500 | aSig = extractFloat64Frac( a ); |
---|
| 2501 | aExp = extractFloat64Exp( a ); |
---|
| 2502 | bSig = extractFloat64Frac( b ); |
---|
| 2503 | bExp = extractFloat64Exp( b ); |
---|
| 2504 | expDiff = aExp - bExp; |
---|
| 2505 | aSig <<= 9; |
---|
| 2506 | bSig <<= 9; |
---|
| 2507 | if ( 0 < expDiff ) { |
---|
| 2508 | if ( aExp == 0x7FF ) { |
---|
| 2509 | if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2510 | return a; |
---|
| 2511 | } |
---|
| 2512 | if ( bExp == 0 ) { |
---|
| 2513 | --expDiff; |
---|
| 2514 | } |
---|
| 2515 | else { |
---|
| 2516 | bSig |= LIT64( 0x2000000000000000 ); |
---|
| 2517 | } |
---|
| 2518 | shift64RightJamming( bSig, expDiff, &bSig ); |
---|
| 2519 | zExp = aExp; |
---|
| 2520 | } |
---|
| 2521 | else if ( expDiff < 0 ) { |
---|
| 2522 | if ( bExp == 0x7FF ) { |
---|
| 2523 | if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2524 | return packFloat64( zSign, 0x7FF, 0 ); |
---|
| 2525 | } |
---|
| 2526 | if ( aExp == 0 ) { |
---|
| 2527 | ++expDiff; |
---|
| 2528 | } |
---|
| 2529 | else { |
---|
| 2530 | aSig |= LIT64( 0x2000000000000000 ); |
---|
| 2531 | } |
---|
| 2532 | shift64RightJamming( aSig, - expDiff, &aSig ); |
---|
| 2533 | zExp = bExp; |
---|
| 2534 | } |
---|
| 2535 | else { |
---|
| 2536 | if ( aExp == 0x7FF ) { |
---|
| 2537 | if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2538 | return a; |
---|
| 2539 | } |
---|
| 2540 | if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 ); |
---|
| 2541 | zSig = LIT64( 0x4000000000000000 ) + aSig + bSig; |
---|
| 2542 | zExp = aExp; |
---|
| 2543 | goto roundAndPack; |
---|
| 2544 | } |
---|
| 2545 | aSig |= LIT64( 0x2000000000000000 ); |
---|
| 2546 | zSig = ( aSig + bSig )<<1; |
---|
| 2547 | --zExp; |
---|
| 2548 | if ( (sbits64) zSig < 0 ) { |
---|
| 2549 | zSig = aSig + bSig; |
---|
| 2550 | ++zExp; |
---|
| 2551 | } |
---|
| 2552 | roundAndPack: |
---|
| 2553 | return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR ); |
---|
| 2554 | |
---|
| 2555 | } |
---|
| 2556 | |
---|
| 2557 | /*---------------------------------------------------------------------------- |
---|
| 2558 | | Returns the result of subtracting the absolute values of the double- |
---|
| 2559 | | precision floating-point values `a' and `b'. If `zSign' is 1, the |
---|
| 2560 | | difference is negated before being returned. `zSign' is ignored if the |
---|
| 2561 | | result is a NaN. The subtraction is performed according to the IEC/IEEE |
---|
| 2562 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 2563 | *----------------------------------------------------------------------------*/ |
---|
| 2564 | |
---|
| 2565 | static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) |
---|
| 2566 | { |
---|
| 2567 | int16 aExp, bExp, zExp; |
---|
| 2568 | bits64 aSig, bSig, zSig; |
---|
| 2569 | int16 expDiff; |
---|
| 2570 | |
---|
| 2571 | aSig = extractFloat64Frac( a ); |
---|
| 2572 | aExp = extractFloat64Exp( a ); |
---|
| 2573 | bSig = extractFloat64Frac( b ); |
---|
| 2574 | bExp = extractFloat64Exp( b ); |
---|
| 2575 | expDiff = aExp - bExp; |
---|
| 2576 | aSig <<= 10; |
---|
| 2577 | bSig <<= 10; |
---|
| 2578 | if ( 0 < expDiff ) goto aExpBigger; |
---|
| 2579 | if ( expDiff < 0 ) goto bExpBigger; |
---|
| 2580 | if ( aExp == 0x7FF ) { |
---|
| 2581 | if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2582 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2583 | return float64_default_nan; |
---|
| 2584 | } |
---|
| 2585 | if ( aExp == 0 ) { |
---|
| 2586 | aExp = 1; |
---|
| 2587 | bExp = 1; |
---|
| 2588 | } |
---|
| 2589 | if ( bSig < aSig ) goto aBigger; |
---|
| 2590 | if ( aSig < bSig ) goto bBigger; |
---|
| 2591 | return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); |
---|
| 2592 | bExpBigger: |
---|
| 2593 | if ( bExp == 0x7FF ) { |
---|
| 2594 | if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2595 | return packFloat64( zSign ^ 1, 0x7FF, 0 ); |
---|
| 2596 | } |
---|
| 2597 | if ( aExp == 0 ) { |
---|
| 2598 | ++expDiff; |
---|
| 2599 | } |
---|
| 2600 | else { |
---|
| 2601 | aSig |= LIT64( 0x4000000000000000 ); |
---|
| 2602 | } |
---|
| 2603 | shift64RightJamming( aSig, - expDiff, &aSig ); |
---|
| 2604 | bSig |= LIT64( 0x4000000000000000 ); |
---|
| 2605 | bBigger: |
---|
| 2606 | zSig = bSig - aSig; |
---|
| 2607 | zExp = bExp; |
---|
| 2608 | zSign ^= 1; |
---|
| 2609 | goto normalizeRoundAndPack; |
---|
| 2610 | aExpBigger: |
---|
| 2611 | if ( aExp == 0x7FF ) { |
---|
| 2612 | if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2613 | return a; |
---|
| 2614 | } |
---|
| 2615 | if ( bExp == 0 ) { |
---|
| 2616 | --expDiff; |
---|
| 2617 | } |
---|
| 2618 | else { |
---|
| 2619 | bSig |= LIT64( 0x4000000000000000 ); |
---|
| 2620 | } |
---|
| 2621 | shift64RightJamming( bSig, expDiff, &bSig ); |
---|
| 2622 | aSig |= LIT64( 0x4000000000000000 ); |
---|
| 2623 | aBigger: |
---|
| 2624 | zSig = aSig - bSig; |
---|
| 2625 | zExp = aExp; |
---|
| 2626 | normalizeRoundAndPack: |
---|
| 2627 | --zExp; |
---|
| 2628 | return normalizeRoundAndPackFloat64( zSign, zExp, zSig STATUS_VAR ); |
---|
| 2629 | |
---|
| 2630 | } |
---|
| 2631 | |
---|
| 2632 | /*---------------------------------------------------------------------------- |
---|
| 2633 | | Returns the result of adding the double-precision floating-point values `a' |
---|
| 2634 | | and `b'. The operation is performed according to the IEC/IEEE Standard for |
---|
| 2635 | | Binary Floating-Point Arithmetic. |
---|
| 2636 | *----------------------------------------------------------------------------*/ |
---|
| 2637 | |
---|
| 2638 | float64 float64_add( float64 a, float64 b STATUS_PARAM ) |
---|
| 2639 | { |
---|
| 2640 | flag aSign, bSign; |
---|
| 2641 | |
---|
| 2642 | aSign = extractFloat64Sign( a ); |
---|
| 2643 | bSign = extractFloat64Sign( b ); |
---|
| 2644 | if ( aSign == bSign ) { |
---|
| 2645 | return addFloat64Sigs( a, b, aSign STATUS_VAR ); |
---|
| 2646 | } |
---|
| 2647 | else { |
---|
| 2648 | return subFloat64Sigs( a, b, aSign STATUS_VAR ); |
---|
| 2649 | } |
---|
| 2650 | |
---|
| 2651 | } |
---|
| 2652 | |
---|
| 2653 | /*---------------------------------------------------------------------------- |
---|
| 2654 | | Returns the result of subtracting the double-precision floating-point values |
---|
| 2655 | | `a' and `b'. The operation is performed according to the IEC/IEEE Standard |
---|
| 2656 | | for Binary Floating-Point Arithmetic. |
---|
| 2657 | *----------------------------------------------------------------------------*/ |
---|
| 2658 | |
---|
| 2659 | float64 float64_sub( float64 a, float64 b STATUS_PARAM ) |
---|
| 2660 | { |
---|
| 2661 | flag aSign, bSign; |
---|
| 2662 | |
---|
| 2663 | aSign = extractFloat64Sign( a ); |
---|
| 2664 | bSign = extractFloat64Sign( b ); |
---|
| 2665 | if ( aSign == bSign ) { |
---|
| 2666 | return subFloat64Sigs( a, b, aSign STATUS_VAR ); |
---|
| 2667 | } |
---|
| 2668 | else { |
---|
| 2669 | return addFloat64Sigs( a, b, aSign STATUS_VAR ); |
---|
| 2670 | } |
---|
| 2671 | |
---|
| 2672 | } |
---|
| 2673 | |
---|
| 2674 | /*---------------------------------------------------------------------------- |
---|
| 2675 | | Returns the result of multiplying the double-precision floating-point values |
---|
| 2676 | | `a' and `b'. The operation is performed according to the IEC/IEEE Standard |
---|
| 2677 | | for Binary Floating-Point Arithmetic. |
---|
| 2678 | *----------------------------------------------------------------------------*/ |
---|
| 2679 | |
---|
| 2680 | float64 float64_mul( float64 a, float64 b STATUS_PARAM ) |
---|
| 2681 | { |
---|
| 2682 | flag aSign, bSign, zSign; |
---|
| 2683 | int16 aExp, bExp, zExp; |
---|
| 2684 | bits64 aSig, bSig, zSig0, zSig1; |
---|
| 2685 | |
---|
| 2686 | aSig = extractFloat64Frac( a ); |
---|
| 2687 | aExp = extractFloat64Exp( a ); |
---|
| 2688 | aSign = extractFloat64Sign( a ); |
---|
| 2689 | bSig = extractFloat64Frac( b ); |
---|
| 2690 | bExp = extractFloat64Exp( b ); |
---|
| 2691 | bSign = extractFloat64Sign( b ); |
---|
| 2692 | zSign = aSign ^ bSign; |
---|
| 2693 | if ( aExp == 0x7FF ) { |
---|
| 2694 | if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { |
---|
| 2695 | return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2696 | } |
---|
| 2697 | if ( ( bExp | bSig ) == 0 ) { |
---|
| 2698 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2699 | return float64_default_nan; |
---|
| 2700 | } |
---|
| 2701 | return packFloat64( zSign, 0x7FF, 0 ); |
---|
| 2702 | } |
---|
| 2703 | if ( bExp == 0x7FF ) { |
---|
| 2704 | if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2705 | if ( ( aExp | aSig ) == 0 ) { |
---|
| 2706 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2707 | return float64_default_nan; |
---|
| 2708 | } |
---|
| 2709 | return packFloat64( zSign, 0x7FF, 0 ); |
---|
| 2710 | } |
---|
| 2711 | if ( aExp == 0 ) { |
---|
| 2712 | if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); |
---|
| 2713 | normalizeFloat64Subnormal( aSig, &aExp, &aSig ); |
---|
| 2714 | } |
---|
| 2715 | if ( bExp == 0 ) { |
---|
| 2716 | if ( bSig == 0 ) return packFloat64( zSign, 0, 0 ); |
---|
| 2717 | normalizeFloat64Subnormal( bSig, &bExp, &bSig ); |
---|
| 2718 | } |
---|
| 2719 | zExp = aExp + bExp - 0x3FF; |
---|
| 2720 | aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; |
---|
| 2721 | bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; |
---|
| 2722 | mul64To128( aSig, bSig, &zSig0, &zSig1 ); |
---|
| 2723 | zSig0 |= ( zSig1 != 0 ); |
---|
| 2724 | if ( 0 <= (sbits64) ( zSig0<<1 ) ) { |
---|
| 2725 | zSig0 <<= 1; |
---|
| 2726 | --zExp; |
---|
| 2727 | } |
---|
| 2728 | return roundAndPackFloat64( zSign, zExp, zSig0 STATUS_VAR ); |
---|
| 2729 | |
---|
| 2730 | } |
---|
| 2731 | |
---|
| 2732 | /*---------------------------------------------------------------------------- |
---|
| 2733 | | Returns the result of dividing the double-precision floating-point value `a' |
---|
| 2734 | | by the corresponding value `b'. The operation is performed according to |
---|
| 2735 | | the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2736 | *----------------------------------------------------------------------------*/ |
---|
| 2737 | |
---|
| 2738 | float64 float64_div( float64 a, float64 b STATUS_PARAM ) |
---|
| 2739 | { |
---|
| 2740 | flag aSign, bSign, zSign; |
---|
| 2741 | int16 aExp, bExp, zExp; |
---|
| 2742 | bits64 aSig, bSig, zSig; |
---|
| 2743 | bits64 rem0, rem1; |
---|
| 2744 | bits64 term0, term1; |
---|
| 2745 | |
---|
| 2746 | aSig = extractFloat64Frac( a ); |
---|
| 2747 | aExp = extractFloat64Exp( a ); |
---|
| 2748 | aSign = extractFloat64Sign( a ); |
---|
| 2749 | bSig = extractFloat64Frac( b ); |
---|
| 2750 | bExp = extractFloat64Exp( b ); |
---|
| 2751 | bSign = extractFloat64Sign( b ); |
---|
| 2752 | zSign = aSign ^ bSign; |
---|
| 2753 | if ( aExp == 0x7FF ) { |
---|
| 2754 | if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2755 | if ( bExp == 0x7FF ) { |
---|
| 2756 | if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2757 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2758 | return float64_default_nan; |
---|
| 2759 | } |
---|
| 2760 | return packFloat64( zSign, 0x7FF, 0 ); |
---|
| 2761 | } |
---|
| 2762 | if ( bExp == 0x7FF ) { |
---|
| 2763 | if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2764 | return packFloat64( zSign, 0, 0 ); |
---|
| 2765 | } |
---|
| 2766 | if ( bExp == 0 ) { |
---|
| 2767 | if ( bSig == 0 ) { |
---|
| 2768 | if ( ( aExp | aSig ) == 0 ) { |
---|
| 2769 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2770 | return float64_default_nan; |
---|
| 2771 | } |
---|
| 2772 | float_raise( float_flag_divbyzero STATUS_VAR); |
---|
| 2773 | return packFloat64( zSign, 0x7FF, 0 ); |
---|
| 2774 | } |
---|
| 2775 | normalizeFloat64Subnormal( bSig, &bExp, &bSig ); |
---|
| 2776 | } |
---|
| 2777 | if ( aExp == 0 ) { |
---|
| 2778 | if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); |
---|
| 2779 | normalizeFloat64Subnormal( aSig, &aExp, &aSig ); |
---|
| 2780 | } |
---|
| 2781 | zExp = aExp - bExp + 0x3FD; |
---|
| 2782 | aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; |
---|
| 2783 | bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; |
---|
| 2784 | if ( bSig <= ( aSig + aSig ) ) { |
---|
| 2785 | aSig >>= 1; |
---|
| 2786 | ++zExp; |
---|
| 2787 | } |
---|
| 2788 | zSig = estimateDiv128To64( aSig, 0, bSig ); |
---|
| 2789 | if ( ( zSig & 0x1FF ) <= 2 ) { |
---|
| 2790 | mul64To128( bSig, zSig, &term0, &term1 ); |
---|
| 2791 | sub128( aSig, 0, term0, term1, &rem0, &rem1 ); |
---|
| 2792 | while ( (sbits64) rem0 < 0 ) { |
---|
| 2793 | --zSig; |
---|
| 2794 | add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); |
---|
| 2795 | } |
---|
| 2796 | zSig |= ( rem1 != 0 ); |
---|
| 2797 | } |
---|
| 2798 | return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR ); |
---|
| 2799 | |
---|
| 2800 | } |
---|
| 2801 | |
---|
| 2802 | /*---------------------------------------------------------------------------- |
---|
| 2803 | | Returns the remainder of the double-precision floating-point value `a' |
---|
| 2804 | | with respect to the corresponding value `b'. The operation is performed |
---|
| 2805 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2806 | *----------------------------------------------------------------------------*/ |
---|
| 2807 | |
---|
| 2808 | float64 float64_rem( float64 a, float64 b STATUS_PARAM ) |
---|
| 2809 | { |
---|
| 2810 | flag aSign, bSign, zSign; |
---|
| 2811 | int16 aExp, bExp, expDiff; |
---|
| 2812 | bits64 aSig, bSig; |
---|
| 2813 | bits64 q, alternateASig; |
---|
| 2814 | sbits64 sigMean; |
---|
| 2815 | |
---|
| 2816 | aSig = extractFloat64Frac( a ); |
---|
| 2817 | aExp = extractFloat64Exp( a ); |
---|
| 2818 | aSign = extractFloat64Sign( a ); |
---|
| 2819 | bSig = extractFloat64Frac( b ); |
---|
| 2820 | bExp = extractFloat64Exp( b ); |
---|
| 2821 | bSign = extractFloat64Sign( b ); |
---|
| 2822 | if ( aExp == 0x7FF ) { |
---|
| 2823 | if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { |
---|
| 2824 | return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2825 | } |
---|
| 2826 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2827 | return float64_default_nan; |
---|
| 2828 | } |
---|
| 2829 | if ( bExp == 0x7FF ) { |
---|
| 2830 | if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR ); |
---|
| 2831 | return a; |
---|
| 2832 | } |
---|
| 2833 | if ( bExp == 0 ) { |
---|
| 2834 | if ( bSig == 0 ) { |
---|
| 2835 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2836 | return float64_default_nan; |
---|
| 2837 | } |
---|
| 2838 | normalizeFloat64Subnormal( bSig, &bExp, &bSig ); |
---|
| 2839 | } |
---|
| 2840 | if ( aExp == 0 ) { |
---|
| 2841 | if ( aSig == 0 ) return a; |
---|
| 2842 | normalizeFloat64Subnormal( aSig, &aExp, &aSig ); |
---|
| 2843 | } |
---|
| 2844 | expDiff = aExp - bExp; |
---|
| 2845 | aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11; |
---|
| 2846 | bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; |
---|
| 2847 | if ( expDiff < 0 ) { |
---|
| 2848 | if ( expDiff < -1 ) return a; |
---|
| 2849 | aSig >>= 1; |
---|
| 2850 | } |
---|
| 2851 | q = ( bSig <= aSig ); |
---|
| 2852 | if ( q ) aSig -= bSig; |
---|
| 2853 | expDiff -= 64; |
---|
| 2854 | while ( 0 < expDiff ) { |
---|
| 2855 | q = estimateDiv128To64( aSig, 0, bSig ); |
---|
| 2856 | q = ( 2 < q ) ? q - 2 : 0; |
---|
| 2857 | aSig = - ( ( bSig>>2 ) * q ); |
---|
| 2858 | expDiff -= 62; |
---|
| 2859 | } |
---|
| 2860 | expDiff += 64; |
---|
| 2861 | if ( 0 < expDiff ) { |
---|
| 2862 | q = estimateDiv128To64( aSig, 0, bSig ); |
---|
| 2863 | q = ( 2 < q ) ? q - 2 : 0; |
---|
| 2864 | q >>= 64 - expDiff; |
---|
| 2865 | bSig >>= 2; |
---|
| 2866 | aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; |
---|
| 2867 | } |
---|
| 2868 | else { |
---|
| 2869 | aSig >>= 2; |
---|
| 2870 | bSig >>= 2; |
---|
| 2871 | } |
---|
| 2872 | do { |
---|
| 2873 | alternateASig = aSig; |
---|
| 2874 | ++q; |
