source: trunk/packages/xen-3.1/xen-3.1/linux-2.6-xen-sparse/include/asm-ia64/system.h @ 34

Last change on this file since 34 was 34, checked in by hartmans, 18 years ago

Add xen and xen-common

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1#ifndef _ASM_IA64_SYSTEM_H
2#define _ASM_IA64_SYSTEM_H
3
4/*
5 * System defines. Note that this is included both from .c and .S
6 * files, so it does only defines, not any C code.  This is based
7 * on information published in the Processor Abstraction Layer
8 * and the System Abstraction Layer manual.
9 *
10 * Copyright (C) 1998-2003 Hewlett-Packard Co
11 *      David Mosberger-Tang <davidm@hpl.hp.com>
12 * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
13 * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
14 */
15
16#include <asm/kregs.h>
17#include <asm/page.h>
18#include <asm/pal.h>
19#include <asm/percpu.h>
20
21#define GATE_ADDR               RGN_BASE(RGN_GATE)
22
23/*
24 * 0xa000000000000000+2*PERCPU_PAGE_SIZE
25 * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
26 */
27#define KERNEL_START             (GATE_ADDR+__IA64_UL_CONST(0x100000000))
28#define PERCPU_ADDR             (-PERCPU_PAGE_SIZE)
29
30#ifndef __ASSEMBLY__
31
32#include <linux/kernel.h>
33#include <linux/types.h>
34
35struct pci_vector_struct {
36        __u16 segment;  /* PCI Segment number */
37        __u16 bus;      /* PCI Bus number */
38        __u32 pci_id;   /* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
39        __u8 pin;       /* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
40        __u32 irq;      /* IRQ assigned */
41};
42
43extern struct ia64_boot_param {
44        __u64 command_line;             /* physical address of command line arguments */
45        __u64 efi_systab;               /* physical address of EFI system table */
46        __u64 efi_memmap;               /* physical address of EFI memory map */
47        __u64 efi_memmap_size;          /* size of EFI memory map */
48        __u64 efi_memdesc_size;         /* size of an EFI memory map descriptor */
49        __u32 efi_memdesc_version;      /* memory descriptor version */
50        struct {
51                __u16 num_cols; /* number of columns on console output device */
52                __u16 num_rows; /* number of rows on console output device */
53                __u16 orig_x;   /* cursor's x position */
54                __u16 orig_y;   /* cursor's y position */
55        } console_info;
56        __u64 fpswa;            /* physical address of the fpswa interface */
57        __u64 initrd_start;
58        __u64 initrd_size;
59} *ia64_boot_param;
60
61/*
62 * Macros to force memory ordering.  In these descriptions, "previous"
63 * and "subsequent" refer to program order; "visible" means that all
64 * architecturally visible effects of a memory access have occurred
65 * (at a minimum, this means the memory has been read or written).
66 *
67 *   wmb():     Guarantees that all preceding stores to memory-
68 *              like regions are visible before any subsequent
69 *              stores and that all following stores will be
70 *              visible only after all previous stores.
71 *   rmb():     Like wmb(), but for reads.
72 *   mb():      wmb()/rmb() combo, i.e., all previous memory
73 *              accesses are visible before all subsequent
74 *              accesses and vice versa.  This is also known as
75 *              a "fence."
76 *
77 * Note: "mb()" and its variants cannot be used as a fence to order
78 * accesses to memory mapped I/O registers.  For that, mf.a needs to
79 * be used.  However, we don't want to always use mf.a because (a)
80 * it's (presumably) much slower than mf and (b) mf.a is supported for
81 * sequential memory pages only.
82 */
83#define mb()    ia64_mf()
84#define rmb()   mb()
85#define wmb()   mb()
86#define read_barrier_depends()  do { } while(0)
87
88#ifdef CONFIG_SMP
89# define smp_mb()       mb()
90# define smp_rmb()      rmb()
91# define smp_wmb()      wmb()
92# define smp_read_barrier_depends()     read_barrier_depends()
93#else
94# define smp_mb()       barrier()
95# define smp_rmb()      barrier()
96# define smp_wmb()      barrier()
97# define smp_read_barrier_depends()     do { } while(0)
98#endif
99
100/*
101 * XXX check on this ---I suspect what Linus really wants here is
102 * acquire vs release semantics but we can't discuss this stuff with
103 * Linus just yet.  Grrr...
104 */
105#define set_mb(var, value)      do { (var) = (value); mb(); } while (0)
106
107#define safe_halt()         ia64_pal_halt_light()    /* PAL_HALT_LIGHT */
108
109/*
110 * The group barrier in front of the rsm & ssm are necessary to ensure
111 * that none of the previous instructions in the same group are
112 * affected by the rsm/ssm.
113 */
114/* For spinlocks etc */
115
116/*
117 * - clearing psr.i is implicitly serialized (visible by next insn)
118 * - setting psr.i requires data serialization
119 * - we need a stop-bit before reading PSR because we sometimes
120 *   write a floating-point register right before reading the PSR
121 *   and that writes to PSR.mfl
122 */
123#define __local_irq_save(x)                     \
124do {                                            \
125        ia64_stop();                            \
126        (x) = ia64_get_psr_i();                 \
127        ia64_stop();                            \
128        ia64_rsm(IA64_PSR_I);                   \
129} while (0)
130
131#define __local_irq_disable()                   \
132do {                                            \
133        ia64_stop();                            \
134        ia64_rsm(IA64_PSR_I);                   \
135} while (0)
136
137#define __local_irq_restore(x)  ia64_intrin_local_irq_restore((x) & IA64_PSR_I)
138
139#ifdef CONFIG_IA64_DEBUG_IRQ
140
141  extern unsigned long last_cli_ip;
142
143# define __save_ip()            last_cli_ip = ia64_getreg(_IA64_REG_IP)
144
145# define local_irq_save(x)                                      \
146do {                                                            \
147        unsigned long psr;                                      \