---|
| 2875 | aSig -= bSig; |
---|
| 2876 | } while ( 0 <= (sbits64) aSig ); |
---|
| 2877 | sigMean = aSig + alternateASig; |
---|
| 2878 | if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { |
---|
| 2879 | aSig = alternateASig; |
---|
| 2880 | } |
---|
| 2881 | zSign = ( (sbits64) aSig < 0 ); |
---|
| 2882 | if ( zSign ) aSig = - aSig; |
---|
| 2883 | return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR ); |
---|
| 2884 | |
---|
| 2885 | } |
---|
| 2886 | |
---|
| 2887 | /*---------------------------------------------------------------------------- |
---|
| 2888 | | Returns the square root of the double-precision floating-point value `a'. |
---|
| 2889 | | The operation is performed according to the IEC/IEEE Standard for Binary |
---|
| 2890 | | Floating-Point Arithmetic. |
---|
| 2891 | *----------------------------------------------------------------------------*/ |
---|
| 2892 | |
---|
| 2893 | float64 float64_sqrt( float64 a STATUS_PARAM ) |
---|
| 2894 | { |
---|
| 2895 | flag aSign; |
---|
| 2896 | int16 aExp, zExp; |
---|
| 2897 | bits64 aSig, zSig, doubleZSig; |
---|
| 2898 | bits64 rem0, rem1, term0, term1; |
---|
| 2899 | |
---|
| 2900 | aSig = extractFloat64Frac( a ); |
---|
| 2901 | aExp = extractFloat64Exp( a ); |
---|
| 2902 | aSign = extractFloat64Sign( a ); |
---|
| 2903 | if ( aExp == 0x7FF ) { |
---|
| 2904 | if ( aSig ) return propagateFloat64NaN( a, a STATUS_VAR ); |
---|
| 2905 | if ( ! aSign ) return a; |
---|
| 2906 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2907 | return float64_default_nan; |
---|
| 2908 | } |
---|
| 2909 | if ( aSign ) { |
---|
| 2910 | if ( ( aExp | aSig ) == 0 ) return a; |
---|
| 2911 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2912 | return float64_default_nan; |
---|
| 2913 | } |
---|
| 2914 | if ( aExp == 0 ) { |
---|
| 2915 | if ( aSig == 0 ) return 0; |
---|
| 2916 | normalizeFloat64Subnormal( aSig, &aExp, &aSig ); |
---|
| 2917 | } |
---|
| 2918 | zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE; |
---|
| 2919 | aSig |= LIT64( 0x0010000000000000 ); |
---|
| 2920 | zSig = estimateSqrt32( aExp, aSig>>21 ); |
---|
| 2921 | aSig <<= 9 - ( aExp & 1 ); |
---|
| 2922 | zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 ); |
---|
| 2923 | if ( ( zSig & 0x1FF ) <= 5 ) { |
---|
| 2924 | doubleZSig = zSig<<1; |
---|
| 2925 | mul64To128( zSig, zSig, &term0, &term1 ); |
---|
| 2926 | sub128( aSig, 0, term0, term1, &rem0, &rem1 ); |
---|
| 2927 | while ( (sbits64) rem0 < 0 ) { |
---|
| 2928 | --zSig; |
---|
| 2929 | doubleZSig -= 2; |
---|
| 2930 | add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 ); |
---|
| 2931 | } |
---|
| 2932 | zSig |= ( ( rem0 | rem1 ) != 0 ); |
---|
| 2933 | } |
---|
| 2934 | return roundAndPackFloat64( 0, zExp, zSig STATUS_VAR ); |
---|
| 2935 | |
---|
| 2936 | } |
---|
| 2937 | |
---|
| 2938 | /*---------------------------------------------------------------------------- |
---|
| 2939 | | Returns 1 if the double-precision floating-point value `a' is equal to the |
---|
| 2940 | | corresponding value `b', and 0 otherwise. The comparison is performed |
---|
| 2941 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2942 | *----------------------------------------------------------------------------*/ |
---|
| 2943 | |
---|
| 2944 | flag float64_eq( float64 a, float64 b STATUS_PARAM ) |
---|
| 2945 | { |
---|
| 2946 | |
---|
| 2947 | if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) |
---|
| 2948 | || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) |
---|
| 2949 | ) { |
---|
| 2950 | if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { |
---|
| 2951 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2952 | } |
---|
| 2953 | return 0; |
---|
| 2954 | } |
---|
| 2955 | return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 ); |
---|
| 2956 | |
---|
| 2957 | } |
---|
| 2958 | |
---|
| 2959 | /*---------------------------------------------------------------------------- |
---|
| 2960 | | Returns 1 if the double-precision floating-point value `a' is less than or |
---|
| 2961 | | equal to the corresponding value `b', and 0 otherwise. The comparison is |
---|
| 2962 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 2963 | | Arithmetic. |
---|
| 2964 | *----------------------------------------------------------------------------*/ |
---|
| 2965 | |
---|
| 2966 | flag float64_le( float64 a, float64 b STATUS_PARAM ) |
---|
| 2967 | { |
---|
| 2968 | flag aSign, bSign; |
---|
| 2969 | |
---|
| 2970 | if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) |
---|
| 2971 | || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) |
---|
| 2972 | ) { |
---|
| 2973 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2974 | return 0; |
---|
| 2975 | } |
---|
| 2976 | aSign = extractFloat64Sign( a ); |
---|
| 2977 | bSign = extractFloat64Sign( b ); |
---|
| 2978 | if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 ); |
---|
| 2979 | return ( a == b ) || ( aSign ^ ( a < b ) ); |
---|
| 2980 | |
---|
| 2981 | } |
---|
| 2982 | |
---|
| 2983 | /*---------------------------------------------------------------------------- |
---|
| 2984 | | Returns 1 if the double-precision floating-point value `a' is less than |
---|
| 2985 | | the corresponding value `b', and 0 otherwise. The comparison is performed |
---|
| 2986 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 2987 | *----------------------------------------------------------------------------*/ |
---|
| 2988 | |
---|
| 2989 | flag float64_lt( float64 a, float64 b STATUS_PARAM ) |
---|
| 2990 | { |
---|
| 2991 | flag aSign, bSign; |
---|
| 2992 | |
---|
| 2993 | if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) |
---|
| 2994 | || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) |
---|
| 2995 | ) { |
---|
| 2996 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 2997 | return 0; |
---|
| 2998 | } |
---|
| 2999 | aSign = extractFloat64Sign( a ); |
---|
| 3000 | bSign = extractFloat64Sign( b ); |
---|
| 3001 | if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 ); |
---|
| 3002 | return ( a != b ) && ( aSign ^ ( a < b ) ); |
---|
| 3003 | |
---|
| 3004 | } |
---|
| 3005 | |
---|
| 3006 | /*---------------------------------------------------------------------------- |
---|
| 3007 | | Returns 1 if the double-precision floating-point value `a' is equal to the |
---|
| 3008 | | corresponding value `b', and 0 otherwise. The invalid exception is raised |
---|
| 3009 | | if either operand is a NaN. Otherwise, the comparison is performed |
---|
| 3010 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 3011 | *----------------------------------------------------------------------------*/ |
---|
| 3012 | |
---|
| 3013 | flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) |
---|
| 3014 | { |
---|
| 3015 | |
---|
| 3016 | if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) |
---|
| 3017 | || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) |
---|
| 3018 | ) { |
---|
| 3019 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3020 | return 0; |
---|
| 3021 | } |
---|
| 3022 | return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 ); |
---|
| 3023 | |
---|
| 3024 | } |
---|
| 3025 | |
---|
| 3026 | /*---------------------------------------------------------------------------- |
---|
| 3027 | | Returns 1 if the double-precision floating-point value `a' is less than or |
---|
| 3028 | | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not |
---|
| 3029 | | cause an exception. Otherwise, the comparison is performed according to the |
---|
| 3030 | | IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 3031 | *----------------------------------------------------------------------------*/ |
---|
| 3032 | |
---|
| 3033 | flag float64_le_quiet( float64 a, float64 b STATUS_PARAM ) |
---|
| 3034 | { |
---|
| 3035 | flag aSign, bSign; |
---|
| 3036 | |
---|
| 3037 | if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) |
---|
| 3038 | || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) |
---|
| 3039 | ) { |
---|
| 3040 | if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { |
---|
| 3041 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3042 | } |
---|
| 3043 | return 0; |
---|
| 3044 | } |
---|
| 3045 | aSign = extractFloat64Sign( a ); |
---|
| 3046 | bSign = extractFloat64Sign( b ); |
---|
| 3047 | if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 ); |
---|
| 3048 | return ( a == b ) || ( aSign ^ ( a < b ) ); |
---|
| 3049 | |
---|
| 3050 | } |
---|
| 3051 | |
---|
| 3052 | /*---------------------------------------------------------------------------- |
---|
| 3053 | | Returns 1 if the double-precision floating-point value `a' is less than |
---|
| 3054 | | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an |
---|
| 3055 | | exception. Otherwise, the comparison is performed according to the IEC/IEEE |
---|
| 3056 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 3057 | *----------------------------------------------------------------------------*/ |
---|
| 3058 | |
---|
| 3059 | flag float64_lt_quiet( float64 a, float64 b STATUS_PARAM ) |
---|
| 3060 | { |
---|
| 3061 | flag aSign, bSign; |
---|
| 3062 | |
---|
| 3063 | if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) |
---|
| 3064 | || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) |
---|
| 3065 | ) { |
---|
| 3066 | if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { |
---|
| 3067 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3068 | } |
---|
| 3069 | return 0; |
---|
| 3070 | } |
---|
| 3071 | aSign = extractFloat64Sign( a ); |
---|
| 3072 | bSign = extractFloat64Sign( b ); |
---|
| 3073 | if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 ); |
---|
| 3074 | return ( a != b ) && ( aSign ^ ( a < b ) ); |
---|
| 3075 | |
---|
| 3076 | } |
---|
| 3077 | |
---|
| 3078 | #ifdef FLOATX80 |
---|
| 3079 | |
---|
| 3080 | /*---------------------------------------------------------------------------- |
---|
| 3081 | | Returns the result of converting the extended double-precision floating- |
---|
| 3082 | | point value `a' to the 32-bit two's complement integer format. The |
---|
| 3083 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 3084 | | Floating-Point Arithmetic---which means in particular that the conversion |
---|
| 3085 | | is rounded according to the current rounding mode. If `a' is a NaN, the |
---|
| 3086 | | largest positive integer is returned. Otherwise, if the conversion |
---|
| 3087 | | overflows, the largest integer with the same sign as `a' is returned. |
---|
| 3088 | *----------------------------------------------------------------------------*/ |
---|
| 3089 | |
---|
| 3090 | int32 floatx80_to_int32( floatx80 a STATUS_PARAM ) |
---|
| 3091 | { |
---|
| 3092 | flag aSign; |
---|
| 3093 | int32 aExp, shiftCount; |
---|
| 3094 | bits64 aSig; |
---|
| 3095 | |
---|
| 3096 | aSig = extractFloatx80Frac( a ); |
---|
| 3097 | aExp = extractFloatx80Exp( a ); |
---|
| 3098 | aSign = extractFloatx80Sign( a ); |
---|
| 3099 | if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; |
---|
| 3100 | shiftCount = 0x4037 - aExp; |
---|
| 3101 | if ( shiftCount <= 0 ) shiftCount = 1; |
---|
| 3102 | shift64RightJamming( aSig, shiftCount, &aSig ); |
---|
| 3103 | return roundAndPackInt32( aSign, aSig STATUS_VAR ); |
---|
| 3104 | |
---|
| 3105 | } |
---|
| 3106 | |
---|
| 3107 | /*---------------------------------------------------------------------------- |
---|
| 3108 | | Returns the result of converting the extended double-precision floating- |
---|
| 3109 | | point value `a' to the 32-bit two's complement integer format. The |
---|
| 3110 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 3111 | | Floating-Point Arithmetic, except that the conversion is always rounded |
---|
| 3112 | | toward zero. If `a' is a NaN, the largest positive integer is returned. |
---|
| 3113 | | Otherwise, if the conversion overflows, the largest integer with the same |
---|
| 3114 | | sign as `a' is returned. |
---|
| 3115 | *----------------------------------------------------------------------------*/ |
---|
| 3116 | |
---|
| 3117 | int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM ) |
---|
| 3118 | { |
---|
| 3119 | flag aSign; |
---|
| 3120 | int32 aExp, shiftCount; |
---|
| 3121 | bits64 aSig, savedASig; |
---|
| 3122 | int32 z; |
---|
| 3123 | |
---|
| 3124 | aSig = extractFloatx80Frac( a ); |
---|
| 3125 | aExp = extractFloatx80Exp( a ); |
---|
| 3126 | aSign = extractFloatx80Sign( a ); |
---|
| 3127 | if ( 0x401E < aExp ) { |
---|
| 3128 | if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; |
---|
| 3129 | goto invalid; |
---|
| 3130 | } |
---|
| 3131 | else if ( aExp < 0x3FFF ) { |
---|
| 3132 | if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 3133 | return 0; |
---|
| 3134 | } |
---|
| 3135 | shiftCount = 0x403E - aExp; |
---|
| 3136 | savedASig = aSig; |
---|
| 3137 | aSig >>= shiftCount; |
---|
| 3138 | z = aSig; |
---|
| 3139 | if ( aSign ) z = - z; |
---|
| 3140 | if ( ( z < 0 ) ^ aSign ) { |
---|
| 3141 | invalid: |
---|
| 3142 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3143 | return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; |
---|
| 3144 | } |
---|
| 3145 | if ( ( aSig<<shiftCount ) != savedASig ) { |
---|
| 3146 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 3147 | } |
---|
| 3148 | return z; |
---|
| 3149 | |
---|
| 3150 | } |
---|
| 3151 | |
---|
| 3152 | /*---------------------------------------------------------------------------- |
---|
| 3153 | | Returns the result of converting the extended double-precision floating- |
---|
| 3154 | | point value `a' to the 64-bit two's complement integer format. The |
---|
| 3155 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 3156 | | Floating-Point Arithmetic---which means in particular that the conversion |
---|
| 3157 | | is rounded according to the current rounding mode. If `a' is a NaN, |
---|
| 3158 | | the largest positive integer is returned. Otherwise, if the conversion |
---|
| 3159 | | overflows, the largest integer with the same sign as `a' is returned. |
---|
| 3160 | *----------------------------------------------------------------------------*/ |
---|
| 3161 | |
---|
| 3162 | int64 floatx80_to_int64( floatx80 a STATUS_PARAM ) |
---|
| 3163 | { |
---|
| 3164 | flag aSign; |
---|
| 3165 | int32 aExp, shiftCount; |
---|
| 3166 | bits64 aSig, aSigExtra; |
---|
| 3167 | |
---|
| 3168 | aSig = extractFloatx80Frac( a ); |
---|
| 3169 | aExp = extractFloatx80Exp( a ); |
---|
| 3170 | aSign = extractFloatx80Sign( a ); |
---|
| 3171 | shiftCount = 0x403E - aExp; |
---|
| 3172 | if ( shiftCount <= 0 ) { |
---|
| 3173 | if ( shiftCount ) { |
---|
| 3174 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3175 | if ( ! aSign |
---|
| 3176 | || ( ( aExp == 0x7FFF ) |
---|
| 3177 | && ( aSig != LIT64( 0x8000000000000000 ) ) ) |
---|
| 3178 | ) { |
---|
| 3179 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 3180 | } |
---|
| 3181 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 3182 | } |
---|
| 3183 | aSigExtra = 0; |
---|
| 3184 | } |
---|
| 3185 | else { |
---|
| 3186 | shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra ); |
---|
| 3187 | } |
---|
| 3188 | return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR ); |
---|
| 3189 | |
---|
| 3190 | } |
---|
| 3191 | |
---|
| 3192 | /*---------------------------------------------------------------------------- |
---|
| 3193 | | Returns the result of converting the extended double-precision floating- |
---|
| 3194 | | point value `a' to the 64-bit two's complement integer format. The |
---|
| 3195 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 3196 | | Floating-Point Arithmetic, except that the conversion is always rounded |
---|
| 3197 | | toward zero. If `a' is a NaN, the largest positive integer is returned. |
---|
| 3198 | | Otherwise, if the conversion overflows, the largest integer with the same |
---|
| 3199 | | sign as `a' is returned. |
---|
| 3200 | *----------------------------------------------------------------------------*/ |
---|
| 3201 | |
---|
| 3202 | int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM ) |
---|
| 3203 | { |
---|
| 3204 | flag aSign; |
---|
| 3205 | int32 aExp, shiftCount; |
---|
| 3206 | bits64 aSig; |
---|
| 3207 | int64 z; |
---|
| 3208 | |
---|
| 3209 | aSig = extractFloatx80Frac( a ); |
---|
| 3210 | aExp = extractFloatx80Exp( a ); |
---|
| 3211 | aSign = extractFloatx80Sign( a ); |
---|
| 3212 | shiftCount = aExp - 0x403E; |
---|
| 3213 | if ( 0 <= shiftCount ) { |
---|
| 3214 | aSig &= LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 3215 | if ( ( a.high != 0xC03E ) || aSig ) { |
---|
| 3216 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3217 | if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) { |
---|
| 3218 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 3219 | } |
---|
| 3220 | } |
---|
| 3221 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 3222 | } |
---|
| 3223 | else if ( aExp < 0x3FFF ) { |
---|
| 3224 | if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 3225 | return 0; |
---|
| 3226 | } |
---|
| 3227 | z = aSig>>( - shiftCount ); |
---|
| 3228 | if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) { |
---|
| 3229 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 3230 | } |
---|
| 3231 | if ( aSign ) z = - z; |
---|
| 3232 | return z; |
---|
| 3233 | |
---|
| 3234 | } |
---|
| 3235 | |
---|
| 3236 | /*---------------------------------------------------------------------------- |
---|
| 3237 | | Returns the result of converting the extended double-precision floating- |
---|
| 3238 | | point value `a' to the single-precision floating-point format. The |
---|
| 3239 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 3240 | | Floating-Point Arithmetic. |
---|
| 3241 | *----------------------------------------------------------------------------*/ |
---|
| 3242 | |
---|
| 3243 | float32 floatx80_to_float32( floatx80 a STATUS_PARAM ) |
---|
| 3244 | { |
---|
| 3245 | flag aSign; |
---|
| 3246 | int32 aExp; |
---|
| 3247 | bits64 aSig; |
---|
| 3248 | |
---|
| 3249 | aSig = extractFloatx80Frac( a ); |
---|
| 3250 | aExp = extractFloatx80Exp( a ); |
---|
| 3251 | aSign = extractFloatx80Sign( a ); |
---|
| 3252 | if ( aExp == 0x7FFF ) { |
---|
| 3253 | if ( (bits64) ( aSig<<1 ) ) { |
---|
| 3254 | return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) ); |
---|
| 3255 | } |
---|
| 3256 | return packFloat32( aSign, 0xFF, 0 ); |
---|
| 3257 | } |
---|
| 3258 | shift64RightJamming( aSig, 33, &aSig ); |
---|
| 3259 | if ( aExp || aSig ) aExp -= 0x3F81; |
---|
| 3260 | return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR ); |
---|
| 3261 | |
---|
| 3262 | } |
---|
| 3263 | |
---|
| 3264 | /*---------------------------------------------------------------------------- |
---|
| 3265 | | Returns the result of converting the extended double-precision floating- |
---|
| 3266 | | point value `a' to the double-precision floating-point format. The |
---|
| 3267 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 3268 | | Floating-Point Arithmetic. |
---|
| 3269 | *----------------------------------------------------------------------------*/ |
---|
| 3270 | |
---|
| 3271 | float64 floatx80_to_float64( floatx80 a STATUS_PARAM ) |
---|
| 3272 | { |
---|
| 3273 | flag aSign; |
---|
| 3274 | int32 aExp; |
---|
| 3275 | bits64 aSig, zSig; |
---|
| 3276 | |
---|
| 3277 | aSig = extractFloatx80Frac( a ); |
---|
| 3278 | aExp = extractFloatx80Exp( a ); |
---|
| 3279 | aSign = extractFloatx80Sign( a ); |
---|
| 3280 | if ( aExp == 0x7FFF ) { |
---|
| 3281 | if ( (bits64) ( aSig<<1 ) ) { |
---|
| 3282 | return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) ); |
---|
| 3283 | } |
---|
| 3284 | return packFloat64( aSign, 0x7FF, 0 ); |
---|
| 3285 | } |
---|
| 3286 | shift64RightJamming( aSig, 1, &zSig ); |
---|
| 3287 | if ( aExp || aSig ) aExp -= 0x3C01; |
---|
| 3288 | return roundAndPackFloat64( aSign, aExp, zSig STATUS_VAR ); |
---|
| 3289 | |
---|
| 3290 | } |
---|
| 3291 | |
---|
| 3292 | #ifdef FLOAT128 |
---|
| 3293 | |
---|
| 3294 | /*---------------------------------------------------------------------------- |
---|
| 3295 | | Returns the result of converting the extended double-precision floating- |
---|
| 3296 | | point value `a' to the quadruple-precision floating-point format. The |
---|
| 3297 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 3298 | | Floating-Point Arithmetic. |
---|
| 3299 | *----------------------------------------------------------------------------*/ |
---|
| 3300 | |
---|
| 3301 | float128 floatx80_to_float128( floatx80 a STATUS_PARAM ) |
---|
| 3302 | { |
---|
| 3303 | flag aSign; |
---|
| 3304 | int16 aExp; |
---|
| 3305 | bits64 aSig, zSig0, zSig1; |
---|
| 3306 | |
---|
| 3307 | aSig = extractFloatx80Frac( a ); |
---|
| 3308 | aExp = extractFloatx80Exp( a ); |
---|
| 3309 | aSign = extractFloatx80Sign( a ); |
---|
| 3310 | if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) { |
---|
| 3311 | return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) ); |
---|
| 3312 | } |
---|
| 3313 | shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 ); |
---|
| 3314 | return packFloat128( aSign, aExp, zSig0, zSig1 ); |
---|
| 3315 | |
---|
| 3316 | } |
---|
| 3317 | |
---|
| 3318 | #endif |
---|
| 3319 | |
---|
| 3320 | /*---------------------------------------------------------------------------- |
---|
| 3321 | | Rounds the extended double-precision floating-point value `a' to an integer, |
---|
| 3322 | | and returns the result as an extended quadruple-precision floating-point |
---|
| 3323 | | value. The operation is performed according to the IEC/IEEE Standard for |
---|
| 3324 | | Binary Floating-Point Arithmetic. |
---|
| 3325 | *----------------------------------------------------------------------------*/ |
---|
| 3326 | |
---|
| 3327 | floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM ) |
---|
| 3328 | { |
---|
| 3329 | flag aSign; |
---|
| 3330 | int32 aExp; |
---|
| 3331 | bits64 lastBitMask, roundBitsMask; |
---|
| 3332 | int8 roundingMode; |
---|
| 3333 | floatx80 z; |
---|
| 3334 | |
---|
| 3335 | aExp = extractFloatx80Exp( a ); |
---|
| 3336 | if ( 0x403E <= aExp ) { |
---|
| 3337 | if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) { |
---|
| 3338 | return propagateFloatx80NaN( a, a STATUS_VAR ); |
---|
| 3339 | } |
---|
| 3340 | return a; |
---|
| 3341 | } |
---|
| 3342 | if ( aExp < 0x3FFF ) { |
---|
| 3343 | if ( ( aExp == 0 ) |
---|
| 3344 | && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { |
---|
| 3345 | return a; |
---|
| 3346 | } |
---|
| 3347 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 3348 | aSign = extractFloatx80Sign( a ); |
---|
| 3349 | switch ( STATUS(float_rounding_mode) ) { |
---|
| 3350 | case float_round_nearest_even: |
---|
| 3351 | if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a )<<1 ) |
---|
| 3352 | ) { |
---|
| 3353 | return |
---|
| 3354 | packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3355 | } |
---|
| 3356 | break; |
---|
| 3357 | case float_round_down: |
---|
| 3358 | return |
---|
| 3359 | aSign ? |
---|
| 3360 | packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) ) |
---|
| 3361 | : packFloatx80( 0, 0, 0 ); |
---|
| 3362 | case float_round_up: |
---|
| 3363 | return |
---|
| 3364 | aSign ? packFloatx80( 1, 0, 0 ) |
---|
| 3365 | : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3366 | } |
---|
| 3367 | return packFloatx80( aSign, 0, 0 ); |
---|
| 3368 | } |
---|
| 3369 | lastBitMask = 1; |
---|
| 3370 | lastBitMask <<= 0x403E - aExp; |
---|
| 3371 | roundBitsMask = lastBitMask - 1; |
---|
| 3372 | z = a; |
---|
| 3373 | roundingMode = STATUS(float_rounding_mode); |
---|
| 3374 | if ( roundingMode == float_round_nearest_even ) { |
---|
| 3375 | z.low += lastBitMask>>1; |
---|
| 3376 | if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; |
---|
| 3377 | } |
---|
| 3378 | else if ( roundingMode != float_round_to_zero ) { |
---|
| 3379 | if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) { |
---|
| 3380 | z.low += roundBitsMask; |
---|
| 3381 | } |
---|
| 3382 | } |
---|
| 3383 | z.low &= ~ roundBitsMask; |
---|
| 3384 | if ( z.low == 0 ) { |
---|
| 3385 | ++z.high; |
---|
| 3386 | z.low = LIT64( 0x8000000000000000 ); |
---|
| 3387 | } |
---|
| 3388 | if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 3389 | return z; |
---|
| 3390 | |
---|
| 3391 | } |
---|
| 3392 | |
---|
| 3393 | /*---------------------------------------------------------------------------- |
---|
| 3394 | | Returns the result of adding the absolute values of the extended double- |
---|
| 3395 | | precision floating-point values `a' and `b'. If `zSign' is 1, the sum is |
---|
| 3396 | | negated before being returned. `zSign' is ignored if the result is a NaN. |
---|
| 3397 | | The addition is performed according to the IEC/IEEE Standard for Binary |
---|
| 3398 | | Floating-Point Arithmetic. |
---|
| 3399 | *----------------------------------------------------------------------------*/ |
---|
| 3400 | |
---|
| 3401 | static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM) |
---|
| 3402 | { |
---|
| 3403 | int32 aExp, bExp, zExp; |
---|
| 3404 | bits64 aSig, bSig, zSig0, zSig1; |
---|
| 3405 | int32 expDiff; |
---|
| 3406 | |
---|
| 3407 | aSig = extractFloatx80Frac( a ); |
---|
| 3408 | aExp = extractFloatx80Exp( a ); |
---|
| 3409 | bSig = extractFloatx80Frac( b ); |
---|
| 3410 | bExp = extractFloatx80Exp( b ); |
---|
| 3411 | expDiff = aExp - bExp; |
---|
| 3412 | if ( 0 < expDiff ) { |
---|
| 3413 | if ( aExp == 0x7FFF ) { |
---|
| 3414 | if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3415 | return a; |
---|
| 3416 | } |
---|
| 3417 | if ( bExp == 0 ) --expDiff; |
---|
| 3418 | shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); |
---|
| 3419 | zExp = aExp; |
---|
| 3420 | } |
---|
| 3421 | else if ( expDiff < 0 ) { |
---|
| 3422 | if ( bExp == 0x7FFF ) { |
---|
| 3423 | if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3424 | return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3425 | } |
---|
| 3426 | if ( aExp == 0 ) ++expDiff; |
---|
| 3427 | shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); |
---|
| 3428 | zExp = bExp; |
---|
| 3429 | } |
---|
| 3430 | else { |
---|
| 3431 | if ( aExp == 0x7FFF ) { |
---|
| 3432 | if ( (bits64) ( ( aSig | bSig )<<1 ) ) { |
---|
| 3433 | return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3434 | } |
---|
| 3435 | return a; |
---|
| 3436 | } |
---|
| 3437 | zSig1 = 0; |
---|
| 3438 | zSig0 = aSig + bSig; |
---|
| 3439 | if ( aExp == 0 ) { |
---|
| 3440 | normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 ); |
---|
| 3441 | goto roundAndPack; |
---|
| 3442 | } |
---|
| 3443 | zExp = aExp; |
---|
| 3444 | goto shiftRight1; |
---|
| 3445 | } |
---|
| 3446 | zSig0 = aSig + bSig; |
---|
| 3447 | if ( (sbits64) zSig0 < 0 ) goto roundAndPack; |
---|
| 3448 | shiftRight1: |
---|
| 3449 | shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 ); |
---|
| 3450 | zSig0 |= LIT64( 0x8000000000000000 ); |
---|
| 3451 | ++zExp; |
---|
| 3452 | roundAndPack: |
---|
| 3453 | return |
---|
| 3454 | roundAndPackFloatx80( |
---|
| 3455 | STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); |
---|
| 3456 | |
---|
| 3457 | } |
---|
| 3458 | |
---|
| 3459 | /*---------------------------------------------------------------------------- |
---|
| 3460 | | Returns the result of subtracting the absolute values of the extended |
---|
| 3461 | | double-precision floating-point values `a' and `b'. If `zSign' is 1, the |
---|
| 3462 | | difference is negated before being returned. `zSign' is ignored if the |
---|
| 3463 | | result is a NaN. The subtraction is performed according to the IEC/IEEE |
---|
| 3464 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 3465 | *----------------------------------------------------------------------------*/ |
---|
| 3466 | |
---|
| 3467 | static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM ) |
---|
| 3468 | { |
---|
| 3469 | int32 aExp, bExp, zExp; |
---|
| 3470 | bits64 aSig, bSig, zSig0, zSig1; |
---|
| 3471 | int32 expDiff; |
---|
| 3472 | floatx80 z; |
---|
| 3473 | |
---|
| 3474 | aSig = extractFloatx80Frac( a ); |
---|
| 3475 | aExp = extractFloatx80Exp( a ); |
---|
| 3476 | bSig = extractFloatx80Frac( b ); |
---|
| 3477 | bExp = extractFloatx80Exp( b ); |
---|
| 3478 | expDiff = aExp - bExp; |
---|
| 3479 | if ( 0 < expDiff ) goto aExpBigger; |
---|
| 3480 | if ( expDiff < 0 ) goto bExpBigger; |
---|
| 3481 | if ( aExp == 0x7FFF ) { |
---|
| 3482 | if ( (bits64) ( ( aSig | bSig )<<1 ) ) { |
---|
| 3483 | return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3484 | } |
---|
| 3485 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3486 | z.low = floatx80_default_nan_low; |
---|
| 3487 | z.high = floatx80_default_nan_high; |
---|
| 3488 | return z; |
---|
| 3489 | } |
---|
| 3490 | if ( aExp == 0 ) { |
---|
| 3491 | aExp = 1; |
---|
| 3492 | bExp = 1; |
---|
| 3493 | } |
---|
| 3494 | zSig1 = 0; |
---|
| 3495 | if ( bSig < aSig ) goto aBigger; |
---|
| 3496 | if ( aSig < bSig ) goto bBigger; |
---|
| 3497 | return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); |
---|
| 3498 | bExpBigger: |
---|
| 3499 | if ( bExp == 0x7FFF ) { |
---|
| 3500 | if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3501 | return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3502 | } |
---|
| 3503 | if ( aExp == 0 ) ++expDiff; |
---|
| 3504 | shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); |
---|
| 3505 | bBigger: |
---|
| 3506 | sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 ); |
---|
| 3507 | zExp = bExp; |
---|
| 3508 | zSign ^= 1; |
---|
| 3509 | goto normalizeRoundAndPack; |
---|
| 3510 | aExpBigger: |
---|
| 3511 | if ( aExp == 0x7FFF ) { |
---|
| 3512 | if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3513 | return a; |
---|
| 3514 | } |
---|
| 3515 | if ( bExp == 0 ) --expDiff; |
---|
| 3516 | shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); |
---|
| 3517 | aBigger: |
---|
| 3518 | sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 ); |
---|
| 3519 | zExp = aExp; |
---|
| 3520 | normalizeRoundAndPack: |
---|
| 3521 | return |
---|
| 3522 | normalizeRoundAndPackFloatx80( |
---|
| 3523 | STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); |
---|
| 3524 | |
---|
| 3525 | } |
---|
| 3526 | |
---|
| 3527 | /*---------------------------------------------------------------------------- |
---|
| 3528 | | Returns the result of adding the extended double-precision floating-point |
---|
| 3529 | | values `a' and `b'. The operation is performed according to the IEC/IEEE |
---|
| 3530 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 3531 | *----------------------------------------------------------------------------*/ |
---|
| 3532 | |
---|
| 3533 | floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3534 | { |
---|
| 3535 | flag aSign, bSign; |
---|
| 3536 | |
---|
| 3537 | aSign = extractFloatx80Sign( a ); |
---|
| 3538 | bSign = extractFloatx80Sign( b ); |
---|
| 3539 | if ( aSign == bSign ) { |
---|
| 3540 | return addFloatx80Sigs( a, b, aSign STATUS_VAR ); |
---|
| 3541 | } |
---|
| 3542 | else { |
---|
| 3543 | return subFloatx80Sigs( a, b, aSign STATUS_VAR ); |
---|
| 3544 | } |
---|
| 3545 | |
---|
| 3546 | } |
---|
| 3547 | |
---|
| 3548 | /*---------------------------------------------------------------------------- |
---|
| 3549 | | Returns the result of subtracting the extended double-precision floating- |
---|
| 3550 | | point values `a' and `b'. The operation is performed according to the |
---|
| 3551 | | IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 3552 | *----------------------------------------------------------------------------*/ |
---|
| 3553 | |
---|
| 3554 | floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3555 | { |
---|
| 3556 | flag aSign, bSign; |
---|
| 3557 | |
---|
| 3558 | aSign = extractFloatx80Sign( a ); |
---|