148                                                                \
149        __local_irq_save(psr);                                  \
150        if (psr & IA64_PSR_I)                                   \
151                __save_ip();                                    \
152        (x) = psr;                                              \
153} while (0)
154
155# define local_irq_disable()    do { unsigned long x; local_irq_save(x); } while (0)
156
157# define local_irq_restore(x)                                   \
158do {                                                            \
159        unsigned long old_psr, psr = (x);                       \
160                                                                \
161        local_save_flags(old_psr);                              \
162        __local_irq_restore(psr);                               \
163        if ((old_psr & IA64_PSR_I) && !(psr & IA64_PSR_I))      \
164                __save_ip();                                    \
165} while (0)
166
167#else /* !CONFIG_IA64_DEBUG_IRQ */
168# define local_irq_save(x)      __local_irq_save(x)
169# define local_irq_disable()    __local_irq_disable()
170# define local_irq_restore(x)   __local_irq_restore(x)
171#endif /* !CONFIG_IA64_DEBUG_IRQ */
172
173#define local_irq_enable()      ({ ia64_stop(); ia64_ssm(IA64_PSR_I); ia64_srlz_d(); })
174#define local_save_flags(flags) ({ ia64_stop(); (flags) = ia64_get_psr_i(); })
175
176#define irqs_disabled()                         \
177({                                              \
178        unsigned long __ia64_id_flags;          \
179        local_save_flags(__ia64_id_flags);      \
180        (__ia64_id_flags & IA64_PSR_I) == 0;    \
181})
182
183#ifdef __KERNEL__
184
185#ifdef CONFIG_IA32_SUPPORT
186# define IS_IA32_PROCESS(regs)  (ia64_psr(regs)->is != 0)
187#else
188# define IS_IA32_PROCESS(regs)          0
189struct task_struct;
190static inline void ia32_save_state(struct task_struct *t __attribute__((unused))){}
191static inline void ia32_load_state(struct task_struct *t __attribute__((unused))){}
192#endif
193
194/*
195 * Context switch from one thread to another.  If the two threads have
196 * different address spaces, schedule() has already taken care of
197 * switching to the new address space by calling switch_mm().
198 *
199 * Disabling access to the fph partition and the debug-register
200 * context switch MUST be done before calling ia64_switch_to() since a
201 * newly created thread returns directly to
202 * ia64_ret_from_syscall_clear_r8.
203 */
204extern struct task_struct *ia64_switch_to (void *next_task);
205
206struct task_struct;
207
208extern void ia64_save_extra (struct task_struct *task);
209extern void ia64_load_extra (struct task_struct *task);
210
211#ifdef CONFIG_PERFMON
212  DECLARE_PER_CPU(unsigned long, pfm_syst_info);
213# define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1)
214#else
215# define PERFMON_IS_SYSWIDE() (0)
216#endif
217
218#define IA64_HAS_EXTRA_STATE(t)                                                 \
219        ((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID)       \
220         || IS_IA32_PROCESS(task_pt_regs(t)) || PERFMON_IS_SYSWIDE())
221
222#define __switch_to(prev,next,last) do {                                                         \
223        if (IA64_HAS_EXTRA_STATE(prev))                                                          \
224                ia64_save_extra(prev);                                                           \
225        if (IA64_HAS_EXTRA_STATE(next))                                                          \
226                ia64_load_extra(next);                                                           \
227        ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next);                      \
228        (last) = ia64_switch_to((next));                                                         \
229} while (0)
230
231#ifdef CONFIG_SMP
232/*
233 * In the SMP case, we save the fph state when context-switching away from a thread that
234 * modified fph.  This way, when the thread gets scheduled on another CPU, the CPU can
235 * pick up the state from task->thread.fph, avoiding the complication of having to fetch
236 * the latest fph state from another CPU.  In other words: eager save, lazy restore.
237 */
238# define switch_to(prev,next,last) do {                                         \
239        if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) {                               \
240                ia64_psr(task_pt_regs(prev))->mfh = 0;                  \
241                (prev)->thread.flags |= IA64_THREAD_FPH_VALID;                  \
242                __ia64_save_fpu((prev)->thread.fph);                            \
243        }                                                                       \
244        __switch_to(prev, next, last);                                          \
245        /* "next" in old context is "current" in new context */                 \
246        if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) &&        \
247                     (task_cpu(current) !=                                     \
248                                      task_thread_info(current)->last_cpu))) { \
249                platform_migrate(current);                                     \
250                task_thread_info(current)->last_cpu = task_cpu(current);       \
251        }                                                                      \
252} while (0)
253#else
254# define switch_to(prev,next,last)      __switch_to(prev, next, last)
255#endif
256
257#define __ARCH_WANT_UNLOCKED_CTXSW
258#define ARCH_HAS_PREFETCH_SWITCH_STACK
259#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
260
261void cpu_idle_wait(void);
262void sched_cacheflush(void);
263
264#define arch_align_stack(x) (x)
265
266void default_idle(void);
267
268#endif /* __KERNEL__ */
269
270#endif /* __ASSEMBLY__ */
271
272#endif /* _ASM_IA64_SYSTEM_H */
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