| 3559 | bSign = extractFloatx80Sign( b ); |
---|
| 3560 | if ( aSign == bSign ) { |
---|
| 3561 | return subFloatx80Sigs( a, b, aSign STATUS_VAR ); |
---|
| 3562 | } |
---|
| 3563 | else { |
---|
| 3564 | return addFloatx80Sigs( a, b, aSign STATUS_VAR ); |
---|
| 3565 | } |
---|
| 3566 | |
---|
| 3567 | } |
---|
| 3568 | |
---|
| 3569 | /*---------------------------------------------------------------------------- |
---|
| 3570 | | Returns the result of multiplying the extended double-precision floating- |
---|
| 3571 | | point values `a' and `b'. The operation is performed according to the |
---|
| 3572 | | IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 3573 | *----------------------------------------------------------------------------*/ |
---|
| 3574 | |
---|
| 3575 | floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3576 | { |
---|
| 3577 | flag aSign, bSign, zSign; |
---|
| 3578 | int32 aExp, bExp, zExp; |
---|
| 3579 | bits64 aSig, bSig, zSig0, zSig1; |
---|
| 3580 | floatx80 z; |
---|
| 3581 | |
---|
| 3582 | aSig = extractFloatx80Frac( a ); |
---|
| 3583 | aExp = extractFloatx80Exp( a ); |
---|
| 3584 | aSign = extractFloatx80Sign( a ); |
---|
| 3585 | bSig = extractFloatx80Frac( b ); |
---|
| 3586 | bExp = extractFloatx80Exp( b ); |
---|
| 3587 | bSign = extractFloatx80Sign( b ); |
---|
| 3588 | zSign = aSign ^ bSign; |
---|
| 3589 | if ( aExp == 0x7FFF ) { |
---|
| 3590 | if ( (bits64) ( aSig<<1 ) |
---|
| 3591 | || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { |
---|
| 3592 | return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3593 | } |
---|
| 3594 | if ( ( bExp | bSig ) == 0 ) goto invalid; |
---|
| 3595 | return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3596 | } |
---|
| 3597 | if ( bExp == 0x7FFF ) { |
---|
| 3598 | if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3599 | if ( ( aExp | aSig ) == 0 ) { |
---|
| 3600 | invalid: |
---|
| 3601 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3602 | z.low = floatx80_default_nan_low; |
---|
| 3603 | z.high = floatx80_default_nan_high; |
---|
| 3604 | return z; |
---|
| 3605 | } |
---|
| 3606 | return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3607 | } |
---|
| 3608 | if ( aExp == 0 ) { |
---|
| 3609 | if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); |
---|
| 3610 | normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); |
---|
| 3611 | } |
---|
| 3612 | if ( bExp == 0 ) { |
---|
| 3613 | if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 ); |
---|
| 3614 | normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); |
---|
| 3615 | } |
---|
| 3616 | zExp = aExp + bExp - 0x3FFE; |
---|
| 3617 | mul64To128( aSig, bSig, &zSig0, &zSig1 ); |
---|
| 3618 | if ( 0 < (sbits64) zSig0 ) { |
---|
| 3619 | shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 ); |
---|
| 3620 | --zExp; |
---|
| 3621 | } |
---|
| 3622 | return |
---|
| 3623 | roundAndPackFloatx80( |
---|
| 3624 | STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); |
---|
| 3625 | |
---|
| 3626 | } |
---|
| 3627 | |
---|
| 3628 | /*---------------------------------------------------------------------------- |
---|
| 3629 | | Returns the result of dividing the extended double-precision floating-point |
---|
| 3630 | | value `a' by the corresponding value `b'. The operation is performed |
---|
| 3631 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 3632 | *----------------------------------------------------------------------------*/ |
---|
| 3633 | |
---|
| 3634 | floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3635 | { |
---|
| 3636 | flag aSign, bSign, zSign; |
---|
| 3637 | int32 aExp, bExp, zExp; |
---|
| 3638 | bits64 aSig, bSig, zSig0, zSig1; |
---|
| 3639 | bits64 rem0, rem1, rem2, term0, term1, term2; |
---|
| 3640 | floatx80 z; |
---|
| 3641 | |
---|
| 3642 | aSig = extractFloatx80Frac( a ); |
---|
| 3643 | aExp = extractFloatx80Exp( a ); |
---|
| 3644 | aSign = extractFloatx80Sign( a ); |
---|
| 3645 | bSig = extractFloatx80Frac( b ); |
---|
| 3646 | bExp = extractFloatx80Exp( b ); |
---|
| 3647 | bSign = extractFloatx80Sign( b ); |
---|
| 3648 | zSign = aSign ^ bSign; |
---|
| 3649 | if ( aExp == 0x7FFF ) { |
---|
| 3650 | if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3651 | if ( bExp == 0x7FFF ) { |
---|
| 3652 | if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3653 | goto invalid; |
---|
| 3654 | } |
---|
| 3655 | return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3656 | } |
---|
| 3657 | if ( bExp == 0x7FFF ) { |
---|
| 3658 | if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3659 | return packFloatx80( zSign, 0, 0 ); |
---|
| 3660 | } |
---|
| 3661 | if ( bExp == 0 ) { |
---|
| 3662 | if ( bSig == 0 ) { |
---|
| 3663 | if ( ( aExp | aSig ) == 0 ) { |
---|
| 3664 | invalid: |
---|
| 3665 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3666 | z.low = floatx80_default_nan_low; |
---|
| 3667 | z.high = floatx80_default_nan_high; |
---|
| 3668 | return z; |
---|
| 3669 | } |
---|
| 3670 | float_raise( float_flag_divbyzero STATUS_VAR); |
---|
| 3671 | return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 3672 | } |
---|
| 3673 | normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); |
---|
| 3674 | } |
---|
| 3675 | if ( aExp == 0 ) { |
---|
| 3676 | if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); |
---|
| 3677 | normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); |
---|
| 3678 | } |
---|
| 3679 | zExp = aExp - bExp + 0x3FFE; |
---|
| 3680 | rem1 = 0; |
---|
| 3681 | if ( bSig <= aSig ) { |
---|
| 3682 | shift128Right( aSig, 0, 1, &aSig, &rem1 ); |
---|
| 3683 | ++zExp; |
---|
| 3684 | } |
---|
| 3685 | zSig0 = estimateDiv128To64( aSig, rem1, bSig ); |
---|
| 3686 | mul64To128( bSig, zSig0, &term0, &term1 ); |
---|
| 3687 | sub128( aSig, rem1, term0, term1, &rem0, &rem1 ); |
---|
| 3688 | while ( (sbits64) rem0 < 0 ) { |
---|
| 3689 | --zSig0; |
---|
| 3690 | add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); |
---|
| 3691 | } |
---|
| 3692 | zSig1 = estimateDiv128To64( rem1, 0, bSig ); |
---|
| 3693 | if ( (bits64) ( zSig1<<1 ) <= 8 ) { |
---|
| 3694 | mul64To128( bSig, zSig1, &term1, &term2 ); |
---|
| 3695 | sub128( rem1, 0, term1, term2, &rem1, &rem2 ); |
---|
| 3696 | while ( (sbits64) rem1 < 0 ) { |
---|
| 3697 | --zSig1; |
---|
| 3698 | add128( rem1, rem2, 0, bSig, &rem1, &rem2 ); |
---|
| 3699 | } |
---|
| 3700 | zSig1 |= ( ( rem1 | rem2 ) != 0 ); |
---|
| 3701 | } |
---|
| 3702 | return |
---|
| 3703 | roundAndPackFloatx80( |
---|
| 3704 | STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR ); |
---|
| 3705 | |
---|
| 3706 | } |
---|
| 3707 | |
---|
| 3708 | /*---------------------------------------------------------------------------- |
---|
| 3709 | | Returns the remainder of the extended double-precision floating-point value |
---|
| 3710 | | `a' with respect to the corresponding value `b'. The operation is performed |
---|
| 3711 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 3712 | *----------------------------------------------------------------------------*/ |
---|
| 3713 | |
---|
| 3714 | floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3715 | { |
---|
| 3716 | flag aSign, bSign, zSign; |
---|
| 3717 | int32 aExp, bExp, expDiff; |
---|
| 3718 | bits64 aSig0, aSig1, bSig; |
---|
| 3719 | bits64 q, term0, term1, alternateASig0, alternateASig1; |
---|
| 3720 | floatx80 z; |
---|
| 3721 | |
---|
| 3722 | aSig0 = extractFloatx80Frac( a ); |
---|
| 3723 | aExp = extractFloatx80Exp( a ); |
---|
| 3724 | aSign = extractFloatx80Sign( a ); |
---|
| 3725 | bSig = extractFloatx80Frac( b ); |
---|
| 3726 | bExp = extractFloatx80Exp( b ); |
---|
| 3727 | bSign = extractFloatx80Sign( b ); |
---|
| 3728 | if ( aExp == 0x7FFF ) { |
---|
| 3729 | if ( (bits64) ( aSig0<<1 ) |
---|
| 3730 | || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { |
---|
| 3731 | return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3732 | } |
---|
| 3733 | goto invalid; |
---|
| 3734 | } |
---|
| 3735 | if ( bExp == 0x7FFF ) { |
---|
| 3736 | if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); |
---|
| 3737 | return a; |
---|
| 3738 | } |
---|
| 3739 | if ( bExp == 0 ) { |
---|
| 3740 | if ( bSig == 0 ) { |
---|
| 3741 | invalid: |
---|
| 3742 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3743 | z.low = floatx80_default_nan_low; |
---|
| 3744 | z.high = floatx80_default_nan_high; |
---|
| 3745 | return z; |
---|
| 3746 | } |
---|
| 3747 | normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); |
---|
| 3748 | } |
---|
| 3749 | if ( aExp == 0 ) { |
---|
| 3750 | if ( (bits64) ( aSig0<<1 ) == 0 ) return a; |
---|
| 3751 | normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); |
---|
| 3752 | } |
---|
| 3753 | bSig |= LIT64( 0x8000000000000000 ); |
---|
| 3754 | zSign = aSign; |
---|
| 3755 | expDiff = aExp - bExp; |
---|
| 3756 | aSig1 = 0; |
---|
| 3757 | if ( expDiff < 0 ) { |
---|
| 3758 | if ( expDiff < -1 ) return a; |
---|
| 3759 | shift128Right( aSig0, 0, 1, &aSig0, &aSig1 ); |
---|
| 3760 | expDiff = 0; |
---|
| 3761 | } |
---|
| 3762 | q = ( bSig <= aSig0 ); |
---|
| 3763 | if ( q ) aSig0 -= bSig; |
---|
| 3764 | expDiff -= 64; |
---|
| 3765 | while ( 0 < expDiff ) { |
---|
| 3766 | q = estimateDiv128To64( aSig0, aSig1, bSig ); |
---|
| 3767 | q = ( 2 < q ) ? q - 2 : 0; |
---|
| 3768 | mul64To128( bSig, q, &term0, &term1 ); |
---|
| 3769 | sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); |
---|
| 3770 | shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 ); |
---|
| 3771 | expDiff -= 62; |
---|
| 3772 | } |
---|
| 3773 | expDiff += 64; |
---|
| 3774 | if ( 0 < expDiff ) { |
---|
| 3775 | q = estimateDiv128To64( aSig0, aSig1, bSig ); |
---|
| 3776 | q = ( 2 < q ) ? q - 2 : 0; |
---|
| 3777 | q >>= 64 - expDiff; |
---|
| 3778 | mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 ); |
---|
| 3779 | sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); |
---|
| 3780 | shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 ); |
---|
| 3781 | while ( le128( term0, term1, aSig0, aSig1 ) ) { |
---|
| 3782 | ++q; |
---|
| 3783 | sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); |
---|
| 3784 | } |
---|
| 3785 | } |
---|
| 3786 | else { |
---|
| 3787 | term1 = 0; |
---|
| 3788 | term0 = bSig; |
---|
| 3789 | } |
---|
| 3790 | sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 ); |
---|
| 3791 | if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 ) |
---|
| 3792 | || ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 ) |
---|
| 3793 | && ( q & 1 ) ) |
---|
| 3794 | ) { |
---|
| 3795 | aSig0 = alternateASig0; |
---|
| 3796 | aSig1 = alternateASig1; |
---|
| 3797 | zSign = ! zSign; |
---|
| 3798 | } |
---|
| 3799 | return |
---|
| 3800 | normalizeRoundAndPackFloatx80( |
---|
| 3801 | 80, zSign, bExp + expDiff, aSig0, aSig1 STATUS_VAR ); |
---|
| 3802 | |
---|
| 3803 | } |
---|
| 3804 | |
---|
| 3805 | /*---------------------------------------------------------------------------- |
---|
| 3806 | | Returns the square root of the extended double-precision floating-point |
---|
| 3807 | | value `a'. The operation is performed according to the IEC/IEEE Standard |
---|
| 3808 | | for Binary Floating-Point Arithmetic. |
---|
| 3809 | *----------------------------------------------------------------------------*/ |
---|
| 3810 | |
---|
| 3811 | floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM ) |
---|
| 3812 | { |
---|
| 3813 | flag aSign; |
---|
| 3814 | int32 aExp, zExp; |
---|
| 3815 | bits64 aSig0, aSig1, zSig0, zSig1, doubleZSig0; |
---|
| 3816 | bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; |
---|
| 3817 | floatx80 z; |
---|
| 3818 | |
---|
| 3819 | aSig0 = extractFloatx80Frac( a ); |
---|
| 3820 | aExp = extractFloatx80Exp( a ); |
---|
| 3821 | aSign = extractFloatx80Sign( a ); |
---|
| 3822 | if ( aExp == 0x7FFF ) { |
---|
| 3823 | if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR ); |
---|
| 3824 | if ( ! aSign ) return a; |
---|
| 3825 | goto invalid; |
---|
| 3826 | } |
---|
| 3827 | if ( aSign ) { |
---|
| 3828 | if ( ( aExp | aSig0 ) == 0 ) return a; |
---|
| 3829 | invalid: |
---|
| 3830 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3831 | z.low = floatx80_default_nan_low; |
---|
| 3832 | z.high = floatx80_default_nan_high; |
---|
| 3833 | return z; |
---|
| 3834 | } |
---|
| 3835 | if ( aExp == 0 ) { |
---|
| 3836 | if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 ); |
---|
| 3837 | normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); |
---|
| 3838 | } |
---|
| 3839 | zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF; |
---|
| 3840 | zSig0 = estimateSqrt32( aExp, aSig0>>32 ); |
---|
| 3841 | shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 ); |
---|
| 3842 | zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 ); |
---|
| 3843 | doubleZSig0 = zSig0<<1; |
---|
| 3844 | mul64To128( zSig0, zSig0, &term0, &term1 ); |
---|
| 3845 | sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); |
---|
| 3846 | while ( (sbits64) rem0 < 0 ) { |
---|
| 3847 | --zSig0; |
---|
| 3848 | doubleZSig0 -= 2; |
---|
| 3849 | add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); |
---|
| 3850 | } |
---|
| 3851 | zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 ); |
---|
| 3852 | if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) { |
---|
| 3853 | if ( zSig1 == 0 ) zSig1 = 1; |
---|
| 3854 | mul64To128( doubleZSig0, zSig1, &term1, &term2 ); |
---|
| 3855 | sub128( rem1, 0, term1, term2, &rem1, &rem2 ); |
---|
| 3856 | mul64To128( zSig1, zSig1, &term2, &term3 ); |
---|
| 3857 | sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); |
---|
| 3858 | while ( (sbits64) rem1 < 0 ) { |
---|
| 3859 | --zSig1; |
---|
| 3860 | shortShift128Left( 0, zSig1, 1, &term2, &term3 ); |
---|
| 3861 | term3 |= 1; |
---|
| 3862 | term2 |= doubleZSig0; |
---|
| 3863 | add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); |
---|
| 3864 | } |
---|
| 3865 | zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); |
---|
| 3866 | } |
---|
| 3867 | shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 ); |
---|
| 3868 | zSig0 |= doubleZSig0; |
---|
| 3869 | return |
---|
| 3870 | roundAndPackFloatx80( |
---|
| 3871 | STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1 STATUS_VAR ); |
---|
| 3872 | |
---|
| 3873 | } |
---|
| 3874 | |
---|
| 3875 | /*---------------------------------------------------------------------------- |
---|
| 3876 | | Returns 1 if the extended double-precision floating-point value `a' is |
---|
| 3877 | | equal to the corresponding value `b', and 0 otherwise. The comparison is |
---|
| 3878 | | performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 3879 | | Arithmetic. |
---|
| 3880 | *----------------------------------------------------------------------------*/ |
---|
| 3881 | |
---|
| 3882 | flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3883 | { |
---|
| 3884 | |
---|
| 3885 | if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) |
---|
| 3886 | && (bits64) ( extractFloatx80Frac( a )<<1 ) ) |
---|
| 3887 | || ( ( extractFloatx80Exp( b ) == 0x7FFF ) |
---|
| 3888 | && (bits64) ( extractFloatx80Frac( b )<<1 ) ) |
---|
| 3889 | ) { |
---|
| 3890 | if ( floatx80_is_signaling_nan( a ) |
---|
| 3891 | || floatx80_is_signaling_nan( b ) ) { |
---|
| 3892 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3893 | } |
---|
| 3894 | return 0; |
---|
| 3895 | } |
---|
| 3896 | return |
---|
| 3897 | ( a.low == b.low ) |
---|
| 3898 | && ( ( a.high == b.high ) |
---|
| 3899 | || ( ( a.low == 0 ) |
---|
| 3900 | && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) |
---|
| 3901 | ); |
---|
| 3902 | |
---|
| 3903 | } |
---|
| 3904 | |
---|
| 3905 | /*---------------------------------------------------------------------------- |
---|
| 3906 | | Returns 1 if the extended double-precision floating-point value `a' is |
---|
| 3907 | | less than or equal to the corresponding value `b', and 0 otherwise. The |
---|
| 3908 | | comparison is performed according to the IEC/IEEE Standard for Binary |
---|
| 3909 | | Floating-Point Arithmetic. |
---|
| 3910 | *----------------------------------------------------------------------------*/ |
---|
| 3911 | |
---|
| 3912 | flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3913 | { |
---|
| 3914 | flag aSign, bSign; |
---|
| 3915 | |
---|
| 3916 | if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) |
---|
| 3917 | && (bits64) ( extractFloatx80Frac( a )<<1 ) ) |
---|
| 3918 | || ( ( extractFloatx80Exp( b ) == 0x7FFF ) |
---|
| 3919 | && (bits64) ( extractFloatx80Frac( b )<<1 ) ) |
---|
| 3920 | ) { |
---|
| 3921 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3922 | return 0; |
---|
| 3923 | } |
---|
| 3924 | aSign = extractFloatx80Sign( a ); |
---|
| 3925 | bSign = extractFloatx80Sign( b ); |
---|
| 3926 | if ( aSign != bSign ) { |
---|
| 3927 | return |
---|
| 3928 | aSign |
---|
| 3929 | || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 3930 | == 0 ); |
---|
| 3931 | } |
---|
| 3932 | return |
---|
| 3933 | aSign ? le128( b.high, b.low, a.high, a.low ) |
---|
| 3934 | : le128( a.high, a.low, b.high, b.low ); |
---|
| 3935 | |
---|
| 3936 | } |
---|
| 3937 | |
---|
| 3938 | /*---------------------------------------------------------------------------- |
---|
| 3939 | | Returns 1 if the extended double-precision floating-point value `a' is |
---|
| 3940 | | less than the corresponding value `b', and 0 otherwise. The comparison |
---|
| 3941 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 3942 | | Arithmetic. |
---|
| 3943 | *----------------------------------------------------------------------------*/ |
---|
| 3944 | |
---|
| 3945 | flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3946 | { |
---|
| 3947 | flag aSign, bSign; |
---|
| 3948 | |
---|
| 3949 | if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) |
---|
| 3950 | && (bits64) ( extractFloatx80Frac( a )<<1 ) ) |
---|
| 3951 | || ( ( extractFloatx80Exp( b ) == 0x7FFF ) |
---|
| 3952 | && (bits64) ( extractFloatx80Frac( b )<<1 ) ) |
---|
| 3953 | ) { |
---|
| 3954 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3955 | return 0; |
---|
| 3956 | } |
---|
| 3957 | aSign = extractFloatx80Sign( a ); |
---|
| 3958 | bSign = extractFloatx80Sign( b ); |
---|
| 3959 | if ( aSign != bSign ) { |
---|
| 3960 | return |
---|
| 3961 | aSign |
---|
| 3962 | && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 3963 | != 0 ); |
---|
| 3964 | } |
---|
| 3965 | return |
---|
| 3966 | aSign ? lt128( b.high, b.low, a.high, a.low ) |
---|
| 3967 | : lt128( a.high, a.low, b.high, b.low ); |
---|
| 3968 | |
---|
| 3969 | } |
---|
| 3970 | |
---|
| 3971 | /*---------------------------------------------------------------------------- |
---|
| 3972 | | Returns 1 if the extended double-precision floating-point value `a' is equal |
---|
| 3973 | | to the corresponding value `b', and 0 otherwise. The invalid exception is |
---|
| 3974 | | raised if either operand is a NaN. Otherwise, the comparison is performed |
---|
| 3975 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 3976 | *----------------------------------------------------------------------------*/ |
---|
| 3977 | |
---|
| 3978 | flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 3979 | { |
---|
| 3980 | |
---|
| 3981 | if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) |
---|
| 3982 | && (bits64) ( extractFloatx80Frac( a )<<1 ) ) |
---|
| 3983 | || ( ( extractFloatx80Exp( b ) == 0x7FFF ) |
---|
| 3984 | && (bits64) ( extractFloatx80Frac( b )<<1 ) ) |
---|
| 3985 | ) { |
---|
| 3986 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 3987 | return 0; |
---|
| 3988 | } |
---|
| 3989 | return |
---|
| 3990 | ( a.low == b.low ) |
---|
| 3991 | && ( ( a.high == b.high ) |
---|
| 3992 | || ( ( a.low == 0 ) |
---|
| 3993 | && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) |
---|
| 3994 | ); |
---|
| 3995 | |
---|
| 3996 | } |
---|
| 3997 | |
---|
| 3998 | /*---------------------------------------------------------------------------- |
---|
| 3999 | | Returns 1 if the extended double-precision floating-point value `a' is less |
---|
| 4000 | | than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs |
---|
| 4001 | | do not cause an exception. Otherwise, the comparison is performed according |
---|
| 4002 | | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 4003 | *----------------------------------------------------------------------------*/ |
---|
| 4004 | |
---|
| 4005 | flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 4006 | { |
---|
| 4007 | flag aSign, bSign; |
---|
| 4008 | |
---|
| 4009 | if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) |
---|
| 4010 | && (bits64) ( extractFloatx80Frac( a )<<1 ) ) |
---|
| 4011 | || ( ( extractFloatx80Exp( b ) == 0x7FFF ) |
---|
| 4012 | && (bits64) ( extractFloatx80Frac( b )<<1 ) ) |
---|
| 4013 | ) { |
---|
| 4014 | if ( floatx80_is_signaling_nan( a ) |
---|
| 4015 | || floatx80_is_signaling_nan( b ) ) { |
---|
| 4016 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4017 | } |
---|
| 4018 | return 0; |
---|
| 4019 | } |
---|
| 4020 | aSign = extractFloatx80Sign( a ); |
---|
| 4021 | bSign = extractFloatx80Sign( b ); |
---|
| 4022 | if ( aSign != bSign ) { |
---|
| 4023 | return |
---|
| 4024 | aSign |
---|
| 4025 | || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 4026 | == 0 ); |
---|
| 4027 | } |
---|
| 4028 | return |
---|
| 4029 | aSign ? le128( b.high, b.low, a.high, a.low ) |
---|
| 4030 | : le128( a.high, a.low, b.high, b.low ); |
---|
| 4031 | |
---|
| 4032 | } |
---|
| 4033 | |
---|
| 4034 | /*---------------------------------------------------------------------------- |
---|
| 4035 | | Returns 1 if the extended double-precision floating-point value `a' is less |
---|
| 4036 | | than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause |
---|
| 4037 | | an exception. Otherwise, the comparison is performed according to the |
---|
| 4038 | | IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 4039 | *----------------------------------------------------------------------------*/ |
---|
| 4040 | |
---|
| 4041 | flag floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM ) |
---|
| 4042 | { |
---|
| 4043 | flag aSign, bSign; |
---|
| 4044 | |
---|
| 4045 | if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) |
---|
| 4046 | && (bits64) ( extractFloatx80Frac( a )<<1 ) ) |
---|
| 4047 | || ( ( extractFloatx80Exp( b ) == 0x7FFF ) |
---|
| 4048 | && (bits64) ( extractFloatx80Frac( b )<<1 ) ) |
---|
| 4049 | ) { |
---|
| 4050 | if ( floatx80_is_signaling_nan( a ) |
---|
| 4051 | || floatx80_is_signaling_nan( b ) ) { |
---|
| 4052 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4053 | } |
---|
| 4054 | return 0; |
---|
| 4055 | } |
---|
| 4056 | aSign = extractFloatx80Sign( a ); |
---|
| 4057 | bSign = extractFloatx80Sign( b ); |
---|
| 4058 | if ( aSign != bSign ) { |
---|
| 4059 | return |
---|
| 4060 | aSign |
---|
| 4061 | && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 4062 | != 0 ); |
---|
| 4063 | } |
---|
| 4064 | return |
---|
| 4065 | aSign ? lt128( b.high, b.low, a.high, a.low ) |
---|
| 4066 | : lt128( a.high, a.low, b.high, b.low ); |
---|
| 4067 | |
---|
| 4068 | } |
---|
| 4069 | |
---|
| 4070 | #endif |
---|
| 4071 | |
---|
| 4072 | #ifdef FLOAT128 |
---|
| 4073 | |
---|
| 4074 | /*---------------------------------------------------------------------------- |
---|
| 4075 | | Returns the result of converting the quadruple-precision floating-point |
---|
| 4076 | | value `a' to the 32-bit two's complement integer format. The conversion |
---|
| 4077 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 4078 | | Arithmetic---which means in particular that the conversion is rounded |
---|
| 4079 | | according to the current rounding mode. If `a' is a NaN, the largest |
---|
| 4080 | | positive integer is returned. Otherwise, if the conversion overflows, the |
---|
| 4081 | | largest integer with the same sign as `a' is returned. |
---|
| 4082 | *----------------------------------------------------------------------------*/ |
---|
| 4083 | |
---|
| 4084 | int32 float128_to_int32( float128 a STATUS_PARAM ) |
---|
| 4085 | { |
---|
| 4086 | flag aSign; |
---|
| 4087 | int32 aExp, shiftCount; |
---|
| 4088 | bits64 aSig0, aSig1; |
---|
| 4089 | |
---|
| 4090 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4091 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4092 | aExp = extractFloat128Exp( a ); |
---|
| 4093 | aSign = extractFloat128Sign( a ); |
---|
| 4094 | if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0; |
---|
| 4095 | if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4096 | aSig0 |= ( aSig1 != 0 ); |
---|
| 4097 | shiftCount = 0x4028 - aExp; |
---|
| 4098 | if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 ); |
---|
| 4099 | return roundAndPackInt32( aSign, aSig0 STATUS_VAR ); |
---|
| 4100 | |
---|
| 4101 | } |
---|
| 4102 | |
---|
| 4103 | /*---------------------------------------------------------------------------- |
---|
| 4104 | | Returns the result of converting the quadruple-precision floating-point |
---|
| 4105 | | value `a' to the 32-bit two's complement integer format. The conversion |
---|
| 4106 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 4107 | | Arithmetic, except that the conversion is always rounded toward zero. If |
---|
| 4108 | | `a' is a NaN, the largest positive integer is returned. Otherwise, if the |
---|
| 4109 | | conversion overflows, the largest integer with the same sign as `a' is |
---|
| 4110 | | returned. |
---|
| 4111 | *----------------------------------------------------------------------------*/ |
---|
| 4112 | |
---|
| 4113 | int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM ) |
---|
| 4114 | { |
---|
| 4115 | flag aSign; |
---|
| 4116 | int32 aExp, shiftCount; |
---|
| 4117 | bits64 aSig0, aSig1, savedASig; |
---|
| 4118 | int32 z; |
---|
| 4119 | |
---|
| 4120 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4121 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4122 | aExp = extractFloat128Exp( a ); |
---|
| 4123 | aSign = extractFloat128Sign( a ); |
---|
| 4124 | aSig0 |= ( aSig1 != 0 ); |
---|
| 4125 | if ( 0x401E < aExp ) { |
---|
| 4126 | if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0; |
---|
| 4127 | goto invalid; |
---|
| 4128 | } |
---|
| 4129 | else if ( aExp < 0x3FFF ) { |
---|
| 4130 | if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4131 | return 0; |
---|
| 4132 | } |
---|
| 4133 | aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4134 | shiftCount = 0x402F - aExp; |
---|
| 4135 | savedASig = aSig0; |
---|
| 4136 | aSig0 >>= shiftCount; |
---|
| 4137 | z = aSig0; |
---|
| 4138 | if ( aSign ) z = - z; |
---|
| 4139 | if ( ( z < 0 ) ^ aSign ) { |
---|
| 4140 | invalid: |
---|
| 4141 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4142 | return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; |
---|
| 4143 | } |
---|
| 4144 | if ( ( aSig0<<shiftCount ) != savedASig ) { |
---|
| 4145 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4146 | } |
---|
| 4147 | return z; |
---|
| 4148 | |
---|
| 4149 | } |
---|
| 4150 | |
---|
| 4151 | /*---------------------------------------------------------------------------- |
---|
| 4152 | | Returns the result of converting the quadruple-precision floating-point |
---|
| 4153 | | value `a' to the 64-bit two's complement integer format. The conversion |
---|
| 4154 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 4155 | | Arithmetic---which means in particular that the conversion is rounded |
---|
| 4156 | | according to the current rounding mode. If `a' is a NaN, the largest |
---|
| 4157 | | positive integer is returned. Otherwise, if the conversion overflows, the |
---|
| 4158 | | largest integer with the same sign as `a' is returned. |
---|
| 4159 | *----------------------------------------------------------------------------*/ |
---|
| 4160 | |
---|
| 4161 | int64 float128_to_int64( float128 a STATUS_PARAM ) |
---|
| 4162 | { |
---|
| 4163 | flag aSign; |
---|
| 4164 | int32 aExp, shiftCount; |
---|
| 4165 | bits64 aSig0, aSig1; |
---|
| 4166 | |
---|
| 4167 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4168 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4169 | aExp = extractFloat128Exp( a ); |
---|
| 4170 | aSign = extractFloat128Sign( a ); |
---|
| 4171 | if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4172 | shiftCount = 0x402F - aExp; |
---|
| 4173 | if ( shiftCount <= 0 ) { |
---|
| 4174 | if ( 0x403E < aExp ) { |
---|
| 4175 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4176 | if ( ! aSign |
---|
| 4177 | || ( ( aExp == 0x7FFF ) |
---|
| 4178 | && ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) ) |
---|
| 4179 | ) |
---|
| 4180 | ) { |
---|
| 4181 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 4182 | } |
---|
| 4183 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 4184 | } |
---|
| 4185 | shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 ); |
---|
| 4186 | } |
---|
| 4187 | else { |
---|
| 4188 | shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 ); |
---|
| 4189 | } |
---|
| 4190 | return roundAndPackInt64( aSign, aSig0, aSig1 STATUS_VAR ); |
---|
| 4191 | |
---|
| 4192 | } |
---|
| 4193 | |
---|
| 4194 | /*---------------------------------------------------------------------------- |
---|
| 4195 | | Returns the result of converting the quadruple-precision floating-point |
---|
| 4196 | | value `a' to the 64-bit two's complement integer format. The conversion |
---|
| 4197 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 4198 | | Arithmetic, except that the conversion is always rounded toward zero. |
---|
| 4199 | | If `a' is a NaN, the largest positive integer is returned. Otherwise, if |
---|
| 4200 | | the conversion overflows, the largest integer with the same sign as `a' is |
---|
| 4201 | | returned. |
---|
| 4202 | *----------------------------------------------------------------------------*/ |
---|
| 4203 | |
---|
| 4204 | int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM ) |
---|
| 4205 | { |
---|
| 4206 | flag aSign; |
---|
| 4207 | int32 aExp, shiftCount; |
---|
| 4208 | bits64 aSig0, aSig1; |
---|
| 4209 | int64 z; |
---|
| 4210 | |
---|
| 4211 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4212 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4213 | aExp = extractFloat128Exp( a ); |
---|
| 4214 | aSign = extractFloat128Sign( a ); |
---|
| 4215 | if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4216 | shiftCount = aExp - 0x402F; |
---|
| 4217 | if ( 0 < shiftCount ) { |
---|
| 4218 | if ( 0x403E <= aExp ) { |
---|
| 4219 | aSig0 &= LIT64( 0x0000FFFFFFFFFFFF ); |
---|
| 4220 | if ( ( a.high == LIT64( 0xC03E000000000000 ) ) |
---|
| 4221 | && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) { |
---|
| 4222 | if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4223 | } |
---|
| 4224 | else { |
---|
| 4225 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4226 | if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) { |
---|
| 4227 | return LIT64( 0x7FFFFFFFFFFFFFFF ); |
---|
| 4228 | } |
---|
| 4229 | } |
---|
| 4230 | return (sbits64) LIT64( 0x8000000000000000 ); |
---|
| 4231 | } |
---|
| 4232 | z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) ); |
---|
| 4233 | if ( (bits64) ( aSig1<<shiftCount ) ) { |
---|
| 4234 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4235 | } |
---|
| 4236 | } |
---|
| 4237 | else { |
---|
| 4238 | if ( aExp < 0x3FFF ) { |
---|
| 4239 | if ( aExp | aSig0 | aSig1 ) { |
---|
| 4240 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4241 | } |
---|
| 4242 | return 0; |
---|
| 4243 | } |
---|
| 4244 | z = aSig0>>( - shiftCount ); |
---|
| 4245 | if ( aSig1 |
---|
| 4246 | || ( shiftCount && (bits64) ( aSig0<<( shiftCount & 63 ) ) ) ) { |
---|
| 4247 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4248 | } |
---|
| 4249 | } |
---|
| 4250 | if ( aSign ) z = - z; |
---|
| 4251 | return z; |
---|
| 4252 | |
---|
| 4253 | } |
---|
| 4254 | |
---|
| 4255 | /*---------------------------------------------------------------------------- |
---|
| 4256 | | Returns the result of converting the quadruple-precision floating-point |
---|
| 4257 | | value `a' to the single-precision floating-point format. The conversion |
---|
| 4258 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 4259 | | Arithmetic. |
---|
| 4260 | *----------------------------------------------------------------------------*/ |
---|
| 4261 | |
---|
| 4262 | float32 float128_to_float32( float128 a STATUS_PARAM ) |
---|
| 4263 | { |
---|
| 4264 | flag aSign; |
---|
| 4265 | int32 aExp; |
---|
| 4266 | bits64 aSig0, aSig1; |
---|
| 4267 | bits32 zSig; |
---|
| 4268 | |
---|
| 4269 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4270 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4271 | aExp = extractFloat128Exp( a ); |
---|
| 4272 | aSign = extractFloat128Sign( a ); |
---|
| 4273 | if ( aExp == 0x7FFF ) { |
---|
| 4274 | if ( aSig0 | aSig1 ) { |
---|
| 4275 | return commonNaNToFloat32( float128ToCommonNaN( a STATUS_VAR ) ); |
---|
| 4276 | } |
---|
| 4277 | return packFloat32( aSign, 0xFF, 0 ); |
---|
| 4278 | } |
---|
| 4279 | aSig0 |= ( aSig1 != 0 ); |
---|
| 4280 | shift64RightJamming( aSig0, 18, &aSig0 ); |
---|
| 4281 | zSig = aSig0; |
---|
| 4282 | if ( aExp || zSig ) { |
---|
| 4283 | zSig |= 0x40000000; |
---|
| 4284 | aExp -= 0x3F81; |
---|
| 4285 | } |
---|
| 4286 | return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR ); |
---|
| 4287 | |
---|
| 4288 | } |
---|
| 4289 | |
---|
| 4290 | /*---------------------------------------------------------------------------- |
---|
| 4291 | | Returns the result of converting the quadruple-precision floating-point |
---|
| 4292 | | value `a' to the double-precision floating-point format. The conversion |
---|
| 4293 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 4294 | | Arithmetic. |
---|
| 4295 | *----------------------------------------------------------------------------*/ |
---|
| 4296 | |
---|
| 4297 | float64 float128_to_float64( float128 a STATUS_PARAM ) |
---|
| 4298 | { |
---|
| 4299 | flag aSign; |
---|
| 4300 | int32 aExp; |
---|
| 4301 | bits64 aSig0, aSig1; |
---|
| 4302 | |
---|
| 4303 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4304 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4305 | aExp = extractFloat128Exp( a ); |
---|
| 4306 | aSign = extractFloat128Sign( a ); |
---|
| 4307 | if ( aExp == 0x7FFF ) { |
---|
| 4308 | if ( aSig0 | aSig1 ) { |
---|
| 4309 | return commonNaNToFloat64( float128ToCommonNaN( a STATUS_VAR ) ); |
---|
| 4310 | } |
---|
| 4311 | return packFloat64( aSign, 0x7FF, 0 ); |
---|
| 4312 | } |
---|
| 4313 | shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 ); |
---|
| 4314 | aSig0 |= ( aSig1 != 0 ); |
---|
| 4315 | if ( aExp || aSig0 ) { |
---|
| 4316 | aSig0 |= LIT64( 0x4000000000000000 ); |
---|
| 4317 | aExp -= 0x3C01; |
---|
| 4318 | } |
---|
| 4319 | return roundAndPackFloat64( aSign, aExp, aSig0 STATUS_VAR ); |
---|
| 4320 | |
---|
| 4321 | } |
---|
| 4322 | |
---|
| 4323 | #ifdef FLOATX80 |
---|
| 4324 | |
---|
| 4325 | /*---------------------------------------------------------------------------- |
---|
| 4326 | | Returns the result of converting the quadruple-precision floating-point |
---|
| 4327 | | value `a' to the extended double-precision floating-point format. The |
---|
| 4328 | | conversion is performed according to the IEC/IEEE Standard for Binary |
---|
| 4329 | | Floating-Point Arithmetic. |
---|
| 4330 | *----------------------------------------------------------------------------*/ |
---|
| 4331 | |
---|
| 4332 | floatx80 float128_to_floatx80( float128 a STATUS_PARAM ) |
---|
| 4333 | { |
---|
| 4334 | flag aSign; |
---|
| 4335 | int32 aExp; |
---|
| 4336 | bits64 aSig0, aSig1; |
---|
| 4337 | |
---|
| 4338 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4339 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4340 | aExp = extractFloat128Exp( a ); |
---|
| 4341 | aSign = extractFloat128Sign( a ); |
---|
| 4342 | if ( aExp == 0x7FFF ) { |
---|
| 4343 | if ( aSig0 | aSig1 ) { |
---|
| 4344 | return commonNaNToFloatx80( float128ToCommonNaN( a STATUS_VAR ) ); |
---|
| 4345 | } |
---|
| 4346 | return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); |
---|
| 4347 | } |
---|
| 4348 | if ( aExp == 0 ) { |
---|
| 4349 | if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 ); |
---|
| 4350 | normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); |
---|
| 4351 | } |
---|
| 4352 | else { |
---|
| 4353 | aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4354 | } |
---|
| 4355 | shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 ); |
---|
| 4356 | return roundAndPackFloatx80( 80, aSign, aExp, aSig0, aSig1 STATUS_VAR ); |
---|
| 4357 | |
---|
| 4358 | } |
---|
| 4359 | |
---|
| 4360 | #endif |
---|
| 4361 | |
---|
| 4362 | /*---------------------------------------------------------------------------- |
---|
| 4363 | | Rounds the quadruple-precision floating-point value `a' to an integer, and |
---|
| 4364 | | returns the result as a quadruple-precision floating-point value. The |
---|
| 4365 | | operation is performed according to the IEC/IEEE Standard for Binary |
---|
| 4366 | | Floating-Point Arithmetic. |
---|
| 4367 | *----------------------------------------------------------------------------*/ |
---|
| 4368 | |
---|
| 4369 | float128 float128_round_to_int( float128 a STATUS_PARAM ) |
---|
| 4370 | { |
---|
| 4371 | flag aSign; |
---|
| 4372 | int32 aExp; |
---|
| 4373 | bits64 lastBitMask, roundBitsMask; |
---|
| 4374 | int8 roundingMode; |
---|
| 4375 | float128 z; |
---|
| 4376 | |
---|
| 4377 | aExp = extractFloat128Exp( a ); |
---|
| 4378 | if ( 0x402F <= aExp ) { |
---|
| 4379 | if ( 0x406F <= aExp ) { |
---|
| 4380 | if ( ( aExp == 0x7FFF ) |
---|
| 4381 | && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) |
---|
| 4382 | ) { |
---|
| 4383 | return propagateFloat128NaN( a, a STATUS_VAR ); |
---|
| 4384 | } |
---|
| 4385 | return a; |
---|
| 4386 | } |
---|
| 4387 | lastBitMask = 1; |
---|
| 4388 | lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1; |
---|
| 4389 | roundBitsMask = lastBitMask - 1; |
---|
| 4390 | z = a; |
---|
| 4391 | roundingMode = STATUS(float_rounding_mode); |
---|
| 4392 | if ( roundingMode == float_round_nearest_even ) { |
---|
| 4393 | if ( lastBitMask ) { |
---|
| 4394 | add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low ); |
---|
| 4395 | if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; |
---|
| 4396 | } |
---|
| 4397 | else { |
---|
| 4398 | if ( (sbits64) z.low < 0 ) { |
---|
| 4399 | ++z.high; |
---|
| 4400 | if ( (bits64) ( z.low<<1 ) == 0 ) z.high &= ~1; |
---|
| 4401 | } |
---|
| 4402 | } |
---|
| 4403 | } |
---|
| 4404 | else if ( roundingMode != float_round_to_zero ) { |
---|
| 4405 | if ( extractFloat128Sign( z ) |
---|
| 4406 | ^ ( roundingMode == float_round_up ) ) { |
---|
| 4407 | add128( z.high, z.low, 0, roundBitsMask, &z.high, &z.low ); |
---|
| 4408 | } |
---|
| 4409 | } |
---|
| 4410 | z.low &= ~ roundBitsMask; |
---|
| 4411 | } |
---|
| 4412 | else { |
---|
| 4413 | if ( aExp < 0x3FFF ) { |
---|
| 4414 | if ( ( ( (bits64) ( a.high<<1 ) ) | a.low ) == 0 ) return a; |
---|
| 4415 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4416 | aSign = extractFloat128Sign( a ); |
---|
| 4417 | switch ( STATUS(float_rounding_mode) ) { |
---|
| 4418 | case float_round_nearest_even: |
---|
| 4419 | if ( ( aExp == 0x3FFE ) |
---|
| 4420 | && ( extractFloat128Frac0( a ) |
---|
| 4421 | | extractFloat128Frac1( a ) ) |
---|
| 4422 | ) { |
---|
| 4423 | return packFloat128( aSign, 0x3FFF, 0, 0 ); |
---|
| 4424 | } |
---|
| 4425 | break; |
---|
| 4426 | case float_round_down: |
---|
| 4427 | return |
---|
| 4428 | aSign ? packFloat128( 1, 0x3FFF, 0, 0 ) |
---|
| 4429 | : packFloat128( 0, 0, 0, 0 ); |
---|
| 4430 | case float_round_up: |
---|
| 4431 | return |
---|
| 4432 | aSign ? packFloat128( 1, 0, 0, 0 ) |
---|
| 4433 | : packFloat128( 0, 0x3FFF, 0, 0 ); |
---|
| 4434 | } |
---|
| 4435 | return packFloat128( aSign, 0, 0, 0 ); |
---|
| 4436 | } |
---|
| 4437 | lastBitMask = 1; |
---|
| 4438 | lastBitMask <<= 0x402F - aExp; |
---|
| 4439 | roundBitsMask = lastBitMask - 1; |
---|
| 4440 | z.low = 0; |
---|
| 4441 | z.high = a.high; |
---|
| 4442 | roundingMode = STATUS(float_rounding_mode); |
---|
| 4443 | if ( roundingMode == float_round_nearest_even ) { |
---|
| 4444 | z.high += lastBitMask>>1; |
---|
| 4445 | if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) { |
---|
| 4446 | z.high &= ~ lastBitMask; |
---|
| 4447 | } |
---|
| 4448 | } |
---|
| 4449 | else if ( roundingMode != float_round_to_zero ) { |
---|
| 4450 | if ( extractFloat128Sign( z ) |
---|
| 4451 | ^ ( roundingMode == float_round_up ) ) { |
---|
| 4452 | z.high |= ( a.low != 0 ); |
---|
| 4453 | z.high += roundBitsMask; |
---|
| 4454 | } |
---|
| 4455 | } |
---|
| 4456 | z.high &= ~ roundBitsMask; |
---|
| 4457 | } |
---|
| 4458 | if ( ( z.low != a.low ) || ( z.high != a.high ) ) { |
---|
| 4459 | STATUS(float_exception_flags) |= float_flag_inexact; |
---|
| 4460 | } |
---|
| 4461 | return z; |
---|
| 4462 | |
---|
| 4463 | } |
---|
| 4464 | |
---|
| 4465 | /*---------------------------------------------------------------------------- |
---|
| 4466 | | Returns the result of adding the absolute values of the quadruple-precision |
---|
| 4467 | | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated |
---|
| 4468 | | before being returned. `zSign' is ignored if the result is a NaN. |
---|
| 4469 | | The addition is performed according to the IEC/IEEE Standard for Binary |
---|
| 4470 | | Floating-Point Arithmetic. |
---|
| 4471 | *----------------------------------------------------------------------------*/ |
---|
| 4472 | |
---|
| 4473 | static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM) |
---|
| 4474 | { |
---|
| 4475 | int32 aExp, bExp, zExp; |
---|
| 4476 | bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; |
---|
| 4477 | int32 expDiff; |
---|
| 4478 | |
---|
| 4479 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4480 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4481 | aExp = extractFloat128Exp( a ); |
---|
| 4482 | bSig1 = extractFloat128Frac1( b ); |
---|
| 4483 | bSig0 = extractFloat128Frac0( b ); |
---|
| 4484 | bExp = extractFloat128Exp( b ); |
---|
| 4485 | expDiff = aExp - bExp; |
---|
| 4486 | if ( 0 < expDiff ) { |
---|
| 4487 | if ( aExp == 0x7FFF ) { |
---|
| 4488 | if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4489 | return a; |
---|
| 4490 | } |
---|
| 4491 | if ( bExp == 0 ) { |
---|
| 4492 | --expDiff; |
---|
| 4493 | } |
---|
| 4494 | else { |
---|
| 4495 | bSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4496 | } |
---|
| 4497 | shift128ExtraRightJamming( |
---|
| 4498 | bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 ); |
---|
| 4499 | zExp = aExp; |
---|
| 4500 | } |
---|
| 4501 | else if ( expDiff < 0 ) { |
---|
| 4502 | if ( bExp == 0x7FFF ) { |
---|
| 4503 | if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4504 | return packFloat128( zSign, 0x7FFF, 0, 0 ); |
---|
| 4505 | } |
---|
| 4506 | if ( aExp == 0 ) { |
---|
| 4507 | ++expDiff; |
---|
| 4508 | } |
---|
| 4509 | else { |
---|
| 4510 | aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4511 | } |
---|
| 4512 | shift128ExtraRightJamming( |
---|
| 4513 | aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 ); |
---|
| 4514 | zExp = bExp; |
---|
| 4515 | } |
---|
| 4516 | else { |
---|
| 4517 | if ( aExp == 0x7FFF ) { |
---|
| 4518 | if ( aSig0 | aSig1 | bSig0 | bSig1 ) { |
---|
| 4519 | return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4520 | } |
---|
| 4521 | return a; |
---|
| 4522 | } |
---|
| 4523 | add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); |
---|
| 4524 | if ( aExp == 0 ) return packFloat128( zSign, 0, zSig0, zSig1 ); |
---|
| 4525 | zSig2 = 0; |
---|
| 4526 | zSig0 |= LIT64( 0x0002000000000000 ); |
---|
| 4527 | zExp = aExp; |
---|
| 4528 | goto shiftRight1; |
---|
| 4529 | } |
---|
| 4530 | aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4531 | add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); |
---|
| 4532 | --zExp; |
---|
| 4533 | if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack; |
---|
| 4534 | ++zExp; |
---|
| 4535 | shiftRight1: |
---|
| 4536 | shift128ExtraRightJamming( |
---|
| 4537 | zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 ); |
---|
| 4538 | roundAndPack: |
---|
| 4539 | return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); |
---|
| 4540 | |
---|
| 4541 | } |
---|
| 4542 | |
---|
| 4543 | /*---------------------------------------------------------------------------- |
---|
| 4544 | | Returns the result of subtracting the absolute values of the quadruple- |
---|
| 4545 | | precision floating-point values `a' and `b'. If `zSign' is 1, the |
---|
| 4546 | | difference is negated before being returned. `zSign' is ignored if the |
---|
| 4547 | | result is a NaN. The subtraction is performed according to the IEC/IEEE |
---|
| 4548 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 4549 | *----------------------------------------------------------------------------*/ |
---|
| 4550 | |
---|
| 4551 | static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM) |
---|
| 4552 | { |
---|
| 4553 | int32 aExp, bExp, zExp; |
---|
| 4554 | bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1; |
---|
| 4555 | int32 expDiff; |
---|
| 4556 | float128 z; |
---|
| 4557 | |
---|
| 4558 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4559 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4560 | aExp = extractFloat128Exp( a ); |
---|
| 4561 | bSig1 = extractFloat128Frac1( b ); |
---|
| 4562 | bSig0 = extractFloat128Frac0( b ); |
---|
| 4563 | bExp = extractFloat128Exp( b ); |
---|
| 4564 | expDiff = aExp - bExp; |
---|
| 4565 | shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 ); |
---|
| 4566 | shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 ); |
---|
| 4567 | if ( 0 < expDiff ) goto aExpBigger; |
---|
| 4568 | if ( expDiff < 0 ) goto bExpBigger; |
---|
| 4569 | if ( aExp == 0x7FFF ) { |
---|
| 4570 | if ( aSig0 | aSig1 | bSig0 | bSig1 ) { |
---|
| 4571 | return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4572 | } |
---|
| 4573 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4574 | z.low = float128_default_nan_low; |
---|
| 4575 | z.high = float128_default_nan_high; |
---|
| 4576 | return z; |
---|
| 4577 | } |
---|
| 4578 | if ( aExp == 0 ) { |
---|
| 4579 | aExp = 1; |
---|
| 4580 | bExp = 1; |
---|
| 4581 | } |
---|
| 4582 | if ( bSig0 < aSig0 ) goto aBigger; |
---|
| 4583 | if ( aSig0 < bSig0 ) goto bBigger; |
---|
| 4584 | if ( bSig1 < aSig1 ) goto aBigger; |
---|
| 4585 | if ( aSig1 < bSig1 ) goto bBigger; |
---|
| 4586 | return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 ); |
---|
| 4587 | bExpBigger: |
---|
| 4588 | if ( bExp == 0x7FFF ) { |
---|
| 4589 | if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4590 | return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 ); |
---|
| 4591 | } |
---|
| 4592 | if ( aExp == 0 ) { |
---|
| 4593 | ++expDiff; |
---|
| 4594 | } |
---|
| 4595 | else { |
---|
| 4596 | aSig0 |= LIT64( 0x4000000000000000 ); |
---|
| 4597 | } |
---|
| 4598 | shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 ); |
---|
| 4599 | bSig0 |= LIT64( 0x4000000000000000 ); |
---|
| 4600 | bBigger: |
---|
| 4601 | sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 ); |
---|
| 4602 | zExp = bExp; |
---|
| 4603 | zSign ^= 1; |
---|
| 4604 | goto normalizeRoundAndPack; |
---|
| 4605 | aExpBigger: |
---|
| 4606 | if ( aExp == 0x7FFF ) { |
---|
| 4607 | if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4608 | return a; |
---|
| 4609 | } |
---|
| 4610 | if ( bExp == 0 ) { |
---|
| 4611 | --expDiff; |
---|
| 4612 | } |
---|
| 4613 | else { |
---|
| 4614 | bSig0 |= LIT64( 0x4000000000000000 ); |
---|
| 4615 | } |
---|
| 4616 | shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 ); |
---|
| 4617 | aSig0 |= LIT64( 0x4000000000000000 ); |
---|
| 4618 | aBigger: |
---|
| 4619 | sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); |
---|
| 4620 | zExp = aExp; |
---|
| 4621 | normalizeRoundAndPack: |
---|
| 4622 | --zExp; |
---|
| 4623 | return normalizeRoundAndPackFloat128( zSign, zExp - 14, zSig0, zSig1 STATUS_VAR ); |
---|
| 4624 | |
---|
| 4625 | } |
---|
| 4626 | |
---|
| 4627 | /*---------------------------------------------------------------------------- |
---|
| 4628 | | Returns the result of adding the quadruple-precision floating-point values |
---|
| 4629 | | `a' and `b'. The operation is performed according to the IEC/IEEE Standard |
---|
| 4630 | | for Binary Floating-Point Arithmetic. |
---|
| 4631 | *----------------------------------------------------------------------------*/ |
---|
| 4632 | |
---|
| 4633 | float128 float128_add( float128 a, float128 b STATUS_PARAM ) |
---|
| 4634 | { |
---|
| 4635 | flag aSign, bSign; |
---|
| 4636 | |
---|
| 4637 | aSign = extractFloat128Sign( a ); |
---|
| 4638 | bSign = extractFloat128Sign( b ); |
---|
| 4639 | if ( aSign == bSign ) { |
---|
| 4640 | return addFloat128Sigs( a, b, aSign STATUS_VAR ); |
---|
| 4641 | } |
---|
| 4642 | else { |
---|
| 4643 | return subFloat128Sigs( a, b, aSign STATUS_VAR ); |
---|
| 4644 | } |
---|
| 4645 | |
---|
| 4646 | } |
---|
| 4647 | |
---|
| 4648 | /*---------------------------------------------------------------------------- |
---|
| 4649 | | Returns the result of subtracting the quadruple-precision floating-point |
---|
| 4650 | | values `a' and `b'. The operation is performed according to the IEC/IEEE |
---|
| 4651 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 4652 | *----------------------------------------------------------------------------*/ |
---|
| 4653 | |
---|
| 4654 | float128 float128_sub( float128 a, float128 b STATUS_PARAM ) |
---|
| 4655 | { |
---|
| 4656 | flag aSign, bSign; |
---|
| 4657 | |
---|
| 4658 | aSign = extractFloat128Sign( a ); |
---|
| 4659 | bSign = extractFloat128Sign( b ); |
---|
| 4660 | if ( aSign == bSign ) { |
---|
| 4661 | return subFloat128Sigs( a, b, aSign STATUS_VAR ); |
---|
| 4662 | } |
---|
| 4663 | else { |
---|
| 4664 | return addFloat128Sigs( a, b, aSign STATUS_VAR ); |
---|
| 4665 | } |
---|
| 4666 | |
---|
| 4667 | } |
---|
| 4668 | |
---|
| 4669 | /*---------------------------------------------------------------------------- |
---|
| 4670 | | Returns the result of multiplying the quadruple-precision floating-point |
---|
| 4671 | | values `a' and `b'. The operation is performed according to the IEC/IEEE |
---|
| 4672 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 4673 | *----------------------------------------------------------------------------*/ |
---|
| 4674 | |
---|
| 4675 | float128 float128_mul( float128 a, float128 b STATUS_PARAM ) |
---|
| 4676 | { |
---|
| 4677 | flag aSign, bSign, zSign; |
---|
| 4678 | int32 aExp, bExp, zExp; |
---|
| 4679 | bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3; |
---|
| 4680 | float128 z; |
---|
| 4681 | |
---|
| 4682 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4683 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4684 | aExp = extractFloat128Exp( a ); |
---|
| 4685 | aSign = extractFloat128Sign( a ); |
---|
| 4686 | bSig1 = extractFloat128Frac1( b ); |
---|
| 4687 | bSig0 = extractFloat128Frac0( b ); |
---|
| 4688 | bExp = extractFloat128Exp( b ); |
---|
| 4689 | bSign = extractFloat128Sign( b ); |
---|
| 4690 | zSign = aSign ^ bSign; |
---|
| 4691 | if ( aExp == 0x7FFF ) { |
---|
| 4692 | if ( ( aSig0 | aSig1 ) |
---|
| 4693 | || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) { |
---|
| 4694 | return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4695 | } |
---|
| 4696 | if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid; |
---|
| 4697 | return packFloat128( zSign, 0x7FFF, 0, 0 ); |
---|
| 4698 | } |
---|
| 4699 | if ( bExp == 0x7FFF ) { |
---|
| 4700 | if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4701 | if ( ( aExp | aSig0 | aSig1 ) == 0 ) { |
---|
| 4702 | invalid: |
---|
| 4703 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4704 | z.low = float128_default_nan_low; |
---|
| 4705 | z.high = float128_default_nan_high; |
---|
| 4706 | return z; |
---|
| 4707 | } |
---|
| 4708 | return packFloat128( zSign, 0x7FFF, 0, 0 ); |
---|
| 4709 | } |
---|
| 4710 | if ( aExp == 0 ) { |
---|
| 4711 | if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); |
---|
| 4712 | normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); |
---|
| 4713 | } |
---|
| 4714 | if ( bExp == 0 ) { |
---|
| 4715 | if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); |
---|
| 4716 | normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 ); |
---|
| 4717 | } |
---|
| 4718 | zExp = aExp + bExp - 0x4000; |
---|
| 4719 | aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4720 | shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 ); |
---|
| 4721 | mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 ); |
---|
| 4722 | add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 ); |
---|
| 4723 | zSig2 |= ( zSig3 != 0 ); |
---|
| 4724 | if ( LIT64( 0x0002000000000000 ) <= zSig0 ) { |
---|
| 4725 | shift128ExtraRightJamming( |
---|
| 4726 | zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 ); |
---|
| 4727 | ++zExp; |
---|
| 4728 | } |
---|
| 4729 | return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); |
---|
| 4730 | |
---|
| 4731 | } |
---|
| 4732 | |
---|
| 4733 | /*---------------------------------------------------------------------------- |
---|
| 4734 | | Returns the result of dividing the quadruple-precision floating-point value |
---|
| 4735 | | `a' by the corresponding value `b'. The operation is performed according to |
---|
| 4736 | | the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 4737 | *----------------------------------------------------------------------------*/ |
---|
| 4738 | |
---|
| 4739 | float128 float128_div( float128 a, float128 b STATUS_PARAM ) |
---|
| 4740 | { |
---|
| 4741 | flag aSign, bSign, zSign; |
---|
| 4742 | int32 aExp, bExp, zExp; |
---|
| 4743 | bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; |
---|
| 4744 | bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; |
---|
| 4745 | float128 z; |
---|
| 4746 | |
---|
| 4747 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4748 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4749 | aExp = extractFloat128Exp( a ); |
---|
| 4750 | aSign = extractFloat128Sign( a ); |
---|
| 4751 | bSig1 = extractFloat128Frac1( b ); |
---|
| 4752 | bSig0 = extractFloat128Frac0( b ); |
---|
| 4753 | bExp = extractFloat128Exp( b ); |
---|
| 4754 | bSign = extractFloat128Sign( b ); |
---|
| 4755 | zSign = aSign ^ bSign; |
---|
| 4756 | if ( aExp == 0x7FFF ) { |
---|
| 4757 | if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4758 | if ( bExp == 0x7FFF ) { |
---|
| 4759 | if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4760 | goto invalid; |
---|
| 4761 | } |
---|
| 4762 | return packFloat128( zSign, 0x7FFF, 0, 0 ); |
---|
| 4763 | } |
---|
| 4764 | if ( bExp == 0x7FFF ) { |
---|
| 4765 | if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4766 | return packFloat128( zSign, 0, 0, 0 ); |
---|
| 4767 | } |
---|
| 4768 | if ( bExp == 0 ) { |
---|
| 4769 | if ( ( bSig0 | bSig1 ) == 0 ) { |
---|
| 4770 | if ( ( aExp | aSig0 | aSig1 ) == 0 ) { |
---|
| 4771 | invalid: |
---|
| 4772 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4773 | z.low = float128_default_nan_low; |
---|
| 4774 | z.high = float128_default_nan_high; |
---|
| 4775 | return z; |
---|
| 4776 | } |
---|
| 4777 | float_raise( float_flag_divbyzero STATUS_VAR); |
---|
| 4778 | return packFloat128( zSign, 0x7FFF, 0, 0 ); |
---|
| 4779 | } |
---|
| 4780 | normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 ); |
---|
| 4781 | } |
---|
| 4782 | if ( aExp == 0 ) { |
---|
| 4783 | if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 ); |
---|
| 4784 | normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); |
---|
| 4785 | } |
---|
| 4786 | zExp = aExp - bExp + 0x3FFD; |
---|
| 4787 | shortShift128Left( |
---|
| 4788 | aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 ); |
---|
| 4789 | shortShift128Left( |
---|
| 4790 | bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 ); |
---|
| 4791 | if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) { |
---|
| 4792 | shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 ); |
---|
| 4793 | ++zExp; |
---|
| 4794 | } |
---|
| 4795 | zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 ); |
---|
| 4796 | mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 ); |
---|
| 4797 | sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 ); |
---|
| 4798 | while ( (sbits64) rem0 < 0 ) { |
---|
| 4799 | --zSig0; |
---|
| 4800 | add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 ); |
---|
| 4801 | } |
---|
| 4802 | zSig1 = estimateDiv128To64( rem1, rem2, bSig0 ); |
---|
| 4803 | if ( ( zSig1 & 0x3FFF ) <= 4 ) { |
---|
| 4804 | mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 ); |
---|
| 4805 | sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 ); |
---|
| 4806 | while ( (sbits64) rem1 < 0 ) { |
---|
| 4807 | --zSig1; |
---|
| 4808 | add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 ); |
---|
| 4809 | } |
---|
| 4810 | zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); |
---|
| 4811 | } |
---|
| 4812 | shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 ); |
---|
| 4813 | return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); |
---|
| 4814 | |
---|
| 4815 | } |
---|
| 4816 | |
---|
| 4817 | /*---------------------------------------------------------------------------- |
---|
| 4818 | | Returns the remainder of the quadruple-precision floating-point value `a' |
---|
| 4819 | | with respect to the corresponding value `b'. The operation is performed |
---|
| 4820 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 4821 | *----------------------------------------------------------------------------*/ |
---|
| 4822 | |
---|
| 4823 | float128 float128_rem( float128 a, float128 b STATUS_PARAM ) |
---|
| 4824 | { |
---|
| 4825 | flag aSign, bSign, zSign; |
---|
| 4826 | int32 aExp, bExp, expDiff; |
---|
| 4827 | bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; |
---|
| 4828 | bits64 allZero, alternateASig0, alternateASig1, sigMean1; |
---|
| 4829 | sbits64 sigMean0; |
---|
| 4830 | float128 z; |
---|
| 4831 | |
---|
| 4832 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4833 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4834 | aExp = extractFloat128Exp( a ); |
---|
| 4835 | aSign = extractFloat128Sign( a ); |
---|
| 4836 | bSig1 = extractFloat128Frac1( b ); |
---|
| 4837 | bSig0 = extractFloat128Frac0( b ); |
---|
| 4838 | bExp = extractFloat128Exp( b ); |
---|
| 4839 | bSign = extractFloat128Sign( b ); |
---|
| 4840 | if ( aExp == 0x7FFF ) { |
---|
| 4841 | if ( ( aSig0 | aSig1 ) |
---|
| 4842 | || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) { |
---|
| 4843 | return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4844 | } |
---|
| 4845 | goto invalid; |
---|
| 4846 | } |
---|
| 4847 | if ( bExp == 0x7FFF ) { |
---|
| 4848 | if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR ); |
---|
| 4849 | return a; |
---|
| 4850 | } |
---|
| 4851 | if ( bExp == 0 ) { |
---|
| 4852 | if ( ( bSig0 | bSig1 ) == 0 ) { |
---|
| 4853 | invalid: |
---|
| 4854 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4855 | z.low = float128_default_nan_low; |
---|
| 4856 | z.high = float128_default_nan_high; |
---|
| 4857 | return z; |
---|
| 4858 | } |
---|
| 4859 | normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 ); |
---|
| 4860 | } |
---|
| 4861 | if ( aExp == 0 ) { |
---|
| 4862 | if ( ( aSig0 | aSig1 ) == 0 ) return a; |
---|
| 4863 | normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); |
---|
| 4864 | } |
---|
| 4865 | expDiff = aExp - bExp; |
---|
| 4866 | if ( expDiff < -1 ) return a; |
---|
| 4867 | shortShift128Left( |
---|
| 4868 | aSig0 | LIT64( 0x0001000000000000 ), |
---|
| 4869 | aSig1, |
---|
| 4870 | 15 - ( expDiff < 0 ), |
---|
| 4871 | &aSig0, |
---|
| 4872 | &aSig1 |
---|
| 4873 | ); |
---|
| 4874 | shortShift128Left( |
---|
| 4875 | bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 ); |
---|
| 4876 | q = le128( bSig0, bSig1, aSig0, aSig1 ); |
---|
| 4877 | if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 ); |
---|
| 4878 | expDiff -= 64; |
---|
| 4879 | while ( 0 < expDiff ) { |
---|
| 4880 | q = estimateDiv128To64( aSig0, aSig1, bSig0 ); |
---|
| 4881 | q = ( 4 < q ) ? q - 4 : 0; |
---|
| 4882 | mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); |
---|
| 4883 | shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero ); |
---|
| 4884 | shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero ); |
---|
| 4885 | sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 ); |
---|
| 4886 | expDiff -= 61; |
---|
| 4887 | } |
---|
| 4888 | if ( -64 < expDiff ) { |
---|
| 4889 | q = estimateDiv128To64( aSig0, aSig1, bSig0 ); |
---|
| 4890 | q = ( 4 < q ) ? q - 4 : 0; |
---|
| 4891 | q >>= - expDiff; |
---|
| 4892 | shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 ); |
---|
| 4893 | expDiff += 52; |
---|
| 4894 | if ( expDiff < 0 ) { |
---|
| 4895 | shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 ); |
---|
| 4896 | } |
---|
| 4897 | else { |
---|
| 4898 | shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 ); |
---|
| 4899 | } |
---|
| 4900 | mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 ); |
---|
| 4901 | sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 ); |
---|
| 4902 | } |
---|
| 4903 | else { |
---|
| 4904 | shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 ); |
---|
| 4905 | shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 ); |
---|
| 4906 | } |
---|
| 4907 | do { |
---|
| 4908 | alternateASig0 = aSig0; |
---|
| 4909 | alternateASig1 = aSig1; |
---|
| 4910 | ++q; |
---|
| 4911 | sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 ); |
---|
| 4912 | } while ( 0 <= (sbits64) aSig0 ); |
---|
| 4913 | add128( |
---|
| 4914 | aSig0, aSig1, alternateASig0, alternateASig1, &sigMean0, &sigMean1 ); |
---|
| 4915 | if ( ( sigMean0 < 0 ) |
---|
| 4916 | || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) { |
---|
| 4917 | aSig0 = alternateASig0; |
---|
| 4918 | aSig1 = alternateASig1; |
---|
| 4919 | } |
---|
| 4920 | zSign = ( (sbits64) aSig0 < 0 ); |
---|
| 4921 | if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 ); |
---|
| 4922 | return |
---|
| 4923 | normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR ); |
---|
| 4924 | |
---|
| 4925 | } |
---|
| 4926 | |
---|
| 4927 | /*---------------------------------------------------------------------------- |
---|
| 4928 | | Returns the square root of the quadruple-precision floating-point value `a'. |
---|
| 4929 | | The operation is performed according to the IEC/IEEE Standard for Binary |
---|
| 4930 | | Floating-Point Arithmetic. |
---|
| 4931 | *----------------------------------------------------------------------------*/ |
---|
| 4932 | |
---|
| 4933 | float128 float128_sqrt( float128 a STATUS_PARAM ) |
---|
| 4934 | { |
---|
| 4935 | flag aSign; |
---|
| 4936 | int32 aExp, zExp; |
---|
| 4937 | bits64 aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0; |
---|
| 4938 | bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; |
---|
| 4939 | float128 z; |
---|
| 4940 | |
---|
| 4941 | aSig1 = extractFloat128Frac1( a ); |
---|
| 4942 | aSig0 = extractFloat128Frac0( a ); |
---|
| 4943 | aExp = extractFloat128Exp( a ); |
---|
| 4944 | aSign = extractFloat128Sign( a ); |
---|
| 4945 | if ( aExp == 0x7FFF ) { |
---|
| 4946 | if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, a STATUS_VAR ); |
---|
| 4947 | if ( ! aSign ) return a; |
---|
| 4948 | goto invalid; |
---|
| 4949 | } |
---|
| 4950 | if ( aSign ) { |
---|
| 4951 | if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a; |
---|
| 4952 | invalid: |
---|
| 4953 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 4954 | z.low = float128_default_nan_low; |
---|
| 4955 | z.high = float128_default_nan_high; |
---|
| 4956 | return z; |
---|
| 4957 | } |
---|
| 4958 | if ( aExp == 0 ) { |
---|
| 4959 | if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 ); |
---|
| 4960 | normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); |
---|
| 4961 | } |
---|
| 4962 | zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE; |
---|
| 4963 | aSig0 |= LIT64( 0x0001000000000000 ); |
---|
| 4964 | zSig0 = estimateSqrt32( aExp, aSig0>>17 ); |
---|
| 4965 | shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 ); |
---|
| 4966 | zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 ); |
---|
| 4967 | doubleZSig0 = zSig0<<1; |
---|
| 4968 | mul64To128( zSig0, zSig0, &term0, &term1 ); |
---|
| 4969 | sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); |
---|
| 4970 | while ( (sbits64) rem0 < 0 ) { |
---|
| 4971 | --zSig0; |
---|
| 4972 | doubleZSig0 -= 2; |
---|
| 4973 | add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); |
---|
| 4974 | } |
---|
| 4975 | zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 ); |
---|
| 4976 | if ( ( zSig1 & 0x1FFF ) <= 5 ) { |
---|
| 4977 | if ( zSig1 == 0 ) zSig1 = 1; |
---|
| 4978 | mul64To128( doubleZSig0, zSig1, &term1, &term2 ); |
---|
| 4979 | sub128( rem1, 0, term1, term2, &rem1, &rem2 ); |
---|
| 4980 | mul64To128( zSig1, zSig1, &term2, &term3 ); |
---|
| 4981 | sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); |
---|
| 4982 | while ( (sbits64) rem1 < 0 ) { |
---|
| 4983 | --zSig1; |
---|
| 4984 | shortShift128Left( 0, zSig1, 1, &term2, &term3 ); |
---|
| 4985 | term3 |= 1; |
---|
| 4986 | term2 |= doubleZSig0; |
---|
| 4987 | add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); |
---|
| 4988 | } |
---|
| 4989 | zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); |
---|
| 4990 | } |
---|
| 4991 | shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 ); |
---|
| 4992 | return roundAndPackFloat128( 0, zExp, zSig0, zSig1, zSig2 STATUS_VAR ); |
---|
| 4993 | |
---|
| 4994 | } |
---|
| 4995 | |
---|
| 4996 | /*---------------------------------------------------------------------------- |
---|
| 4997 | | Returns 1 if the quadruple-precision floating-point value `a' is equal to |
---|
| 4998 | | the corresponding value `b', and 0 otherwise. The comparison is performed |
---|
| 4999 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 5000 | *----------------------------------------------------------------------------*/ |
---|
| 5001 | |
---|
| 5002 | flag float128_eq( float128 a, float128 b STATUS_PARAM ) |
---|
| 5003 | { |
---|
| 5004 | |
---|
| 5005 | if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) |
---|
| 5006 | && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) |
---|
| 5007 | || ( ( extractFloat128Exp( b ) == 0x7FFF ) |
---|
| 5008 | && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) |
---|
| 5009 | ) { |
---|
| 5010 | if ( float128_is_signaling_nan( a ) |
---|
| 5011 | || float128_is_signaling_nan( b ) ) { |
---|
| 5012 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5013 | } |
---|
| 5014 | return 0; |
---|
| 5015 | } |
---|
| 5016 | return |
---|
| 5017 | ( a.low == b.low ) |
---|
| 5018 | && ( ( a.high == b.high ) |
---|
| 5019 | || ( ( a.low == 0 ) |
---|
| 5020 | && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) ) |
---|
| 5021 | ); |
---|
| 5022 | |
---|
| 5023 | } |
---|
| 5024 | |
---|
| 5025 | /*---------------------------------------------------------------------------- |
---|
| 5026 | | Returns 1 if the quadruple-precision floating-point value `a' is less than |
---|
| 5027 | | or equal to the corresponding value `b', and 0 otherwise. The comparison |
---|
| 5028 | | is performed according to the IEC/IEEE Standard for Binary Floating-Point |
---|
| 5029 | | Arithmetic. |
---|
| 5030 | *----------------------------------------------------------------------------*/ |
---|
| 5031 | |
---|
| 5032 | flag float128_le( float128 a, float128 b STATUS_PARAM ) |
---|
| 5033 | { |
---|
| 5034 | flag aSign, bSign; |
---|
| 5035 | |
---|
| 5036 | if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) |
---|
| 5037 | && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) |
---|
| 5038 | || ( ( extractFloat128Exp( b ) == 0x7FFF ) |
---|
| 5039 | && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) |
---|
| 5040 | ) { |
---|
| 5041 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5042 | return 0; |
---|
| 5043 | } |
---|
| 5044 | aSign = extractFloat128Sign( a ); |
---|
| 5045 | bSign = extractFloat128Sign( b ); |
---|
| 5046 | if ( aSign != bSign ) { |
---|
| 5047 | return |
---|
| 5048 | aSign |
---|
| 5049 | || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 5050 | == 0 ); |
---|
| 5051 | } |
---|
| 5052 | return |
---|
| 5053 | aSign ? le128( b.high, b.low, a.high, a.low ) |
---|
| 5054 | : le128( a.high, a.low, b.high, b.low ); |
---|
| 5055 | |
---|
| 5056 | } |
---|
| 5057 | |
---|
| 5058 | /*---------------------------------------------------------------------------- |
---|
| 5059 | | Returns 1 if the quadruple-precision floating-point value `a' is less than |
---|
| 5060 | | the corresponding value `b', and 0 otherwise. The comparison is performed |
---|
| 5061 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 5062 | *----------------------------------------------------------------------------*/ |
---|
| 5063 | |
---|
| 5064 | flag float128_lt( float128 a, float128 b STATUS_PARAM ) |
---|
| 5065 | { |
---|
| 5066 | flag aSign, bSign; |
---|
| 5067 | |
---|
| 5068 | if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) |
---|
| 5069 | && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) |
---|
| 5070 | || ( ( extractFloat128Exp( b ) == 0x7FFF ) |
---|
| 5071 | && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) |
---|
| 5072 | ) { |
---|
| 5073 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5074 | return 0; |
---|
| 5075 | } |
---|
| 5076 | aSign = extractFloat128Sign( a ); |
---|
| 5077 | bSign = extractFloat128Sign( b ); |
---|
| 5078 | if ( aSign != bSign ) { |
---|
| 5079 | return |
---|
| 5080 | aSign |
---|
| 5081 | && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 5082 | != 0 ); |
---|
| 5083 | } |
---|
| 5084 | return |
---|
| 5085 | aSign ? lt128( b.high, b.low, a.high, a.low ) |
---|
| 5086 | : lt128( a.high, a.low, b.high, b.low ); |
---|
| 5087 | |
---|
| 5088 | } |
---|
| 5089 | |
---|
| 5090 | /*---------------------------------------------------------------------------- |
---|
| 5091 | | Returns 1 if the quadruple-precision floating-point value `a' is equal to |
---|
| 5092 | | the corresponding value `b', and 0 otherwise. The invalid exception is |
---|
| 5093 | | raised if either operand is a NaN. Otherwise, the comparison is performed |
---|
| 5094 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 5095 | *----------------------------------------------------------------------------*/ |
---|
| 5096 | |
---|
| 5097 | flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) |
---|
| 5098 | { |
---|
| 5099 | |
---|
| 5100 | if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) |
---|
| 5101 | && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) |
---|
| 5102 | || ( ( extractFloat128Exp( b ) == 0x7FFF ) |
---|
| 5103 | && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) |
---|
| 5104 | ) { |
---|
| 5105 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5106 | return 0; |
---|
| 5107 | } |
---|
| 5108 | return |
---|
| 5109 | ( a.low == b.low ) |
---|
| 5110 | && ( ( a.high == b.high ) |
---|
| 5111 | || ( ( a.low == 0 ) |
---|
| 5112 | && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) ) |
---|
| 5113 | ); |
---|
| 5114 | |
---|
| 5115 | } |
---|
| 5116 | |
---|
| 5117 | /*---------------------------------------------------------------------------- |
---|
| 5118 | | Returns 1 if the quadruple-precision floating-point value `a' is less than |
---|
| 5119 | | or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not |
---|
| 5120 | | cause an exception. Otherwise, the comparison is performed according to the |
---|
| 5121 | | IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
---|
| 5122 | *----------------------------------------------------------------------------*/ |
---|
| 5123 | |
---|
| 5124 | flag float128_le_quiet( float128 a, float128 b STATUS_PARAM ) |
---|
| 5125 | { |
---|
| 5126 | flag aSign, bSign; |
---|
| 5127 | |
---|
| 5128 | if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) |
---|
| 5129 | && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) |
---|
| 5130 | || ( ( extractFloat128Exp( b ) == 0x7FFF ) |
---|
| 5131 | && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) |
---|
| 5132 | ) { |
---|
| 5133 | if ( float128_is_signaling_nan( a ) |
---|
| 5134 | || float128_is_signaling_nan( b ) ) { |
---|
| 5135 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5136 | } |
---|
| 5137 | return 0; |
---|
| 5138 | } |
---|
| 5139 | aSign = extractFloat128Sign( a ); |
---|
| 5140 | bSign = extractFloat128Sign( b ); |
---|
| 5141 | if ( aSign != bSign ) { |
---|
| 5142 | return |
---|
| 5143 | aSign |
---|
| 5144 | || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 5145 | == 0 ); |
---|
| 5146 | } |
---|
| 5147 | return |
---|
| 5148 | aSign ? le128( b.high, b.low, a.high, a.low ) |
---|
| 5149 | : le128( a.high, a.low, b.high, b.low ); |
---|
| 5150 | |
---|
| 5151 | } |
---|
| 5152 | |
---|
| 5153 | /*---------------------------------------------------------------------------- |
---|
| 5154 | | Returns 1 if the quadruple-precision floating-point value `a' is less than |
---|
| 5155 | | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an |
---|
| 5156 | | exception. Otherwise, the comparison is performed according to the IEC/IEEE |
---|
| 5157 | | Standard for Binary Floating-Point Arithmetic. |
---|
| 5158 | *----------------------------------------------------------------------------*/ |
---|
| 5159 | |
---|
| 5160 | flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM ) |
---|
| 5161 | { |
---|
| 5162 | flag aSign, bSign; |
---|
| 5163 | |
---|
| 5164 | if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) |
---|
| 5165 | && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) |
---|
| 5166 | || ( ( extractFloat128Exp( b ) == 0x7FFF ) |
---|
| 5167 | && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) ) |
---|
| 5168 | ) { |
---|
| 5169 | if ( float128_is_signaling_nan( a ) |
---|
| 5170 | || float128_is_signaling_nan( b ) ) { |
---|
| 5171 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5172 | } |
---|
| 5173 | return 0; |
---|
| 5174 | } |
---|
| 5175 | aSign = extractFloat128Sign( a ); |
---|
| 5176 | bSign = extractFloat128Sign( b ); |
---|
| 5177 | if ( aSign != bSign ) { |
---|
| 5178 | return |
---|
| 5179 | aSign |
---|
| 5180 | && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) |
---|
| 5181 | != 0 ); |
---|
| 5182 | } |
---|
| 5183 | return |
---|
| 5184 | aSign ? lt128( b.high, b.low, a.high, a.low ) |
---|
| 5185 | : lt128( a.high, a.low, b.high, b.low ); |
---|
| 5186 | |
---|
| 5187 | } |
---|
| 5188 | |
---|
| 5189 | #endif |
---|
| 5190 | |
---|
| 5191 | /* misc functions */ |
---|
| 5192 | float32 uint32_to_float32( unsigned int a STATUS_PARAM ) |
---|
| 5193 | { |
---|
| 5194 | return int64_to_float32(a STATUS_VAR); |
---|
| 5195 | } |
---|
| 5196 | |
---|
| 5197 | float64 uint32_to_float64( unsigned int a STATUS_PARAM ) |
---|
| 5198 | { |
---|
| 5199 | return int64_to_float64(a STATUS_VAR); |
---|
| 5200 | } |
---|
| 5201 | |
---|
| 5202 | unsigned int float32_to_uint32( float32 a STATUS_PARAM ) |
---|
| 5203 | { |
---|
| 5204 | int64_t v; |
---|
| 5205 | unsigned int res; |
---|
| 5206 | |
---|
| 5207 | v = float32_to_int64(a STATUS_VAR); |
---|
| 5208 | if (v < 0) { |
---|
| 5209 | res = 0; |
---|
| 5210 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5211 | } else if (v > 0xffffffff) { |
---|
| 5212 | res = 0xffffffff; |
---|
| 5213 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5214 | } else { |
---|
| 5215 | res = v; |
---|
| 5216 | } |
---|
| 5217 | return res; |
---|
| 5218 | } |
---|
| 5219 | |
---|
| 5220 | unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM ) |
---|
| 5221 | { |
---|
| 5222 | int64_t v; |
---|
| 5223 | unsigned int res; |
---|
| 5224 | |
---|
| 5225 | v = float32_to_int64_round_to_zero(a STATUS_VAR); |
---|
| 5226 | if (v < 0) { |
---|
| 5227 | res = 0; |
---|
| 5228 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5229 | } else if (v > 0xffffffff) { |
---|
| 5230 | res = 0xffffffff; |
---|
| 5231 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5232 | } else { |
---|
| 5233 | res = v; |
---|
| 5234 | } |
---|
| 5235 | return res; |
---|
| 5236 | } |
---|
| 5237 | |
---|
| 5238 | unsigned int float64_to_uint32( float64 a STATUS_PARAM ) |
---|
| 5239 | { |
---|
| 5240 | int64_t v; |
---|
| 5241 | unsigned int res; |
---|
| 5242 | |
---|
| 5243 | v = float64_to_int64(a STATUS_VAR); |
---|
| 5244 | if (v < 0) { |
---|
| 5245 | res = 0; |
---|
| 5246 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5247 | } else if (v > 0xffffffff) { |
---|
| 5248 | res = 0xffffffff; |
---|
| 5249 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5250 | } else { |
---|
| 5251 | res = v; |
---|
| 5252 | } |
---|
| 5253 | return res; |
---|
| 5254 | } |
---|
| 5255 | |
---|
| 5256 | unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM ) |
---|
| 5257 | { |
---|
| 5258 | int64_t v; |
---|
| 5259 | unsigned int res; |
---|
| 5260 | |
---|
| 5261 | v = float64_to_int64_round_to_zero(a STATUS_VAR); |
---|
| 5262 | if (v < 0) { |
---|
| 5263 | res = 0; |
---|
| 5264 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5265 | } else if (v > 0xffffffff) { |
---|
| 5266 | res = 0xffffffff; |
---|
| 5267 | float_raise( float_flag_invalid STATUS_VAR); |
---|
| 5268 | } else { |
---|
| 5269 | res = v; |
---|
| 5270 | } |
---|
| 5271 | return res; |
---|
| 5272 | } |
---|
| 5273 | |
---|
| 5274 | #define COMPARE(s, nan_exp) \ |
---|
| 5275 | INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \ |
---|
| 5276 | int is_quiet STATUS_PARAM ) \ |
---|
| 5277 | { \ |
---|
| 5278 | flag aSign, bSign; \ |
---|
| 5279 | \ |
---|
| 5280 | if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \ |
---|
| 5281 | extractFloat ## s ## Frac( a ) ) || \ |
---|
| 5282 | ( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \ |
---|
| 5283 | extractFloat ## s ## Frac( b ) )) { \ |
---|
| 5284 | if (!is_quiet || \ |
---|
| 5285 | float ## s ## _is_signaling_nan( a ) || \ |
---|
| 5286 | float ## s ## _is_signaling_nan( b ) ) { \ |
---|
| 5287 | float_raise( float_flag_invalid STATUS_VAR); \ |
---|
| 5288 | } \ |
---|
| 5289 | return float_relation_unordered; \ |
---|
| 5290 | } \ |
---|
| 5291 | aSign = extractFloat ## s ## Sign( a ); \ |
---|
| 5292 | bSign = extractFloat ## s ## Sign( b ); \ |
---|
| 5293 | if ( aSign != bSign ) { \ |
---|
| 5294 | if ( (bits ## s) ( ( a | b )<<1 ) == 0 ) { \ |
---|
| 5295 | /* zero case */ \ |
---|
| 5296 | return float_relation_equal; \ |
---|
| 5297 | } else { \ |
---|
| 5298 | return 1 - (2 * aSign); \ |
---|
| 5299 | } \ |
---|
| 5300 | } else { \ |
---|
| 5301 | if (a == b) { \ |
---|
| 5302 | return float_relation_equal; \ |
---|
| 5303 | } else { \ |
---|
| 5304 | return 1 - 2 * (aSign ^ ( a < b )); \ |
---|
| 5305 | } \ |
---|
| 5306 | } \ |
---|
| 5307 | } \ |
---|
| 5308 | \ |
---|
| 5309 | char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \ |
---|
| 5310 | { \ |
---|
| 5311 | return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \ |
---|
| 5312 | } \ |
---|
| 5313 | \ |
---|
| 5314 | char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \ |
---|
| 5315 | { \ |
---|
| 5316 | return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \ |
---|
| 5317 | } |
---|
| 5318 | |
---|
| 5319 | COMPARE(32, 0xff) |
---|
| 5320 | COMPARE(64, 0x7ff) |
---|